mirror of
https://git.anonymousland.org/anonymousland/synapse.git
synced 2024-10-01 11:49:51 -04:00
588 lines
23 KiB
JavaScript
588 lines
23 KiB
JavaScript
/*
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Copyright 2014 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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angular.module('RoomController', ['ngSanitize', 'mFileInput'])
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.controller('RoomController', ['$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'eventHandlerService', 'mFileUpload', 'mPresence', 'matrixPhoneService', 'MatrixCall',
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function($scope, $timeout, $routeParams, $location, $rootScope, matrixService, eventHandlerService, mFileUpload, mPresence, matrixPhoneService, MatrixCall) {
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'use strict';
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var MESSAGES_PER_PAGINATION = 30;
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var THUMBNAIL_SIZE = 320;
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// Room ids. Computed and resolved in onInit
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$scope.room_id = undefined;
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$scope.room_alias = undefined;
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$scope.state = {
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user_id: matrixService.config().user_id,
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events_from: "END", // when to start the event stream from.
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earliest_token: "END", // stores how far back we've paginated.
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first_pagination: true, // this is toggled off when the first pagination is done
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can_paginate: true, // this is toggled off when we run out of items
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paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
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stream_failure: undefined, // the response when the stream fails
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// FIXME: sending has been disabled, as surely messages should be sent in the background rather than locking the UI synchronously --Matthew
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sending: false // true when a message is being sent. It helps to disable the UI when a process is running
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};
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$scope.members = {};
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$scope.autoCompleting = false;
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$scope.autoCompleteIndex = 0;
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$scope.autoCompleteOriginal = "";
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$scope.imageURLToSend = "";
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$scope.userIDToInvite = "";
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var scrollToBottom = function() {
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console.log("Scrolling to bottom");
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$timeout(function() {
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var objDiv = document.getElementById("messageTableWrapper");
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objDiv.scrollTop = objDiv.scrollHeight;
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}, 0);
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};
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$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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scrollToBottom();
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if (window.Notification) {
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// Show notification when the user is idle
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if (matrixService.presence.offline === mPresence.getState()) {
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var notification = new window.Notification(
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($scope.members[event.user_id].displayname || event.user_id) +
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" (" + ($scope.room_alias || $scope.room_id) + ")", // FIXME: don't leak room_ids here
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{
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"body": event.content.body,
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"icon": $scope.members[event.user_id].avatar_url
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});
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$timeout(function() {
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notification.close();
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}, 5 * 1000);
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}
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}
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}
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});
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$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
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if (isLive) {
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updateMemberList(event);
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}
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});
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$scope.$on(eventHandlerService.PRESENCE_EVENT, function(ngEvent, event, isLive) {
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if (isLive) {
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updatePresence(event);
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}
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});
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$scope.$on(eventHandlerService.POWERLEVEL_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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for (var user_id in event.content) {
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updateUserPowerLevel(user_id);
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}
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}
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});
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$scope.memberCount = function() {
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return Object.keys($scope.members).length;
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};
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$scope.paginateMore = function() {
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if ($scope.state.can_paginate) {
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// console.log("Paginating more.");
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paginate(MESSAGES_PER_PAGINATION);
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}
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};
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var paginate = function(numItems) {
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// console.log("paginate " + numItems);
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if ($scope.state.paginating || !$scope.room_id) {
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return;
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}
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else {
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$scope.state.paginating = true;
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}
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// console.log("paginateBackMessages from " + $scope.state.earliest_token + " for " + numItems);
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var originalTopRow = $("#messageTable>tbody>tr:first")[0];
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matrixService.paginateBackMessages($scope.room_id, $scope.state.earliest_token, numItems).then(
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function(response) {
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eventHandlerService.handleEvents(response.data.chunk, false);
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$scope.state.earliest_token = response.data.end;
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if (response.data.chunk.length < MESSAGES_PER_PAGINATION) {
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// no more messages to paginate. this currently never gets turned true again, as we never
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// expire paginated contents in the current implementation.
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$scope.state.can_paginate = false;
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}
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$scope.state.paginating = false;
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var wrapper = $("#messageTableWrapper")[0];
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var table = $("#messageTable")[0];
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// console.log("wrapper height=" + wrapper.clientHeight + ", table scrollHeight=" + table.scrollHeight);
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if ($scope.state.can_paginate) {
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// check we don't have to pull in more messages
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// n.b. we dispatch through a timeout() to allow the digest to run otherwise the .height methods are stale
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$timeout(function() {
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if (table.scrollHeight < wrapper.clientHeight) {
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paginate(MESSAGES_PER_PAGINATION);
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scrollToBottom();
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}
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}, 0);
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}
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if ($scope.state.first_pagination) {
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scrollToBottom();
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$scope.state.first_pagination = false;
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}
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else {
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// lock the scroll position
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$timeout(function() {
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// FIXME: this risks a flicker before the scrollTop is actually updated, but we have to
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// dispatch it into a function in order to first update the layout. The right solution
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// might be to implement it as a directive, more like
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// http://stackoverflow.com/questions/23736647/how-to-retain-scroll-position-of-ng-repeat-in-angularjs
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// however, this specific solution breaks because it measures the rows height before
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// the contents are interpolated.
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wrapper.scrollTop = originalTopRow ? (originalTopRow.offsetTop + wrapper.scrollTop) : 0;
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}, 0);
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}
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},
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function(error) {
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console.log("Failed to paginateBackMessages: " + JSON.stringify(error));
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$scope.state.paginating = false;
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}
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);
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};
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var updateMemberList = function(chunk) {
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if (chunk.room_id != $scope.room_id) return;
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// Ignore banned and kicked (leave) people
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if ("ban" === chunk.membership || "leave" === chunk.membership) {
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return;
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}
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// set target_user_id to keep things clear
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var target_user_id = chunk.state_key;
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var isNewMember = !(target_user_id in $scope.members);
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if (isNewMember) {
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// FIXME: why are we copying these fields around inside chunk?
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if ("presence" in chunk.content) {
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chunk.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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chunk.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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chunk.last_updated = $scope.now;
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}
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if ("displayname" in chunk.content) {
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chunk.displayname = chunk.content.displayname;
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}
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if ("avatar_url" in chunk.content) {
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chunk.avatar_url = chunk.content.avatar_url;
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}
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$scope.members[target_user_id] = chunk;
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if (target_user_id in $rootScope.presence) {
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updatePresence($rootScope.presence[target_user_id]);
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}
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}
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else {
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// selectively update membership and presence else it will nuke the picture and displayname too :/
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var member = $scope.members[target_user_id];
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member.membership = chunk.content.membership;
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if ("presence" in chunk.content) {
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member.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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member.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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member.last_updated = $scope.now;
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}
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}
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};
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var updateMemberListPresenceAge = function() {
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$scope.now = new Date().getTime();
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// TODO: don't bother polling every 5s if we know none of our counters are younger than 1 minute
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$timeout(updateMemberListPresenceAge, 5 * 1000);
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};
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var updatePresence = function(chunk) {
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if (!(chunk.content.user_id in $scope.members)) {
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console.log("updatePresence: Unknown member for chunk " + JSON.stringify(chunk));
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return;
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}
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var member = $scope.members[chunk.content.user_id];
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// XXX: why not just pass the chunk straight through?
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if ("presence" in chunk.content) {
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member.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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member.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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member.last_updated = $scope.now;
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}
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// this may also contain a new display name or avatar url, so check.
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if ("displayname" in chunk.content) {
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member.displayname = chunk.content.displayname;
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}
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if ("avatar_url" in chunk.content) {
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member.avatar_url = chunk.content.avatar_url;
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}
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};
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var updateUserPowerLevel = function(user_id) {
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var member = $scope.members[user_id];
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if (member) {
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member.powerLevel = matrixService.getUserPowerLevel($scope.room_id, user_id);
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normaliseMembersPowerLevels();
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}
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}
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// Normalise users power levels so that the user with the higher power level
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// will have a bar covering 100% of the width of his avatar
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var normaliseMembersPowerLevels = function() {
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// Find the max power level
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var maxPowerLevel = 0;
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for (var i in $scope.members) {
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var member = $scope.members[i];
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if (member.powerLevel) {
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maxPowerLevel = Math.max(maxPowerLevel, member.powerLevel);
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}
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}
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// Normalized them on a 0..100% scale to be use in css width
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if (maxPowerLevel) {
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for (var i in $scope.members) {
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var member = $scope.members[i];
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member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
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}
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}
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}
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$scope.send = function() {
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if ($scope.textInput === "") {
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return;
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}
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$scope.state.sending = true;
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var promise;
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// Check for IRC style commands first
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if ($scope.textInput.indexOf("/") === 0) {
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var args = $scope.textInput.split(' ');
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var cmd = args[0];
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switch (cmd) {
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case "/me":
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var emoteMsg = args.slice(1).join(' ');
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promise = matrixService.sendEmoteMessage($scope.room_id, emoteMsg);
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break;
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case "/nick":
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// Change user display name
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if (2 === args.length) {
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promise = matrixService.setDisplayName(args[1]);
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}
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break;
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case "/kick":
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// Kick a user from the room
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if (2 === args.length) {
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var user_id = args[1];
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// Set his state in the room as leave
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promise = matrixService.setMembership($scope.room_id, user_id, "leave");
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}
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break;
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case "/ban":
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// Ban a user from the room
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if (2 <= args.length) {
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// TODO: The user may have entered the display name
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// Need display name -> user_id resolution. Pb: how to manage user with same display names?
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var user_id = args[1];
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// Does the user provide a reason?
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if (3 <= args.length) {
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var reason = args.slice(2).join(' ');
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}
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promise = matrixService.ban($scope.room_id, user_id, reason);
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}
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break;
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case "/unban":
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// Unban a user from the room
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if (2 === args.length) {
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var user_id = args[1];
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// Reset the user membership to leave to unban him
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promise = matrixService.setMembership($scope.room_id, user_id, "leave");
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}
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break;
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case "/op":
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// Define the power level of a user
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if (3 === args.length) {
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var user_id = args[1];
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var powerLevel = parseInt(args[2]);
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promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
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}
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break;
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case "/deop":
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// Reset the power level of a user
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if (2 === args.length) {
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var user_id = args[1];
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promise = matrixService.setUserPowerLevel($scope.room_id, user_id, undefined);
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}
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break;
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}
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}
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if (!promise) {
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// Send the text message
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promise = matrixService.sendTextMessage($scope.room_id, $scope.textInput);
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}
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promise.then(
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function() {
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console.log("Request successfully sent");
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$scope.textInput = "";
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$scope.state.sending = false;
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},
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function(error) {
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$scope.feedback = "Request failed: " + error.data.error;
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$scope.state.sending = false;
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});
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};
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$scope.onInit = function() {
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console.log("onInit");
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// Does the room ID provided in the URL?
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var room_id_or_alias;
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if ($routeParams.room_id_or_alias) {
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room_id_or_alias = decodeURIComponent($routeParams.room_id_or_alias);
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}
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if (room_id_or_alias && '!' === room_id_or_alias[0]) {
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// Yes. We can go on right now
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$scope.room_id = room_id_or_alias;
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$scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id);
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onInit2();
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}
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else {
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// No. The URL contains the room alias. Get this alias.
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if (room_id_or_alias) {
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// The room alias was passed urlencoded, use it as is
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$scope.room_alias = room_id_or_alias;
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}
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else {
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// Else get the room alias by hand from the URL
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// ie: extract #public:localhost:8080 from http://127.0.0.1:8000/#/room/#public:localhost:8080
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if (3 === location.hash.split("#").length) {
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$scope.room_alias = "#" + location.hash.split("#")[2];
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}
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else {
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// In case of issue, go to the default page
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console.log("Error: cannot extract room alias");
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$location.url("/");
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return;
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}
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}
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// Need a room ID required in Matrix API requests
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console.log("Resolving alias: " + $scope.room_alias);
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matrixService.resolveRoomAlias($scope.room_alias).then(function(response) {
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$scope.room_id = response.data.room_id;
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console.log(" -> Room ID: " + $scope.room_id);
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// Now, we can go on
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onInit2();
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},
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function () {
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// In case of issue, go to the default page
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console.log("Error: cannot resolve room alias");
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$location.url("/");
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});
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}
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};
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var onInit2 = function() {
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console.log("onInit2");
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// Make sure the initialSync has been before going further
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eventHandlerService.waitForInitialSyncCompletion().then(
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function() {
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var needsToJoin = true;
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// The room members is available in the data fetched by initialSync
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if ($rootScope.events.rooms[$scope.room_id]) {
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var members = $rootScope.events.rooms[$scope.room_id].members;
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// Update the member list
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for (var i in members) {
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var member = members[i];
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updateMemberList(member);
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}
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// Check if the user has already join the room
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if ($scope.state.user_id in members) {
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if ("join" === members[$scope.state.user_id].membership) {
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needsToJoin = false;
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}
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}
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}
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// Do we to join the room before starting?
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if (needsToJoin) {
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matrixService.join($scope.room_id).then(
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function() {
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console.log("Joined room "+$scope.room_id);
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onInit3();
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},
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function(reason) {
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console.log("Can't join room: " + JSON.stringify(reason));
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$scope.feedback = "You do not have permission to join this room";
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});
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}
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else {
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onInit3();
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}
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}
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);
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};
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var onInit3 = function() {
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console.log("onInit3");
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// TODO: We should be able to keep them
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eventHandlerService.resetRoomMessages($scope.room_id);
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// Make recents highlight the current room
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$scope.recentsSelectedRoomID = $scope.room_id;
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// Get the up-to-date the current member list
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matrixService.getMemberList($scope.room_id).then(
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function(response) {
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for (var i = 0; i < response.data.chunk.length; i++) {
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var chunk = response.data.chunk[i];
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updateMemberList(chunk);
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// Add his power level
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updateUserPowerLevel(chunk.user_id);
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}
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// Arm list timing update timer
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updateMemberListPresenceAge();
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},
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function(error) {
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$scope.feedback = "Failed get member list: " + error.data.error;
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}
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);
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paginate(MESSAGES_PER_PAGINATION);
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};
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$scope.inviteUser = function(user_id) {
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matrixService.invite($scope.room_id, user_id).then(
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function() {
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console.log("Invited.");
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$scope.feedback = "Invite sent successfully";
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},
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function(reason) {
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$scope.feedback = "Failure: " + reason;
|
|
});
|
|
};
|
|
|
|
$scope.leaveRoom = function() {
|
|
|
|
matrixService.leave($scope.room_id).then(
|
|
function(response) {
|
|
console.log("Left room ");
|
|
$location.url("home");
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to leave room: " + error.data.error;
|
|
});
|
|
};
|
|
|
|
$scope.sendImage = function(url, body) {
|
|
$scope.state.sending = true;
|
|
|
|
matrixService.sendImageMessage($scope.room_id, url, body).then(
|
|
function() {
|
|
console.log("Image sent");
|
|
$scope.state.sending = false;
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to send image: " + error.data.error;
|
|
$scope.state.sending = false;
|
|
});
|
|
};
|
|
|
|
$scope.imageFileToSend;
|
|
$scope.$watch("imageFileToSend", function(newValue, oldValue) {
|
|
if ($scope.imageFileToSend) {
|
|
|
|
$scope.state.sending = true;
|
|
|
|
// Upload this image with its thumbnail to Internet
|
|
mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then(
|
|
function(imageMessage) {
|
|
// imageMessage is complete message structure, send it as is
|
|
matrixService.sendMessage($scope.room_id, undefined, imageMessage).then(
|
|
function() {
|
|
console.log("Image message sent");
|
|
$scope.state.sending = false;
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to send image message: " + error.data.error;
|
|
$scope.state.sending = false;
|
|
});
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Can't upload image";
|
|
$scope.state.sending = false;
|
|
}
|
|
);
|
|
}
|
|
});
|
|
|
|
$scope.loadMoreHistory = function() {
|
|
paginate(MESSAGES_PER_PAGINATION);
|
|
};
|
|
|
|
$scope.startVoiceCall = function() {
|
|
var call = new MatrixCall($scope.room_id);
|
|
call.onError = $rootScope.onCallError;
|
|
call.onHangup = $rootScope.onCallHangup;
|
|
call.placeCall();
|
|
$rootScope.currentCall = call;
|
|
}
|
|
|
|
}]);
|