Kegan Dougal
6bdb23449a
Add ability to set topic by double-clicking on the topic text then hitting enter.
2014-09-08 18:40:34 -07:00
Kegan Dougal
f64cc237fc
Fixed bug which displayed an older room topic because it was being returned from /initialSync messages key. Check the ts of the event before clobbering state.
2014-09-08 17:27:51 -07:00
Kegan Dougal
324020d5fe
Display the room topic in the room, underneath the name of the room.
2014-09-08 15:36:52 -07:00
Emmanuel ROHEE
21d6ce2380
App startup improvements:
...
- do one and only one initialSync when the app starts. (recents-controller does not do its own anymore)
- initialSync: get only the last message per room instead of default number of messages (10)
Prevent recents-controller from loosing its data each time the page URL changes
2014-09-08 18:14:35 +02:00
Matthew Hodgson
ef0304beff
disable broken event dup suppression, and fix echo for /me
2014-09-08 11:28:50 +02:00
Matthew Hodgson
6e341aebab
dedup all events
2014-09-06 00:36:55 -07:00
Matthew Hodgson
a1bf28b7f0
handle m.room.aliases for id<->alias mapping; remove local_storage map; stop local echo flickering by removing opacity transition for now; implement /join
2014-09-06 00:32:39 -07:00
Erik Johnston
0d75b9fa96
Fix a few cases where we used user_id instead of state_key
2014-09-03 18:03:10 +01:00
Matthew Hodgson
8a7c1d6a00
fix the copyright holder from matrix.org to OpenMarket Ltd, as matrix.org hasn't been incorporated in time for launch.
2014-09-03 17:31:57 +01:00
Erik Johnston
073a42cc95
Add support for room names
2014-09-03 14:41:38 +01:00
Emmanuel ROHEE
4777c1cd5b
BF: Do not be polluted by ops events that come when paginating back
2014-09-03 15:00:19 +02:00
Emmanuel ROHEE
4b85c5f52c
Added /op $user_id $powerLevel
2014-09-03 14:12:56 +02:00
Emmanuel ROHEE
d5da6b0cef
Handle "m.room.create" in order to inform controllers about new rooms
2014-09-02 13:55:23 +02:00
Emmanuel ROHEE
828101dd51
Represent user power level in a room by a red bar at the bottom of his avatar image. The width of this bar depends on the power level.
2014-09-02 11:54:35 +02:00
David Baker
5308e3026a
Change call signalling messages to be their own types of room events rather than room messages with different msgtypes: room messages should be things that the client can display as a unit message to the user.
2014-08-29 13:23:01 +01:00
David Baker
171d8b032f
Merge branch 'voip' into develop
...
Conflicts:
webclient/room/room-controller.js
2014-08-29 11:33:36 +01:00
Emmanuel ROHEE
7c99ebdbd1
Added waitForInitialSyncCompletion so that clients can know when they can access to the data retrieved by the initialSync Request
2014-08-28 16:23:30 +02:00
David Baker
7d34a1c108
WIP voip support on web client
2014-08-27 18:57:54 +01:00
Kegan Dougal
5796232cb1
Adjusted webclient to use new state paths. Updated membership msg template to actually show the person invited. Factored out common membership functions in matrix service.
2014-08-26 10:24:47 +01:00
Erik Johnston
6118a102c1
Keep track of people's presence and query that when we update the members list.
2014-08-22 10:51:00 +01:00
Erik Johnston
74c90f7815
Reinitialize room when creating a RoomController so that we start off with a clean slate, as it expects/
2014-08-22 10:51:00 +01:00
Matthew Hodgson
3277a65052
actually display room metadata based on m.room.membe events
2014-08-21 19:02:00 +01:00
Kegan Dougal
02e45da895
When new invites come down, update the My Rooms list. Added hacks to make the display name a bit nicer (/im/sync needs to return room aliases / membership events better)
2014-08-15 17:42:11 +01:00
Kegan Dougal
c51cf4efca
Store messages in $rootScope so they can be accessed from multiple controllers without duplicated storage for each. This also gives updates.
2014-08-15 14:06:56 +01:00
Kegan Dougal
5dbceaf5a4
Added event handler service which.. handles events. More specifically, it $broadcasts events depending on their type, and does processing on events (shuffling keys, adding events to $rootScope so displays will automatically update, sending delivery receipts, and so on). Some of this logic was previously contained in the RoomController, which fails the moment you add >1 room into the mix, hence requiring a Service to handle events, rather than having each individual controller maintain their part of the world.
2014-08-15 14:06:56 +01:00