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https://mau.dev/maunium/synapse.git
synced 2024-10-01 01:36:05 -04:00
Factor out resolve_state_groups to a separate handler
We extract the storage-independent bits of the state group resolution out to a separate functiom, and stick it in a new handler, in preparation for its use from the storage layer.
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@ -66,7 +66,7 @@ from synapse.rest.media.v1.media_repository import (
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MediaRepository,
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MediaRepositoryResource,
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)
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from synapse.state import StateHandler
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from synapse.state import StateHandler, StateResolutionHandler
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from synapse.storage import DataStore
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from synapse.streams.events import EventSources
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from synapse.util import Clock
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@ -102,6 +102,7 @@ class HomeServer(object):
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'v1auth',
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'auth',
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'state_handler',
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'state_resolution_handler',
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'presence_handler',
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'sync_handler',
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'typing_handler',
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@ -224,6 +225,9 @@ class HomeServer(object):
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def build_state_handler(self):
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return StateHandler(self)
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def build_state_resolution_handler(self):
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return StateResolutionHandler(self)
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def build_presence_handler(self):
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return PresenceHandler(self)
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@ -34,6 +34,9 @@ class HomeServer(object):
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def get_state_handler(self) -> synapse.state.StateHandler:
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pass
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def get_state_resolution_handler(self) -> synapse.state.StateResolutionHandler:
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pass
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def get_deactivate_account_handler(self) -> synapse.handlers.deactivate_account.DeactivateAccountHandler:
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pass
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149
synapse/state.py
149
synapse/state.py
@ -81,31 +81,19 @@ class _StateCacheEntry(object):
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class StateHandler(object):
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""" Responsible for doing state conflict resolution.
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"""Fetches bits of state from the stores, and does state resolution
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where necessary
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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self.store = hs.get_datastore()
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self.hs = hs
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# dict of set of event_ids -> _StateCacheEntry.
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self._state_cache = None
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self.resolve_linearizer = Linearizer(name="state_resolve_lock")
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self._state_resolution_handler = hs.get_state_resolution_handler()
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def start_caching(self):
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logger.debug("start_caching")
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self._state_cache = ExpiringCache(
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cache_name="state_cache",
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clock=self.clock,
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max_len=SIZE_OF_CACHE,
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expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
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iterable=True,
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reset_expiry_on_get=True,
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)
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self._state_cache.start()
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# TODO: remove this shim
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self._state_resolution_handler.start_caching()
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@defer.inlineCallbacks
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def get_current_state(self, room_id, event_type=None, state_key="",
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@ -283,7 +271,6 @@ class StateHandler(object):
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defer.returnValue(context)
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@defer.inlineCallbacks
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@log_function
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def resolve_state_groups_for_events(self, room_id, event_ids):
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""" Given a list of event_ids this method fetches the state at each
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event, resolves conflicts between them and returns them.
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@ -303,13 +290,7 @@ class StateHandler(object):
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room_id, event_ids
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)
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logger.debug(
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"resolve_state_groups state_groups %s",
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state_groups_ids.keys()
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)
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group_names = frozenset(state_groups_ids.keys())
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if len(group_names) == 1:
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if len(state_groups_ids) == 1:
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name, state_list = state_groups_ids.items().pop()
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prev_group, delta_ids = yield self.store.get_state_group_delta(name)
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@ -321,6 +302,92 @@ class StateHandler(object):
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delta_ids=delta_ids,
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))
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result = yield self._state_resolution_handler.resolve_state_groups(
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room_id, state_groups_ids, self._state_map_factory,
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)
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defer.returnValue(result)
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def _state_map_factory(self, ev_ids):
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return self.store.get_events(
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ev_ids, get_prev_content=False, check_redacted=False,
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)
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def resolve_events(self, state_sets, event):
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logger.info(
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"Resolving state for %s with %d groups", event.room_id, len(state_sets)
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)
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state_set_ids = [{
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(ev.type, ev.state_key): ev.event_id
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for ev in st
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} for st in state_sets]
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state_map = {
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ev.event_id: ev
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for st in state_sets
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for ev in st
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}
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with Measure(self.clock, "state._resolve_events"):
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new_state = resolve_events_with_state_map(state_set_ids, state_map)
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new_state = {
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key: state_map[ev_id] for key, ev_id in new_state.items()
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}
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return new_state
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class StateResolutionHandler(object):
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"""Responsible for doing state conflict resolution.
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Note that the storage layer depends on this handler, so all functions must
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be storage-independent.
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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# dict of set of event_ids -> _StateCacheEntry.
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self._state_cache = None
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self.resolve_linearizer = Linearizer(name="state_resolve_lock")
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def start_caching(self):
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logger.debug("start_caching")
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self._state_cache = ExpiringCache(
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cache_name="state_cache",
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clock=self.clock,
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max_len=SIZE_OF_CACHE,
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expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
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iterable=True,
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reset_expiry_on_get=True,
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)
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self._state_cache.start()
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@defer.inlineCallbacks
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@log_function
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def resolve_state_groups(self, room_id, state_groups_ids, state_map_factory):
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"""Resolves conflicts between a set of state groups
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Always generates a new state group (unless we hit the cache), so should
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not be called for a single state group
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Args:
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room_id (str): room we are resolving for (used for logging)
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state_groups_ids (dict[int, dict[(str, str), str]]):
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map from state group id to the state in that state group
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(where 'state' is a map from state key to event id)
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Returns:
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Deferred[_StateCacheEntry]: resolved state
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"""
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logger.debug(
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"resolve_state_groups state_groups %s",
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state_groups_ids.keys()
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)
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group_names = frozenset(state_groups_ids.keys())
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with (yield self.resolve_linearizer.queue(group_names)):
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if self._state_cache is not None:
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cache = self._state_cache.get(group_names, None)
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@ -351,15 +418,17 @@ class StateHandler(object):
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with Measure(self.clock, "state._resolve_events"):
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new_state = yield resolve_events_with_factory(
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state_groups_ids.values(),
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state_map_factory=lambda ev_ids: self.store.get_events(
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ev_ids, get_prev_content=False, check_redacted=False,
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),
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state_map_factory=state_map_factory,
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)
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else:
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new_state = {
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key: e_ids.pop() for key, e_ids in state.items()
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}
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# if the new state matches any of the input state groups, we can
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# use that state group again. Otherwise we will generate a state_id
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# which will be used as a cache key for future resolutions, but
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# not get persisted.
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state_group = None
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new_state_event_ids = frozenset(new_state.values())
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for sg, events in state_groups_ids.items():
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@ -396,30 +465,6 @@ class StateHandler(object):
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defer.returnValue(cache)
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def resolve_events(self, state_sets, event):
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logger.info(
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"Resolving state for %s with %d groups", event.room_id, len(state_sets)
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)
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state_set_ids = [{
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(ev.type, ev.state_key): ev.event_id
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for ev in st
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} for st in state_sets]
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state_map = {
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ev.event_id: ev
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for st in state_sets
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for ev in st
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}
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with Measure(self.clock, "state._resolve_events"):
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new_state = resolve_events_with_state_map(state_set_ids, state_map)
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new_state = {
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key: state_map[ev_id] for key, ev_id in new_state.items()
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}
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return new_state
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def _ordered_events(events):
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def key_func(e):
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@ -19,7 +19,7 @@ from twisted.internet import defer
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from synapse.events import FrozenEvent
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from synapse.api.auth import Auth
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from synapse.api.constants import EventTypes, Membership
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from synapse.state import StateHandler
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from synapse.state import StateHandler, StateResolutionHandler
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from .utils import MockClock
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@ -148,11 +148,13 @@ class StateTestCase(unittest.TestCase):
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)
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hs = Mock(spec_set=[
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"get_datastore", "get_auth", "get_state_handler", "get_clock",
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"get_state_resolution_handler",
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])
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hs.get_datastore.return_value = self.store
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hs.get_state_handler.return_value = None
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hs.get_clock.return_value = MockClock()
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hs.get_auth.return_value = Auth(hs)
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hs.get_state_resolution_handler = lambda: StateResolutionHandler(hs)
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self.store.get_next_state_group.side_effect = Mock
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self.store.get_state_group_delta.return_value = (None, None)
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