Fix race conditions in the async cache invalidation logic, by separating
the async & local invalidation calls and ensuring any async call i
executed first.
Signed off by Nick @ Beeper (@Fizzadar).
More prep work for asyncronous caching, also makes all process_replication_rows methods consistent (presence handler already is so).
Signed off by Nick @ Beeper (@Fizzadar)
These columns were added back in Synapse 1.52, and have been populated for new
events since then. It's now (beyond) time to back-populate them for existing
events.
Some experimental prep work to enable external event caching based on #9379 & #12955. Doesn't actually move the cache at all, just lays the groundwork for async implemented caches.
Signed off by Nick @ Beeper (@Fizzadar)
* Replace `get_new_events_for_appservice` with `get_all_new_events_stream`
The functions were near identical and this brings the AS worker closer
to the way federation senders work which can allow for multiple workers
to handle AS traffic.
* Pull received TS alongside events when processing the stream
This avoids an extra query -per event- when both federation sender
and appservice pusher process events.
Bounce recalculation of current state to the correct event persister and
move recalculation of current state into the event persistence queue, to
avoid concurrent updates to a room's current state.
Also give recalculation of a room's current state a real stream
ordering.
Signed-off-by: Sean Quah <seanq@matrix.org>
This happened if we encountered a stream ordering in `event_push_actions` that had more rows than the batch size of the delete, as If we don't delete any rows in an iteration then the next time round we get the exact same stream ordering and get stuck.
Whenever we want to persist an event, we first compute an event context,
which includes the state at the event and a flag indicating whether the
state is partial. After a lot of processing, we finally try to store the
event in the database, which can fail for partial state events when the
containing room has been un-partial stated in the meantime.
We detect the race as a foreign key constraint failure in the data store
layer and turn it into a special `PartialStateConflictError` exception,
which makes its way up to the method in which we computed the event
context.
To make things difficult, the exception needs to cross a replication
request: `/fed_send_events` for events coming over federation and
`/send_event` for events from clients. We transport the
`PartialStateConflictError` as a `409 Conflict` over replication and
turn `409`s back into `PartialStateConflictError`s on the worker making
the request.
All client events go through
`EventCreationHandler.handle_new_client_event`, which is called in
*a lot* of places. Instead of trying to update all the code which
creates client events, we turn the `PartialStateConflictError` into a
`429 Too Many Requests` in
`EventCreationHandler.handle_new_client_event` and hope that clients
take it as a hint to retry their request.
On the federation event side, there are 7 places which compute event
contexts. 4 of them use outlier event contexts:
`FederationEventHandler._auth_and_persist_outliers_inner`,
`FederationHandler.do_knock`, `FederationHandler.on_invite_request` and
`FederationHandler.do_remotely_reject_invite`. These events won't have
the partial state flag, so we do not need to do anything for then.
The remaining 3 paths which create events are
`FederationEventHandler.process_remote_join`,
`FederationEventHandler.on_send_membership_event` and
`FederationEventHandler._process_received_pdu`.
We can't experience the race in `process_remote_join`, unless we're
handling an additional join into a partial state room, which currently
blocks, so we make no attempt to handle it correctly.
`on_send_membership_event` is only called by
`FederationServer._on_send_membership_event`, so we catch the
`PartialStateConflictError` there and retry just once.
`_process_received_pdu` is called by `on_receive_pdu` for incoming
events and `_process_pulled_event` for backfill. The latter should never
try to persist partial state events, so we ignore it. We catch the
`PartialStateConflictError` in `on_receive_pdu` and retry just once.
Refering to the graph of code paths in
https://github.com/matrix-org/synapse/issues/12988#issuecomment-1156857648
may make the above make more sense.
Signed-off-by: Sean Quah <seanq@matrix.org>
==============================
Bugfixes
--------
- Update the version of the [ldap3 plugin](https://github.com/matrix-org/matrix-synapse-ldap3/) included in the `matrixdotorg/synapse` DockerHub images and the Debian packages hosted on `packages.matrix.org` to 0.2.1. This fixes [a bug](https://github.com/matrix-org/matrix-synapse-ldap3/pull/163) with usernames containing uppercase characters. ([\#13156](https://github.com/matrix-org/synapse/issues/13156))
- Fix a bug introduced in Synapse 1.62.0rc1 affecting unread counts for users on small servers. ([\#13168](https://github.com/matrix-org/synapse/issues/13168))
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Merge tag 'v1.62.0rc3' into develop
Synapse 1.62.0rc3 (2022-07-04)
==============================
Bugfixes
--------
- Update the version of the [ldap3 plugin](https://github.com/matrix-org/matrix-synapse-ldap3/) included in the `matrixdotorg/synapse` DockerHub images and the Debian packages hosted on `packages.matrix.org` to 0.2.1. This fixes [a bug](https://github.com/matrix-org/matrix-synapse-ldap3/pull/163) with usernames containing uppercase characters. ([\#13156](https://github.com/matrix-org/synapse/issues/13156))
- Fix a bug introduced in Synapse 1.62.0rc1 affecting unread counts for users on small servers. ([\#13168](https://github.com/matrix-org/synapse/issues/13168))
Fixes#11887 hopefully.
The core change here is that `event_push_summary` now holds a summary of counts up until a much more recent point, meaning that the range of rows we need to count in `event_push_actions` is much smaller.
This needs two major changes:
1. When we get a receipt we need to recalculate `event_push_summary` rather than just delete it
2. The logic for deleting `event_push_actions` is now divorced from calculating `event_push_summary`.
In future it would be good to calculate `event_push_summary` while we persist a new event (it should just be a case of adding one to the relevant rows in `event_push_summary`), as that will further simplify the get counts logic and remove the need for us to periodically update `event_push_summary` in a background job.
* Remove redundant references to `event_edges.room_id`
We don't need to care about the room_id here, because we are already checking
the event id.
* Clean up the event_edges table
We make a number of changes to `event_edges`:
* We give the `room_id` and `is_state` columns defaults (null and false
respectively) so that we can stop populating them.
* We drop any rows that have `is_state` set true - they should no longer
exist.
* We drop any rows that do not exist in `events` - these should not exist
either.
* We drop the old unique constraint on all the colums, which wasn't much use.
* We create a new unique index on `(event_id, prev_event_id)`.
* We add a foreign key constraint to `events`.
These happen rather differently depending on whether we are on Postgres or
SQLite. For SQLite, we just rebuild the whole table, copying only the rows we
want to keep. For Postgres, we try to do things in the background as much as
possible.
* Stop populating `event_edges.room_id` and `is_state`
We can just rely on the defaults.
By always using delete_devices and sometimes passing a list
with a single device ID.
Previously these methods had gotten out of sync with each
other and it seems there's little benefit to the single-device
variant.
* Update worker docs to remove group endpoints.
* Removes an unused parameter to `ApplicationService`.
* Break dependency between media repo and groups.
* Avoid copying `m.room.related_groups` state events during room upgrades.