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Faster room joins: Try other destinations when resyncing the state of a partial-state room (#12812)
Signed-off-by: Sean Quah <seanq@matrix.org>
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changelog.d/12812.misc
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1
changelog.d/12812.misc
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@ -0,0 +1 @@
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Try other homeservers when re-syncing state for rooms with partial state.
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@ -405,6 +405,9 @@ class FederationClient(FederationBase):
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Returns:
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Returns:
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a tuple of (state event_ids, auth event_ids)
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a tuple of (state event_ids, auth event_ids)
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Raises:
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InvalidResponseError: if fields in the response have the wrong type.
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"""
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"""
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result = await self.transport_layer.get_room_state_ids(
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result = await self.transport_layer.get_room_state_ids(
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destination, room_id, event_id=event_id
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destination, room_id, event_id=event_id
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@ -416,7 +419,7 @@ class FederationClient(FederationBase):
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if not isinstance(state_event_ids, list) or not isinstance(
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if not isinstance(state_event_ids, list) or not isinstance(
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auth_event_ids, list
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auth_event_ids, list
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):
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):
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raise Exception("invalid response from /state_ids")
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raise InvalidResponseError("invalid response from /state_ids")
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return state_event_ids, auth_event_ids
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return state_event_ids, auth_event_ids
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@ -20,7 +20,16 @@ import itertools
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import logging
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import logging
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from enum import Enum
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from enum import Enum
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from http import HTTPStatus
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from http import HTTPStatus
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from typing import TYPE_CHECKING, Dict, Iterable, List, Optional, Tuple, Union
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from typing import (
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TYPE_CHECKING,
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Collection,
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Dict,
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Iterable,
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List,
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Optional,
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Tuple,
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Union,
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)
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import attr
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import attr
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from signedjson.key import decode_verify_key_bytes
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from signedjson.key import decode_verify_key_bytes
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@ -34,6 +43,7 @@ from synapse.api.errors import (
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CodeMessageException,
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CodeMessageException,
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Codes,
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Codes,
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FederationDeniedError,
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FederationDeniedError,
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FederationError,
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HttpResponseException,
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HttpResponseException,
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NotFoundError,
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NotFoundError,
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RequestSendFailed,
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RequestSendFailed,
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@ -545,7 +555,8 @@ class FederationHandler:
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run_as_background_process(
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run_as_background_process(
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desc="sync_partial_state_room",
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desc="sync_partial_state_room",
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func=self._sync_partial_state_room,
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func=self._sync_partial_state_room,
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destination=origin,
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initial_destination=origin,
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other_destinations=ret.servers_in_room,
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room_id=room_id,
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room_id=room_id,
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)
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)
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@ -1454,13 +1465,16 @@ class FederationHandler:
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async def _sync_partial_state_room(
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async def _sync_partial_state_room(
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self,
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self,
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destination: str,
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initial_destination: Optional[str],
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other_destinations: Collection[str],
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room_id: str,
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room_id: str,
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) -> None:
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) -> None:
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"""Background process to resync the state of a partial-state room
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"""Background process to resync the state of a partial-state room
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Args:
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Args:
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destination: homeserver to pull the state from
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initial_destination: the initial homeserver to pull the state from
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other_destinations: other homeservers to try to pull the state from, if
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`initial_destination` is unavailable
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room_id: room to be resynced
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room_id: room to be resynced
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"""
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"""
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@ -1472,8 +1486,29 @@ class FederationHandler:
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# really leave, that might mean we have difficulty getting the room state over
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# really leave, that might mean we have difficulty getting the room state over
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# federation.
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# federation.
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#
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#
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# TODO(faster_joins): try other destinations if the one we have fails
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# TODO(faster_joins): we need some way of prioritising which homeservers in
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# `other_destinations` to try first, otherwise we'll spend ages trying dead
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# homeservers for large rooms.
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if initial_destination is None and len(other_destinations) == 0:
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raise ValueError(
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f"Cannot resync state of {room_id}: no destinations provided"
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)
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# Make an infinite iterator of destinations to try. Once we find a working
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# destination, we'll stick with it until it flakes.
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if initial_destination is not None:
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# Move `initial_destination` to the front of the list.
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destinations = list(other_destinations)
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if initial_destination in destinations:
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destinations.remove(initial_destination)
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destinations = [initial_destination] + destinations
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destination_iter = itertools.cycle(destinations)
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else:
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destination_iter = itertools.cycle(other_destinations)
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# `destination` is the current remote homeserver we're pulling from.
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destination = next(destination_iter)
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logger.info("Syncing state for room %s via %s", room_id, destination)
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logger.info("Syncing state for room %s via %s", room_id, destination)
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# we work through the queue in order of increasing stream ordering.
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# we work through the queue in order of increasing stream ordering.
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@ -1511,6 +1546,41 @@ class FederationHandler:
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allow_rejected=True,
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allow_rejected=True,
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)
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)
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for event in events:
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for event in events:
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await self._federation_event_handler.update_state_for_partial_state_event(
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for attempt in itertools.count():
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destination, event
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try:
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)
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await self._federation_event_handler.update_state_for_partial_state_event(
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destination, event
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)
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break
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except FederationError as e:
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if attempt == len(destinations) - 1:
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# We have tried every remote server for this event. Give up.
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# TODO(faster_joins) giving up isn't the right thing to do
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# if there's a temporary network outage. retrying
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# indefinitely is also not the right thing to do if we can
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# reach all homeservers and they all claim they don't have
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# the state we want.
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logger.error(
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"Failed to get state for %s at %s from %s because %s, "
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"giving up!",
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room_id,
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event,
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destination,
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e,
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)
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raise
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# Try the next remote server.
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logger.info(
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"Failed to get state for %s at %s from %s because %s",
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room_id,
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event,
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destination,
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e,
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)
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destination = next(destination_iter)
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logger.info(
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"Syncing state for room %s via %s instead",
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room_id,
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destination,
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)
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@ -505,6 +505,9 @@ class FederationEventHandler:
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Args:
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Args:
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destination: server to request full state from
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destination: server to request full state from
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event: partial-state event to be de-partial-stated
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event: partial-state event to be de-partial-stated
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Raises:
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FederationError if we fail to request state from the remote server.
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"""
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"""
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logger.info("Updating state for %s", event.event_id)
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logger.info("Updating state for %s", event.event_id)
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with nested_logging_context(suffix=event.event_id):
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with nested_logging_context(suffix=event.event_id):
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@ -815,6 +818,10 @@ class FederationEventHandler:
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Returns:
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Returns:
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if we already had all the prev events, `None`. Otherwise, returns
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if we already had all the prev events, `None`. Otherwise, returns
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the event ids of the state at `event`.
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the event ids of the state at `event`.
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Raises:
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FederationError if we fail to get the state from the remote server after any
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missing `prev_event`s.
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"""
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"""
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room_id = event.room_id
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room_id = event.room_id
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event_id = event.event_id
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event_id = event.event_id
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@ -901,6 +908,10 @@ class FederationEventHandler:
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Returns:
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Returns:
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The event ids of the state *after* the given event.
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The event ids of the state *after* the given event.
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Raises:
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InvalidResponseError: if the remote homeserver's response contains fields
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of the wrong type.
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"""
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"""
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(
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(
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state_event_ids,
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state_event_ids,
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