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SYWEB-15: Always show the room alias as well as its name in the UI
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@ -26,72 +26,74 @@ angular.module('matrixFilter', [])
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// If there is an alias, use it
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// TODO: only one alias is managed for now
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var alias = matrixService.getRoomIdToAliasMapping(room_id);
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if (alias) {
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roomName = alias;
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}
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if (undefined === roomName) {
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var room = $rootScope.events.rooms[room_id];
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if (room) {
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// Get name from room state date
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var room_name_event = room["m.room.name"];
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if (room_name_event) {
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roomName = room_name_event.content.name;
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}
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else if (alias) {
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roomName = alias;
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}
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else if (room.members) {
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// Else, build the name from its users
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// FIXME: Is it still required?
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// Limit the room renaming to 1:1 room
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if (2 === Object.keys(room.members).length) {
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for (var i in room.members) {
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var member = room.members[i];
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if (member.state_key !== matrixService.config().user_id) {
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var room = $rootScope.events.rooms[room_id];
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if (room) {
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// Get name from room state date
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var room_name_event = room["m.room.name"];
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if (room_name_event) {
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roomName = room_name_event.content.name;
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}
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else if (room.members) {
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// Else, build the name from its users
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// FIXME: Is it still required?
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// Limit the room renaming to 1:1 room
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if (2 === Object.keys(room.members).length) {
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for (var i in room.members) {
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var member = room.members[i];
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if (member.state_key !== matrixService.config().user_id) {
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if (member.state_key in $rootScope.presence) {
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// If the user is available in presence, use the displayname there
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// as it is the most uptodate
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roomName = $rootScope.presence[member.state_key].content.displayname;
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}
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else if (member.content.displayname) {
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roomName = member.content.displayname;
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}
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else {
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roomName = member.state_key;
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}
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if (member.state_key in $rootScope.presence) {
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// If the user is available in presence, use the displayname there
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// as it is the most uptodate
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roomName = $rootScope.presence[member.state_key].content.displayname;
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}
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else if (member.content.displayname) {
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roomName = member.content.displayname;
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}
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else {
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roomName = member.state_key;
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}
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}
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}
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else if (1 === Object.keys(room.members).length) {
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// The other member may be in the invite list, get all invited users
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var invitedUserIDs = [];
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for (var i in room.messages) {
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var message = room.messages[i];
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if ("m.room.member" === message.type && "invite" === message.membership) {
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// Make sure there is no duplicate user
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if (-1 === invitedUserIDs.indexOf(message.state_key)) {
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invitedUserIDs.push(message.state_key);
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}
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}
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else if (1 === Object.keys(room.members).length) {
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// The other member may be in the invite list, get all invited users
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var invitedUserIDs = [];
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for (var i in room.messages) {
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var message = room.messages[i];
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if ("m.room.member" === message.type && "invite" === message.membership) {
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// Make sure there is no duplicate user
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if (-1 === invitedUserIDs.indexOf(message.state_key)) {
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invitedUserIDs.push(message.state_key);
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}
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}
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}
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// For now, only 1:1 room needs to be renamed. It means only 1 invited user
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if (1 === invitedUserIDs.length) {
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var userID = invitedUserIDs[0];
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// For now, only 1:1 room needs to be renamed. It means only 1 invited user
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if (1 === invitedUserIDs.length) {
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var userID = invitedUserIDs[0];
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// Try to resolve his displayname in presence global data
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if (userID in $rootScope.presence) {
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roomName = $rootScope.presence[userID].content.displayname;
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}
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else {
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roomName = userID;
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}
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// Try to resolve his displayname in presence global data
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if (userID in $rootScope.presence) {
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roomName = $rootScope.presence[userID].content.displayname;
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}
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else {
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roomName = userID;
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}
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}
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}
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}
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}
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// Always show the alias in the room displayed name
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if (roomName && alias && alias !== roomName) {
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roomName += " (" + alias + ")";
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}
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if (undefined === roomName) {
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// By default, use the room ID
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roomName = room_id;
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