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https://git.anonymousland.org/anonymousland/synapse.git
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f502b0dea1
We know the users are joined and we can explicitly check for if they are ignoring the user, so lets do that.
392 lines
15 KiB
Python
392 lines
15 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2015 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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from twisted.internet import defer
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from .push_rule_evaluator import PushRuleEvaluatorForEvent
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from synapse.api.constants import EventTypes, Membership
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from synapse.util.caches.descriptors import cached
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from synapse.util.async import Linearizer
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from collections import namedtuple
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logger = logging.getLogger(__name__)
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rules_by_room = {}
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class BulkPushRuleEvaluator(object):
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"""Calculates the outcome of push rules for an event for all users in the
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room at once.
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"""
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def __init__(self, hs):
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self.hs = hs
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self.store = hs.get_datastore()
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@defer.inlineCallbacks
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def _get_rules_for_event(self, event, context):
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"""This gets the rules for all users in the room at the time of the event,
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as well as the push rules for the invitee if the event is an invite.
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Returns:
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dict of user_id -> push_rules
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"""
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room_id = event.room_id
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rules_for_room = self._get_rules_for_room(room_id)
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rules_by_user = yield rules_for_room.get_rules(event, context)
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# if this event is an invite event, we may need to run rules for the user
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# who's been invited, otherwise they won't get told they've been invited
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if event.type == 'm.room.member' and event.content['membership'] == 'invite':
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invited = event.state_key
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if invited and self.hs.is_mine_id(invited):
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has_pusher = yield self.store.user_has_pusher(invited)
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if has_pusher:
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rules_by_user = dict(rules_by_user)
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rules_by_user[invited] = yield self.store.get_push_rules_for_user(
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invited
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)
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defer.returnValue(rules_by_user)
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@cached()
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def _get_rules_for_room(self, room_id):
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"""Get the current RulesForRoom object for the given room id
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Returns:
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RulesForRoom
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"""
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# It's important that RulesForRoom gets added to self._get_rules_for_room.cache
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# before any lookup methods get called on it as otherwise there may be
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# a race if invalidate_all gets called (which assumes its in the cache)
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return RulesForRoom(self.hs, room_id, self._get_rules_for_room.cache)
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@defer.inlineCallbacks
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def action_for_event_by_user(self, event, context):
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"""Given an event and context, evaluate the push rules and return
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the results
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Returns:
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dict of user_id -> action
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"""
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rules_by_user = yield self._get_rules_for_event(event, context)
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actions_by_user = {}
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room_members = yield self.store.get_joined_users_from_context(
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event, context
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)
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evaluator = PushRuleEvaluatorForEvent(event, len(room_members))
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condition_cache = {}
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for uid, rules in rules_by_user.iteritems():
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if event.sender == uid:
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continue
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if not event.is_state():
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is_ignored = yield self.store.is_ignored_by(event.sender, uid)
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if is_ignored:
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continue
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display_name = None
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profile_info = room_members.get(uid)
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if profile_info:
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display_name = profile_info.display_name
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if not display_name:
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# Handle the case where we are pushing a membership event to
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# that user, as they might not be already joined.
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if event.type == EventTypes.Member and event.state_key == uid:
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display_name = event.content.get("displayname", None)
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for rule in rules:
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if 'enabled' in rule and not rule['enabled']:
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continue
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matches = _condition_checker(
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evaluator, rule['conditions'], uid, display_name, condition_cache
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)
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if matches:
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actions = [x for x in rule['actions'] if x != 'dont_notify']
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if actions and 'notify' in actions:
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actions_by_user[uid] = actions
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break
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defer.returnValue(actions_by_user)
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def _condition_checker(evaluator, conditions, uid, display_name, cache):
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for cond in conditions:
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_id = cond.get("_id", None)
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if _id:
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res = cache.get(_id, None)
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if res is False:
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return False
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elif res is True:
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continue
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res = evaluator.matches(cond, uid, display_name)
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if _id:
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cache[_id] = bool(res)
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if not res:
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return False
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return True
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class RulesForRoom(object):
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"""Caches push rules for users in a room.
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This efficiently handles users joining/leaving the room by not invalidating
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the entire cache for the room.
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"""
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def __init__(self, hs, room_id, rules_for_room_cache):
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"""
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Args:
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hs (HomeServer)
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room_id (str)
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rules_for_room_cache(Cache): The cache object that caches these
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RoomsForUser objects.
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"""
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self.room_id = room_id
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self.is_mine_id = hs.is_mine_id
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self.store = hs.get_datastore()
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self.linearizer = Linearizer(name="rules_for_room")
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self.member_map = {} # event_id -> (user_id, state)
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self.rules_by_user = {} # user_id -> rules
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# The last state group we updated the caches for. If the state_group of
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# a new event comes along, we know that we can just return the cached
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# result.
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# On invalidation of the rules themselves (if the user changes them),
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# we invalidate everything and set state_group to `object()`
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self.state_group = object()
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# A sequence number to keep track of when we're allowed to update the
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# cache. We bump the sequence number when we invalidate the cache. If
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# the sequence number changes while we're calculating stuff we should
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# not update the cache with it.
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self.sequence = 0
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# A cache of user_ids that we *know* aren't interesting, e.g. user_ids
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# owned by AS's, or remote users, etc. (I.e. users we will never need to
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# calculate push for)
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# These never need to be invalidated as we will never set up push for
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# them.
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self.uninteresting_user_set = set()
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# We need to be clever on the invalidating caches callbacks, as
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# otherwise the invalidation callback holds a reference to the object,
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# potentially causing it to leak.
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# To get around this we pass a function that on invalidations looks ups
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# the RoomsForUser entry in the cache, rather than keeping a reference
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# to self around in the callback.
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self.invalidate_all_cb = _Invalidation(rules_for_room_cache, room_id)
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@defer.inlineCallbacks
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def get_rules(self, event, context):
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"""Given an event context return the rules for all users who are
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currently in the room.
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"""
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state_group = context.state_group
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with (yield self.linearizer.queue(())):
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if state_group and self.state_group == state_group:
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logger.debug("Using cached rules for %r", self.room_id)
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defer.returnValue(self.rules_by_user)
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ret_rules_by_user = {}
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missing_member_event_ids = {}
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if state_group and self.state_group == context.prev_group:
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# If we have a simple delta then we can reuse most of the previous
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# results.
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ret_rules_by_user = self.rules_by_user
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current_state_ids = context.delta_ids
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else:
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current_state_ids = context.current_state_ids
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logger.debug(
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"Looking for member changes in %r %r", state_group, current_state_ids
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)
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# Loop through to see which member events we've seen and have rules
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# for and which we need to fetch
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for key in current_state_ids:
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typ, user_id = key
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if typ != EventTypes.Member:
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continue
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if user_id in self.uninteresting_user_set:
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continue
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if not self.is_mine_id(user_id):
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self.uninteresting_user_set.add(user_id)
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continue
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if self.store.get_if_app_services_interested_in_user(user_id):
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self.uninteresting_user_set.add(user_id)
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continue
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event_id = current_state_ids[key]
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res = self.member_map.get(event_id, None)
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if res:
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user_id, state = res
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if state == Membership.JOIN:
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rules = self.rules_by_user.get(user_id, None)
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if rules:
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ret_rules_by_user[user_id] = rules
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continue
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# If a user has left a room we remove their push rule. If they
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# joined then we readd it later in _update_rules_with_member_event_ids
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ret_rules_by_user.pop(user_id, None)
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missing_member_event_ids[user_id] = event_id
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if missing_member_event_ids:
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# If we have some memebr events we haven't seen, look them up
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# and fetch push rules for them if appropriate.
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logger.debug("Found new member events %r", missing_member_event_ids)
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yield self._update_rules_with_member_event_ids(
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ret_rules_by_user, missing_member_event_ids, state_group, event
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)
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if logger.isEnabledFor(logging.DEBUG):
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logger.debug(
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"Returning push rules for %r %r",
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self.room_id, ret_rules_by_user.keys(),
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)
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defer.returnValue(ret_rules_by_user)
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@defer.inlineCallbacks
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def _update_rules_with_member_event_ids(self, ret_rules_by_user, member_event_ids,
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state_group, event):
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"""Update the partially filled rules_by_user dict by fetching rules for
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any newly joined users in the `member_event_ids` list.
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Args:
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ret_rules_by_user (dict): Partiallly filled dict of push rules. Gets
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updated with any new rules.
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member_event_ids (list): List of event ids for membership events that
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have happened since the last time we filled rules_by_user
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state_group: The state group we are currently computing push rules
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for. Used when updating the cache.
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"""
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sequence = self.sequence
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rows = yield self.store._simple_select_many_batch(
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table="room_memberships",
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column="event_id",
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iterable=member_event_ids.values(),
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retcols=('user_id', 'membership', 'event_id'),
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keyvalues={},
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batch_size=500,
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desc="_get_rules_for_member_event_ids",
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)
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members = {
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row["event_id"]: (row["user_id"], row["membership"])
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for row in rows
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}
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# If the event is a join event then it will be in current state evnts
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# map but not in the DB, so we have to explicitly insert it.
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if event.type == EventTypes.Member:
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for event_id in member_event_ids.itervalues():
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if event_id == event.event_id:
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members[event_id] = (event.state_key, event.membership)
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if logger.isEnabledFor(logging.DEBUG):
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logger.debug("Found members %r: %r", self.room_id, members.values())
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interested_in_user_ids = set(
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user_id for user_id, membership in members.itervalues()
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if membership == Membership.JOIN
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)
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logger.debug("Joined: %r", interested_in_user_ids)
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if_users_with_pushers = yield self.store.get_if_users_have_pushers(
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interested_in_user_ids,
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on_invalidate=self.invalidate_all_cb,
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)
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user_ids = set(
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uid for uid, have_pusher in if_users_with_pushers.iteritems() if have_pusher
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)
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logger.debug("With pushers: %r", user_ids)
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users_with_receipts = yield self.store.get_users_with_read_receipts_in_room(
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self.room_id, on_invalidate=self.invalidate_all_cb,
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)
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logger.debug("With receipts: %r", users_with_receipts)
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# any users with pushers must be ours: they have pushers
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for uid in users_with_receipts:
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if uid in interested_in_user_ids:
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user_ids.add(uid)
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rules_by_user = yield self.store.bulk_get_push_rules(
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user_ids, on_invalidate=self.invalidate_all_cb,
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)
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ret_rules_by_user.update(
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item for item in rules_by_user.iteritems() if item[0] is not None
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)
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self.update_cache(sequence, members, ret_rules_by_user, state_group)
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def invalidate_all(self):
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# Note: Don't hand this function directly to an invalidation callback
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# as it keeps a reference to self and will stop this instance from being
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# GC'd if it gets dropped from the rules_to_user cache. Instead use
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# `self.invalidate_all_cb`
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logger.debug("Invalidating RulesForRoom for %r", self.room_id)
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self.sequence += 1
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self.state_group = object()
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self.member_map = {}
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self.rules_by_user = {}
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def update_cache(self, sequence, members, rules_by_user, state_group):
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if sequence == self.sequence:
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self.member_map.update(members)
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self.rules_by_user = rules_by_user
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self.state_group = state_group
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class _Invalidation(namedtuple("_Invalidation", ("cache", "room_id"))):
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# We rely on _CacheContext implementing __eq__ and __hash__ sensibly,
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# which namedtuple does for us (i.e. two _CacheContext are the same if
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# their caches and keys match). This is important in particular to
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# dedupe when we add callbacks to lru cache nodes, otherwise the number
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# of callbacks would grow.
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def __call__(self):
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rules = self.cache.get(self.room_id, None, update_metrics=False)
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if rules:
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rules.invalidate_all()
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