Add heroes and room summary fields to Sliding Sync /sync (#17419)

Additional room summary fields: `joined_count`, `invited_count`

Based on
[MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575):
Sliding Sync
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Eric Eastwood 2024-07-11 14:05:38 -05:00 committed by GitHub
parent 606da398fc
commit 5a97bbd895
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6 changed files with 528 additions and 109 deletions

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@ -0,0 +1 @@
Populate `heroes` and room summary fields (`joined_count`, `invited_count`) in experimental [MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575) Sliding Sync `/sync` endpoint.

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@ -19,7 +19,7 @@
#
import logging
from itertools import chain
from typing import TYPE_CHECKING, Any, Dict, Final, List, Optional, Set, Tuple
from typing import TYPE_CHECKING, Any, Dict, Final, List, Mapping, Optional, Set, Tuple
import attr
from immutabledict import immutabledict
@ -28,7 +28,9 @@ from synapse.api.constants import AccountDataTypes, Direction, EventTypes, Membe
from synapse.events import EventBase
from synapse.events.utils import strip_event
from synapse.handlers.relations import BundledAggregations
from synapse.storage.databases.main.roommember import extract_heroes_from_room_summary
from synapse.storage.databases.main.stream import CurrentStateDeltaMembership
from synapse.storage.roommember import MemberSummary
from synapse.types import (
JsonDict,
PersistedEventPosition,
@ -1043,6 +1045,103 @@ class SlidingSyncHandler:
reverse=True,
)
async def get_current_state_ids_at(
self,
room_id: str,
room_membership_for_user_at_to_token: _RoomMembershipForUser,
state_filter: StateFilter,
to_token: StreamToken,
) -> StateMap[str]:
"""
Get current state IDs for the user in the room according to their membership. This
will be the current state at the time of their LEAVE/BAN, otherwise will be the
current state <= to_token.
Args:
room_id: The room ID to fetch data for
room_membership_for_user_at_token: Membership information for the user
in the room at the time of `to_token`.
to_token: The point in the stream to sync up to.
"""
room_state_ids: StateMap[str]
# People shouldn't see past their leave/ban event
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
# TODO: `get_state_ids_at(...)` doesn't take into account the "current state"
room_state_ids = await self.storage_controllers.state.get_state_ids_at(
room_id,
stream_position=to_token.copy_and_replace(
StreamKeyType.ROOM,
room_membership_for_user_at_to_token.event_pos.to_room_stream_token(),
),
state_filter=state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
)
# Otherwise, we can get the latest current state in the room
else:
room_state_ids = await self.storage_controllers.state.get_current_state_ids(
room_id,
state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
)
# TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token`
return room_state_ids
async def get_current_state_at(
self,
room_id: str,
room_membership_for_user_at_to_token: _RoomMembershipForUser,
state_filter: StateFilter,
to_token: StreamToken,
) -> StateMap[EventBase]:
"""
Get current state for the user in the room according to their membership. This
will be the current state at the time of their LEAVE/BAN, otherwise will be the
current state <= to_token.
Args:
room_id: The room ID to fetch data for
room_membership_for_user_at_token: Membership information for the user
in the room at the time of `to_token`.
to_token: The point in the stream to sync up to.
"""
room_state_ids = await self.get_current_state_ids_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=state_filter,
to_token=to_token,
)
event_map = await self.store.get_events(list(room_state_ids.values()))
state_map = {}
for key, event_id in room_state_ids.items():
event = event_map.get(event_id)
if event:
state_map[key] = event
return state_map
async def get_room_sync_data(
self,
user: UserID,
@ -1074,7 +1173,7 @@ class SlidingSyncHandler:
# membership. Currently, we have to make all of these optional because
# `invite`/`knock` rooms only have `stripped_state`. See
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
timeline_events: Optional[List[EventBase]] = None
timeline_events: List[EventBase] = []
bundled_aggregations: Optional[Dict[str, BundledAggregations]] = None
limited: Optional[bool] = None
prev_batch_token: Optional[StreamToken] = None
@ -1206,7 +1305,7 @@ class SlidingSyncHandler:
# Figure out any stripped state events for invite/knocks. This allows the
# potential joiner to identify the room.
stripped_state: Optional[List[JsonDict]] = None
stripped_state: List[JsonDict] = []
if room_membership_for_user_at_to_token.membership in (
Membership.INVITE,
Membership.KNOCK,
@ -1243,6 +1342,44 @@ class SlidingSyncHandler:
# updates.
initial = True
# Check whether the room has a name set
name_state_ids = await self.get_current_state_ids_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=StateFilter.from_types([(EventTypes.Name, "")]),
to_token=to_token,
)
name_event_id = name_state_ids.get((EventTypes.Name, ""))
room_membership_summary: Mapping[str, MemberSummary]
empty_membership_summary = MemberSummary([], 0)
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
# TODO: Figure out how to get the membership summary for left/banned rooms
room_membership_summary = {}
else:
room_membership_summary = await self.store.get_room_summary(room_id)
# TODO: Reverse/rewind back to the `to_token`
# `heroes` are required if the room name is not set.
#
# Note: When you're the first one on your server to be invited to a new room
# over federation, we only have access to some stripped state in
# `event.unsigned.invite_room_state` which currently doesn't include `heroes`,
# see https://github.com/matrix-org/matrix-spec/issues/380. This means that
# clients won't be able to calculate the room name when necessary and just a
# pitfall we have to deal with until that spec issue is resolved.
hero_user_ids: List[str] = []
# TODO: Should we also check for `EventTypes.CanonicalAlias`
# (`m.room.canonical_alias`) as a fallback for the room name? see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
if name_event_id is None:
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me=user.to_string()
)
# Fetch the `required_state` for the room
#
# No `required_state` for invite/knock rooms (just `stripped_state`)
@ -1253,13 +1390,11 @@ class SlidingSyncHandler:
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
#
# Calculate the `StateFilter` based on the `required_state` for the room
room_state: Optional[StateMap[EventBase]] = None
required_room_state: Optional[StateMap[EventBase]] = None
required_state_filter = StateFilter.none()
if room_membership_for_user_at_to_token.membership not in (
Membership.INVITE,
Membership.KNOCK,
):
required_state_filter = StateFilter.none()
# If we have a double wildcard ("*", "*") in the `required_state`, we need
# to fetch all state for the room
#
@ -1327,84 +1462,63 @@ class SlidingSyncHandler:
# We need this base set of info for the response so let's just fetch it along
# with the `required_state` for the room
META_ROOM_STATE = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")]
meta_room_state = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")] + [
(EventTypes.Member, hero_user_id) for hero_user_id in hero_user_ids
]
state_filter = StateFilter.all()
if required_state_filter != StateFilter.all():
state_filter = StateFilter(
types=StateFilter.from_types(
chain(META_ROOM_STATE, required_state_filter.to_types())
chain(meta_room_state, required_state_filter.to_types())
).types,
include_others=required_state_filter.include_others,
)
# We can return all of the state that was requested if this was the first
# time we've sent the room down this connection.
room_state: StateMap[EventBase] = {}
if initial:
# People shouldn't see past their leave/ban event
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
room_state = await self.storage_controllers.state.get_state_at(
room_id,
stream_position=to_token.copy_and_replace(
StreamKeyType.ROOM,
room_membership_for_user_at_to_token.event_pos.to_room_stream_token(),
),
room_state = await self.get_current_state_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
to_token=to_token,
)
# Otherwise, we can get the latest current state in the room
else:
room_state = await self.storage_controllers.state.get_current_state(
room_id,
state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
)
# TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token`
else:
# TODO: Once we can figure out if we've sent a room down this connection before,
# we can return updates instead of the full required state.
raise NotImplementedError()
required_room_state: StateMap[EventBase] = {}
if required_state_filter != StateFilter.none():
required_room_state = required_state_filter.filter_state(room_state)
# Find the room name and avatar from the state
room_name: Optional[str] = None
room_avatar: Optional[str] = None
if room_state is not None:
# TODO: Should we also check for `EventTypes.CanonicalAlias`
# (`m.room.canonical_alias`) as a fallback for the room name? see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
name_event = room_state.get((EventTypes.Name, ""))
if name_event is not None:
room_name = name_event.content.get("name")
room_avatar: Optional[str] = None
avatar_event = room_state.get((EventTypes.RoomAvatar, ""))
if avatar_event is not None:
room_avatar = avatar_event.content.get("url")
elif stripped_state is not None:
for event in stripped_state:
if event["type"] == EventTypes.Name:
room_name = event.get("content", {}).get("name")
elif event["type"] == EventTypes.RoomAvatar:
room_avatar = event.get("content", {}).get("url")
# Found everything so we can stop looking
if room_name is not None and room_avatar is not None:
break
# Assemble heroes: extract the info from the state we just fetched
heroes: List[SlidingSyncResult.RoomResult.StrippedHero] = []
for hero_user_id in hero_user_ids:
member_event = room_state.get((EventTypes.Member, hero_user_id))
if member_event is not None:
heroes.append(
SlidingSyncResult.RoomResult.StrippedHero(
user_id=hero_user_id,
display_name=member_event.content.get("displayname"),
avatar_url=member_event.content.get("avatar_url"),
)
)
# Figure out the last bump event in the room
last_bump_event_result = (
@ -1423,14 +1537,11 @@ class SlidingSyncHandler:
return SlidingSyncResult.RoomResult(
name=room_name,
avatar=room_avatar,
# TODO: Dummy value
heroes=None,
heroes=heroes,
# TODO: Dummy value
is_dm=False,
initial=initial,
required_state=(
list(required_room_state.values()) if required_room_state else None
),
required_state=list(required_room_state.values()),
timeline_events=timeline_events,
bundled_aggregations=bundled_aggregations,
stripped_state=stripped_state,
@ -1438,9 +1549,12 @@ class SlidingSyncHandler:
limited=limited,
num_live=num_live,
bump_stamp=bump_stamp,
# TODO: Dummy values
joined_count=0,
invited_count=0,
joined_count=room_membership_summary.get(
Membership.JOIN, empty_membership_summary
).count,
invited_count=room_membership_summary.get(
Membership.INVITE, empty_membership_summary
).count,
# TODO: These are just dummy values. We could potentially just remove these
# since notifications can only really be done correctly on the client anyway
# (encrypted rooms).

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@ -997,8 +997,21 @@ class SlidingSyncRestServlet(RestServlet):
if room_result.avatar:
serialized_rooms[room_id]["avatar"] = room_result.avatar
if room_result.heroes:
serialized_rooms[room_id]["heroes"] = room_result.heroes
if room_result.heroes is not None and len(room_result.heroes) > 0:
serialized_heroes = []
for hero in room_result.heroes:
serialized_hero = {
"user_id": hero.user_id,
}
if hero.display_name is not None:
# Not a typo, just how "displayname" is spelled in the spec
serialized_hero["displayname"] = hero.display_name
if hero.avatar_url is not None:
serialized_hero["avatar_url"] = hero.avatar_url
serialized_heroes.append(serialized_hero)
serialized_rooms[room_id]["heroes"] = serialized_heroes
# We should only include the `initial` key if it's `True` to save bandwidth.
# The absense of this flag means `False`.
@ -1006,7 +1019,10 @@ class SlidingSyncRestServlet(RestServlet):
serialized_rooms[room_id]["initial"] = room_result.initial
# This will be omitted for invite/knock rooms with `stripped_state`
if room_result.required_state is not None:
if (
room_result.required_state is not None
and len(room_result.required_state) > 0
):
serialized_required_state = (
await self.event_serializer.serialize_events(
room_result.required_state,
@ -1017,7 +1033,10 @@ class SlidingSyncRestServlet(RestServlet):
serialized_rooms[room_id]["required_state"] = serialized_required_state
# This will be omitted for invite/knock rooms with `stripped_state`
if room_result.timeline_events is not None:
if (
room_result.timeline_events is not None
and len(room_result.timeline_events) > 0
):
serialized_timeline = await self.event_serializer.serialize_events(
room_result.timeline_events,
time_now,
@ -1045,7 +1064,10 @@ class SlidingSyncRestServlet(RestServlet):
serialized_rooms[room_id]["is_dm"] = room_result.is_dm
# Stripped state only applies to invite/knock rooms
if room_result.stripped_state is not None:
if (
room_result.stripped_state is not None
and len(room_result.stripped_state) > 0
):
# TODO: `knocked_state` but that isn't specced yet.
#
# TODO: Instead of adding `knocked_state`, it would be good to rename

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@ -200,18 +200,24 @@ class SlidingSyncResult:
flag set. (same as sync v2)
"""
@attr.s(slots=True, frozen=True, auto_attribs=True)
class StrippedHero:
user_id: str
display_name: Optional[str]
avatar_url: Optional[str]
name: Optional[str]
avatar: Optional[str]
heroes: Optional[List[EventBase]]
heroes: Optional[List[StrippedHero]]
is_dm: bool
initial: bool
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
required_state: Optional[List[EventBase]]
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
timeline_events: Optional[List[EventBase]]
# Should be empty for invite/knock rooms with `stripped_state`
required_state: List[EventBase]
# Should be empty for invite/knock rooms with `stripped_state`
timeline_events: List[EventBase]
bundled_aggregations: Optional[Dict[str, "BundledAggregations"]]
# Optional because it's only relevant to invite/knock rooms
stripped_state: Optional[List[JsonDict]]
stripped_state: List[JsonDict]
# Only optional because it won't be included for invite/knock rooms with `stripped_state`
prev_batch: Optional[StreamToken]
# Only optional because it won't be included for invite/knock rooms with `stripped_state`

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@ -200,9 +200,6 @@ class SlidingSyncBody(RequestBodyModel):
}
timeline_limit: The maximum number of timeline events to return per response.
include_heroes: Return a stripped variant of membership events (containing
`user_id` and optionally `avatar_url` and `displayname`) for the users used
to calculate the room name.
filters: Filters to apply to the list before sorting.
"""
@ -270,7 +267,6 @@ class SlidingSyncBody(RequestBodyModel):
else:
ranges: Optional[List[Tuple[conint(ge=0, strict=True), conint(ge=0, strict=True)]]] = None # type: ignore[valid-type]
slow_get_all_rooms: Optional[StrictBool] = False
include_heroes: Optional[StrictBool] = False
filters: Optional[Filters] = None
class RoomSubscription(CommonRoomParameters):

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@ -1813,8 +1813,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
def test_rooms_meta_when_joined(self) -> None:
"""
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included
in the response when the user is joined to the room.
Test that the `rooms` `name` and `avatar` are included in the response and
reflect the current state of the room when the user is joined to the room.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
@ -1866,11 +1866,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
"mxc://DUMMY_MEDIA_ID",
channel.json_body["rooms"][room_id1],
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
2,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
0,
)
def test_rooms_meta_when_invited(self) -> None:
"""
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included
in the response when the user is invited to the room.
Test that the `rooms` `name` and `avatar` are included in the response and
reflect the current state of the room when the user is invited to the room.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
@ -1892,7 +1900,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
tok=user2_tok,
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# User1 is invited to the room
self.helper.invite(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
# Update the room name after user1 has left
self.helper.send_state(
@ -1938,11 +1947,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
"mxc://UPDATED_DUMMY_MEDIA_ID",
channel.json_body["rooms"][room_id1],
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
1,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
1,
)
def test_rooms_meta_when_banned(self) -> None:
"""
Test that the `rooms` `name` and `avatar` (soon to test `heroes`) reflect the
state of the room when the user was banned (do not leak current state).
Test that the `rooms` `name` and `avatar` reflect the state of the room when the
user was banned (do not leak current state).
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
@ -2010,6 +2027,273 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
"mxc://DUMMY_MEDIA_ID",
channel.json_body["rooms"][room_id1],
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
# FIXME: The actual number should be "1" (user2) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
0,
)
def test_rooms_meta_heroes(self) -> None:
"""
Test that the `rooms` `heroes` are included in the response when the room
doesn't have a room name set.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
"name": "my super room",
},
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
room_id2 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room2",
},
)
self.helper.join(room_id2, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id2, src=user2_id, targ=user3_id, tok=user2_tok)
# Make the Sliding Sync request
channel = self.make_request(
"POST",
self.sync_endpoint,
{
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
},
access_token=user1_tok,
)
self.assertEqual(channel.code, 200, channel.json_body)
# Room1 has a name so we shouldn't see any `heroes` which the client would use
# the calculate the room name themselves.
self.assertEqual(
channel.json_body["rooms"][room_id1]["name"],
"my super room",
channel.json_body["rooms"][room_id1],
)
self.assertIsNone(channel.json_body["rooms"][room_id1].get("heroes"))
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
2,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
1,
)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(channel.json_body["rooms"][room_id2].get("name"))
self.assertCountEqual(
[
hero["user_id"]
for hero in channel.json_body["rooms"][room_id2].get("heroes", [])
],
# Heroes shouldn't include the user themselves (we shouldn't see user1)
[user2_id, user3_id],
)
self.assertEqual(
channel.json_body["rooms"][room_id2]["joined_count"],
2,
)
self.assertEqual(
channel.json_body["rooms"][room_id2]["invited_count"],
1,
)
# We didn't request any state so we shouldn't see any `required_state`
self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state"))
self.assertIsNone(channel.json_body["rooms"][room_id2].get("required_state"))
def test_rooms_meta_heroes_max(self) -> None:
"""
Test that the `rooms` `heroes` only includes the first 5 users (not including
yourself).
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
user6_id = self.register_user("user6", "pass")
user6_tok = self.login(user6_id, "pass")
user7_id = self.register_user("user7", "pass")
user7_tok = self.login(user7_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room",
},
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.join(room_id1, user3_id, tok=user3_tok)
self.helper.join(room_id1, user4_id, tok=user4_tok)
self.helper.join(room_id1, user5_id, tok=user5_tok)
self.helper.join(room_id1, user6_id, tok=user6_tok)
self.helper.join(room_id1, user7_id, tok=user7_tok)
# Make the Sliding Sync request
channel = self.make_request(
"POST",
self.sync_endpoint,
{
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
},
access_token=user1_tok,
)
self.assertEqual(channel.code, 200, channel.json_body)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(channel.json_body["rooms"][room_id1].get("name"))
# FIXME: Remove this basic assertion and uncomment the better assertion below
# after https://github.com/element-hq/synapse/pull/17435 merges
self.assertEqual(len(channel.json_body["rooms"][room_id1].get("heroes", [])), 5)
# self.assertCountEqual(
# [
# hero["user_id"]
# for hero in channel.json_body["rooms"][room_id1].get("heroes", [])
# ],
# # Heroes should be the first 5 users in the room (excluding the user
# # themselves, we shouldn't see `user1`)
# [user2_id, user3_id, user4_id, user5_id, user6_id],
# )
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
7,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
0,
)
# We didn't request any state so we shouldn't see any `required_state`
self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state"))
def test_rooms_meta_heroes_when_banned(self) -> None:
"""
Test that the `rooms` `heroes` are included in the response when the room
doesn't have a room name set but doesn't leak information past their ban.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
_user5_tok = self.login(user5_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room",
},
)
# User1 joins the room
self.helper.join(room_id1, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
# User1 is banned from the room
self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
# User4 joins the room after user1 is banned
self.helper.join(room_id1, user4_id, tok=user4_tok)
# User5 is invited after user1 is banned
self.helper.invite(room_id1, src=user2_id, targ=user5_id, tok=user2_tok)
# Make the Sliding Sync request
channel = self.make_request(
"POST",
self.sync_endpoint,
{
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
},
access_token=user1_tok,
)
self.assertEqual(channel.code, 200, channel.json_body)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(channel.json_body["rooms"][room_id1].get("name"))
self.assertCountEqual(
[
hero["user_id"]
for hero in channel.json_body["rooms"][room_id1].get("heroes", [])
],
# Heroes shouldn't include the user themselves (we shouldn't see user1). We
# also shouldn't see user4 since they joined after user1 was banned.
#
# FIXME: The actual result should be `[user2_id, user3_id]` but we currently
# don't support this for rooms where the user has left/been banned.
[],
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["joined_count"],
# FIXME: The actual number should be "1" (user2) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
self.assertEqual(
channel.json_body["rooms"][room_id1]["invited_count"],
# We shouldn't see user5 since they were invited after user1 was banned.
#
# FIXME: The actual number should be "1" (user3) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
def test_rooms_limited_initial_sync(self) -> None:
"""
@ -3081,11 +3365,7 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
self.assertEqual(channel.code, 200, channel.json_body)
# Nothing to see for this banned user in the room in the token range
self.assertEqual(
channel.json_body["rooms"][room_id1]["timeline"],
[],
channel.json_body["rooms"][room_id1]["timeline"],
)
self.assertIsNone(channel.json_body["rooms"][room_id1].get("timeline"))
# No events returned in the timeline so nothing is "live"
self.assertEqual(
channel.json_body["rooms"][room_id1]["num_live"],