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Merge pull request #664 from matrix-org/erikj/public_room_list
Don't require alias in public room list.
This commit is contained in:
commit
fbdeb1778d
@ -119,7 +119,8 @@ class RoomCreationHandler(BaseHandler):
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invite_3pid_list = config.get("invite_3pid", [])
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invite_3pid_list = config.get("invite_3pid", [])
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is_public = config.get("visibility", None) == "public"
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visibility = config.get("visibility", None)
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is_public = visibility == "public"
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# autogen room IDs and try to create it. We may clash, so just
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# autogen room IDs and try to create it. We may clash, so just
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# try a few times till one goes through, giving up eventually.
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# try a few times till one goes through, giving up eventually.
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@ -155,9 +156,9 @@ class RoomCreationHandler(BaseHandler):
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preset_config = config.get(
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preset_config = config.get(
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"preset",
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"preset",
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RoomCreationPreset.PUBLIC_CHAT
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RoomCreationPreset.PRIVATE_CHAT
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if is_public
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if visibility == "private"
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else RoomCreationPreset.PRIVATE_CHAT
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else RoomCreationPreset.PUBLIC_CHAT
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)
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)
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raw_initial_state = config.get("initial_state", [])
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raw_initial_state = config.get("initial_state", [])
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@ -946,53 +947,62 @@ class RoomListHandler(BaseHandler):
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@defer.inlineCallbacks
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@defer.inlineCallbacks
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def handle_room(room_id):
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def handle_room(room_id):
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aliases = yield self.store.get_aliases_for_room(room_id)
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aliases = yield self.store.get_aliases_for_room(room_id)
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if not aliases:
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# We pull each bit of state out indvidually to avoid pulling the
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# full state into memory. Due to how the caching works this should
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# be fairly quick, even if not originally in the cache.
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def get_state(etype, state_key):
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return self.state_handler.get_current_state(room_id, etype, state_key)
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# Double check that this is actually a public room.
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join_rules_event = yield get_state(EventTypes.JoinRules, "")
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if join_rules_event:
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join_rule = join_rules_event.content.get("join_rule", None)
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if join_rule and join_rule != JoinRules.PUBLIC:
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defer.returnValue(None)
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defer.returnValue(None)
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state = yield self.state_handler.get_current_state(room_id)
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result = {"room_id": room_id}
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if aliases:
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result["aliases"] = aliases
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result = {"aliases": aliases, "room_id": room_id}
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name_event = yield get_state(EventTypes.Name, "")
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name_event = state.get((EventTypes.Name, ""), None)
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if name_event:
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if name_event:
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name = name_event.content.get("name", None)
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name = name_event.content.get("name", None)
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if name:
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if name:
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result["name"] = name
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result["name"] = name
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topic_event = state.get((EventTypes.Topic, ""), None)
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topic_event = yield get_state(EventTypes.Topic, "")
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if topic_event:
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if topic_event:
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topic = topic_event.content.get("topic", None)
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topic = topic_event.content.get("topic", None)
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if topic:
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if topic:
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result["topic"] = topic
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result["topic"] = topic
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canonical_event = state.get((EventTypes.CanonicalAlias, ""), None)
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canonical_event = yield get_state(EventTypes.CanonicalAlias, "")
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if canonical_event:
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if canonical_event:
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canonical_alias = canonical_event.content.get("alias", None)
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canonical_alias = canonical_event.content.get("alias", None)
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if canonical_alias:
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if canonical_alias:
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result["canonical_alias"] = canonical_alias
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result["canonical_alias"] = canonical_alias
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visibility_event = state.get((EventTypes.RoomHistoryVisibility, ""), None)
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visibility_event = yield get_state(EventTypes.RoomHistoryVisibility, "")
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visibility = None
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visibility = None
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if visibility_event:
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if visibility_event:
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visibility = visibility_event.content.get("history_visibility", None)
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visibility = visibility_event.content.get("history_visibility", None)
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result["world_readable"] = visibility == "world_readable"
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result["world_readable"] = visibility == "world_readable"
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guest_event = state.get((EventTypes.GuestAccess, ""), None)
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guest_event = yield get_state(EventTypes.GuestAccess, "")
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guest = None
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guest = None
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if guest_event:
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if guest_event:
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guest = guest_event.content.get("guest_access", None)
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guest = guest_event.content.get("guest_access", None)
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result["guest_can_join"] = guest == "can_join"
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result["guest_can_join"] = guest == "can_join"
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avatar_event = state.get(("m.room.avatar", ""), None)
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avatar_event = yield get_state("m.room.avatar", "")
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if avatar_event:
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if avatar_event:
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avatar_url = avatar_event.content.get("url", None)
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avatar_url = avatar_event.content.get("url", None)
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if avatar_url:
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if avatar_url:
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result["avatar_url"] = avatar_url
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result["avatar_url"] = avatar_url
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result["num_joined_members"] = sum(
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joined_users = yield self.store.get_users_in_room(room_id)
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1 for (event_type, _), ev in state.items()
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result["num_joined_members"] = len(joined_users)
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if event_type == EventTypes.Member and ev.membership == Membership.JOIN
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)
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defer.returnValue(result)
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defer.returnValue(result)
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23
synapse/storage/schema/delta/30/public_rooms.sql
Normal file
23
synapse/storage/schema/delta/30/public_rooms.sql
Normal file
@ -0,0 +1,23 @@
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/* Copyright 2016 OpenMarket Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* This release removes the restriction that published rooms must have an alias,
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* so we go back and ensure the only 'public' rooms are ones with an alias.
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* We use (1 = 0) and (1 = 1) so that it works in both postgres and sqlite
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*/
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UPDATE rooms SET is_public = (1 = 0) WHERE is_public = (1 = 1) AND room_id not in (
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SELECT room_id FROM room_aliases
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);
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