These are easier to work with than the strings and we normally have one around.
This fixes `FederationHander._persist_auth_tree` which was passing a
RoomVersion object into event_auth.check instead of a string.
Turns out that figuring out a remote user id for the SAML user isn't quite as obvious as it seems. Factor it out to the SamlMappingProvider so that it's easy to control.
* Port synapse.replication.tcp to async/await
* Newsfile
* Correctly document type of on_<FOO> functions as async
* Don't be overenthusiastic with the asyncing....
When figuring out which topological token to start a purge job at, we
need to do the following:
1. Figure out a timestamp before which events will be purged
2. Select the first stream ordering after that timestamp
3. Select info about the first event after that stream ordering
4. Build a topological token from that info
In some situations (e.g. quiet rooms with a short max_lifetime), there
might not be an event after the stream ordering at step 3, therefore we
abort the purge with the error `No event found`. To mitigate that, this
patch fetches the first event _before_ the stream ordering, instead of
after.
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
This fixes a weird bug where, if you were determined enough, you could end up with a rejected event forming part of the state at a backwards-extremity. Authing that backwards extrem would then lead to us trying to pull the rejected event from the db (with allow_rejected=False), which would fail with a 404.
When we request the state/auth_events to populate a backwards extremity (on
backfill or in the case of missing events in a transaction push), we should
check that the returned events are in the right room rather than blindly using
them in the room state or auth chain.
Given that _get_events_from_store_or_dest takes a room_id, it seems clear that
it should be sanity-checking the room_id of the requested events, so let's do
it there.
Make it return the state *after* the requested event, rather than the one
before it. This is a bit easier and requires fewer calls to
get_events_from_store_or_dest.
This fixes a weird bug where, if you were determined enough, you could end up with a rejected event forming part of the state at a backwards-extremity. Authing that backwards extrem would then lead to us trying to pull the rejected event from the db (with allow_rejected=False), which would fail with a 404.