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Use .iter* to avoid copies in StateHandler
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2a376579f3
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@ -132,7 +132,7 @@ class StateHandler(object):
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state_map = yield self.store.get_events(state.values(), get_prev_content=False)
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state = {
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key: state_map[e_id] for key, e_id in state.items() if e_id in state_map
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key: state_map[e_id] for key, e_id in state.iteritems() if e_id in state_map
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}
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defer.returnValue(state)
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@ -378,7 +378,7 @@ class StateHandler(object):
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new_state = resolve_events_with_state_map(state_set_ids, state_map)
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new_state = {
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key: state_map[ev_id] for key, ev_id in new_state.items()
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key: state_map[ev_id] for key, ev_id in new_state.iteritems()
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}
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return new_state
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@ -458,15 +458,15 @@ class StateResolutionHandler(object):
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# build a map from state key to the event_ids which set that state.
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# dict[(str, str), set[str])
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state = {}
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for st in state_groups_ids.values():
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for key, e_id in st.items():
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for st in state_groups_ids.itervalues():
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for key, e_id in st.iteritems():
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state.setdefault(key, set()).add(e_id)
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# build a map from state key to the event_ids which set that state,
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# including only those where there are state keys in conflict.
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conflicted_state = {
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k: list(v)
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for k, v in state.items()
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for k, v in state.iteritems()
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if len(v) > 1
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}
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@ -480,7 +480,7 @@ class StateResolutionHandler(object):
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)
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else:
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new_state = {
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key: e_ids.pop() for key, e_ids in state.items()
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key: e_ids.pop() for key, e_ids in state.iteritems()
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}
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# if the new state matches any of the input state groups, we can
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@ -488,8 +488,8 @@ class StateResolutionHandler(object):
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# which will be used as a cache key for future resolutions, but
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# not get persisted.
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state_group = None
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new_state_event_ids = frozenset(new_state.values())
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for sg, events in state_groups_ids.items():
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new_state_event_ids = frozenset(new_state.iteritems())
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for sg, events in state_groups_ids.iteritems():
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if new_state_event_ids == frozenset(e_id for e_id in events):
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state_group = sg
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break
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@ -702,7 +702,7 @@ def _resolve_with_state(unconflicted_state_ids, conflicted_state_ds, auth_event_
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auth_events = {
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key: state_map[ev_id]
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for key, ev_id in auth_event_ids.items()
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for key, ev_id in auth_event_ids.iteritems()
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if ev_id in state_map
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}
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@ -740,7 +740,7 @@ def _resolve_state_events(conflicted_state, auth_events):
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.iteritems():
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if key[0] == EventTypes.JoinRules:
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logger.debug("Resolving conflicted join rules %r", events)
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resolved_state[key] = _resolve_auth_events(
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@ -750,7 +750,7 @@ def _resolve_state_events(conflicted_state, auth_events):
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.iteritems():
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if key[0] == EventTypes.Member:
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logger.debug("Resolving conflicted member lists %r", events)
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resolved_state[key] = _resolve_auth_events(
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@ -760,7 +760,7 @@ def _resolve_state_events(conflicted_state, auth_events):
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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for key, events in conflicted_state.iteritems():
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if key not in resolved_state:
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logger.debug("Resolving conflicted state %r:%r", key, events)
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resolved_state[key] = _resolve_normal_events(
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