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Fix rare bug that broke looping calls (#16210)
* Fix rare bug that broke looping calls We can't interact with the reactor from the main thread via looping call. Introduced in v1.90.0 / #15791. * Newsfile
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changelog.d/16210.bugfix
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changelog.d/16210.bugfix
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@ -0,0 +1 @@
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Fix rare bug that broke looping calls, which could lead to e.g. linearly increasing memory usage. Introduced in v1.90.0.
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@ -17,7 +17,7 @@ from types import TracebackType
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from typing import TYPE_CHECKING, Collection, Optional, Set, Tuple, Type
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from weakref import WeakValueDictionary
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from twisted.internet.interfaces import IReactorCore
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from twisted.internet.task import LoopingCall
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from synapse.metrics.background_process_metrics import wrap_as_background_process
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from synapse.storage._base import SQLBaseStore
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@ -26,6 +26,7 @@ from synapse.storage.database import (
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LoggingDatabaseConnection,
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LoggingTransaction,
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)
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from synapse.types import ISynapseReactor
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from synapse.util import Clock
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from synapse.util.stringutils import random_string
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@ -358,7 +359,7 @@ class Lock:
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def __init__(
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self,
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reactor: IReactorCore,
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reactor: ISynapseReactor,
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clock: Clock,
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store: LockStore,
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read_write: bool,
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@ -377,19 +378,25 @@ class Lock:
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self._table = "worker_read_write_locks" if read_write else "worker_locks"
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self._looping_call = clock.looping_call(
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self._renew,
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_RENEWAL_INTERVAL_MS,
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store,
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clock,
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read_write,
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lock_name,
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lock_key,
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token,
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)
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# We might be called from a non-main thread, so we defer setting up the
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# looping call.
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self._looping_call: Optional[LoopingCall] = None
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reactor.callFromThread(self._setup_looping_call)
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self._dropped = False
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def _setup_looping_call(self) -> None:
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self._looping_call = self._clock.looping_call(
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self._renew,
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_RENEWAL_INTERVAL_MS,
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self._store,
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self._clock,
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self._read_write,
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self._lock_name,
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self._lock_key,
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self._token,
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)
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@staticmethod
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@wrap_as_background_process("Lock._renew")
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async def _renew(
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@ -459,7 +466,7 @@ class Lock:
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if self._dropped:
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return
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if self._looping_call.running:
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if self._looping_call and self._looping_call.running:
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self._looping_call.stop()
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await self._store.db_pool.simple_delete(
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@ -486,8 +493,9 @@ class Lock:
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# We should not be dropped without the lock being released (unless
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# we're shutting down), but if we are then let's at least stop
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# renewing the lock.
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if self._looping_call.running:
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self._looping_call.stop()
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if self._looping_call and self._looping_call.running:
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# We might be called from a non-main thread.
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self._reactor.callFromThread(self._looping_call.stop)
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if self._reactor.running:
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logger.error(
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@ -132,6 +132,7 @@ class LockTestCase(unittest.HomeserverTestCase):
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# We simulate the process getting stuck by cancelling the looping call
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# that keeps the lock active.
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assert lock._looping_call
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lock._looping_call.stop()
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# Wait for the lock to timeout.
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@ -403,6 +404,7 @@ class ReadWriteLockTestCase(unittest.HomeserverTestCase):
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# We simulate the process getting stuck by cancelling the looping call
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# that keeps the lock active.
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assert lock._looping_call
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lock._looping_call.stop()
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# Wait for the lock to timeout.
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