This is to help with performance, where trying to connect to thousands
of hosts at once can consume a lot of CPU (due to TLS etc).
Co-authored-by: Brendan Abolivier <babolivier@matrix.org>
Previously only world-readable rooms were shown. This means that
rooms which are public, knockable, or invite-only with a pending invitation,
are included in a space summary. It also applies the same logic to
the experimental room version from MSC3083 -- if a user has access
to the proper allowed rooms then it is shown in the spaces summary.
This change is made per MSC3173 allowing stripped state of a room to
be shown to any potential room joiner.
==============================
Bugfixes
--------
- Fix bug where inbound federation in a room could be delayed due to not correctly dropping a lock. Introduced in v1.37.1. ([\#10336](https://github.com/matrix-org/synapse/issues/10336))
Improved Documentation
----------------------
- Update links to documentation in the sample config. Contributed by @dklimpel. ([\#10287](https://github.com/matrix-org/synapse/issues/10287))
- Fix broken links in [INSTALL.md](INSTALL.md). Contributed by @dklimpel. ([\#10331](https://github.com/matrix-org/synapse/issues/10331))
-----BEGIN PGP SIGNATURE-----
iQFEBAABCgAuFiEEBTGR3/RnAzBGUif3pULk7RsPrAkFAmDoH+4QHGVyaWtAbWF0
cml4Lm9yZwAKCRClQuTtGw+sCXxYCACneuRvkdvYqiH+PhPe8tXqhhJIifH1LecY
FlJqp4OJPR2VFzio1btsgpRPQyLBLHZkJ9pgWsXAETbYOO+hSeOc4nIHsyqlSJhe
v01sCUE4sle3DBrw15fG4XpercsiM3TFMyR9pV9laq9nIn8j+CY5K6W5t12/mYGy
asHS0IKilCMhJlFwgE3eBr6P6fywi0JoIrr8EpfIs4eC2qDFpUlsrAQSkbE1JvdP
O4BGZJKVysg3a6WYSWdJytqLYe942k8qUF4B4h4VmQi0xbuKSsTLiK/cFC8ohRMv
E+O5O/KgwqwE/XOcukbsjlHxuiiFZTq6154PwLxXUpNnsMNn2/ph
=6iBw
-----END PGP SIGNATURE-----
Merge tag 'v1.38.0rc2' into develop
Synapse 1.38.0rc2 (2021-07-09)
==============================
Bugfixes
--------
- Fix bug where inbound federation in a room could be delayed due to not correctly dropping a lock. Introduced in v1.37.1. ([\#10336](https://github.com/matrix-org/synapse/issues/10336))
Improved Documentation
----------------------
- Update links to documentation in the sample config. Contributed by @dklimpel. ([\#10287](https://github.com/matrix-org/synapse/issues/10287))
- Fix broken links in [INSTALL.md](INSTALL.md). Contributed by @dklimpel. ([\#10331](https://github.com/matrix-org/synapse/issues/10331))
* Upsert redactions in case they already exists
Occasionally, in combination with retention, redactions aren't deleted
from the database whenever they are due for deletion. The server will
eventually try to backfill the deleted events and trip over the already
existing redaction events.
Switching to an UPSERT for those events allows us to recover from there
situations. The retention code still needs fixing but that is outside of
my current comfort zone on this code base.
This is related to #8707 where the error was discussed already.
Signed-off-by: Andreas Rammhold <andreas@rammhold.de>
* Also purge redactions when purging events
Previously redacints where left behind leading to backfilling issues
when the server stumbled across the already existing yet to be
backfilled redactions.
This issues has been discussed in #8707.
Signed-off-by: Andreas Rammhold <andreas@rammhold.de>
* Add base starting insertion point when no chunk ID is provided
This is so we can have the marker event point to this initial
insertion event and be able to traverse the events in the first chunk.
* Use fake time in tests in _get_start_of_day.
* Change the inequality of last_seen in user_daily_visits
Co-authored-by: Erik Johnston <erik@matrix.org>
Because modules might send extra state events when processing an event (e.g. matrix-org/synapse-dinsic#100), and in some cases these extra events might get dropped if we don't recalculate the initial event's auth.
this was a typo introduced in #10282. We don't want to end up doing the
`replace_stream_ordering_column` update after anything that comes up in
migration 60/03.
Fixes#9490
This will break a couple of SyTest that are expecting failures to be added to the response of a federation /send, which obviously doesn't happen now that things are asynchronous.
Two drawbacks:
Currently there is no logic to handle any events left in the staging area after restart, and so they'll only be handled on the next incoming event in that room. That can be fixed separately.
We now only process one event per room at a time. This can be fixed up further down the line.