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synced 2024-10-01 11:49:51 -04:00
Inline _do_join as it now only has one caller
Also, consistently apply rate limiting. Again, ugly, but a step in the right direction.
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@ -492,7 +492,50 @@ class RoomMemberHandler(BaseHandler):
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if not is_guest_access_allowed:
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raise AuthError(403, "Guest access not allowed")
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yield self._do_join(event, context, room_hosts=room_hosts)
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room_id = event.room_id
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# XXX: We don't do an auth check if we are doing an invite
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# join dance for now, since we're kinda implicitly checking
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# that we are allowed to join when we decide whether or not we
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# need to do the invite/join dance.
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is_host_in_room = yield self.is_host_in_room(room_id, context)
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if is_host_in_room:
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should_do_dance = False
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elif room_hosts: # TODO: Shouldn't this be remote_room_host?
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should_do_dance = True
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else:
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inviter = yield self.get_inviter(event)
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if not inviter:
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# return the same error as join_room_alias does
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raise SynapseError(404, "No known servers")
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should_do_dance = not self.hs.is_mine(inviter)
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room_hosts = [inviter.domain]
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if should_do_dance:
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handler = self.hs.get_handlers().federation_handler
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yield handler.do_invite_join(
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room_hosts,
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room_id,
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event.user_id,
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event.content,
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)
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else:
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logger.debug("Doing normal join")
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yield self._do_local_membership_update(
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event,
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context=context,
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ratelimit=ratelimit,
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)
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prev_state = context.current_state.get((event.type, event.state_key))
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if not prev_state or prev_state.membership != Membership.JOIN:
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# Only fire user_joined_room if the user has acutally joined the
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# room. Don't bother if the user is just changing their profile
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# info.
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user = UserID.from_string(event.user_id)
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yield user_joined_room(self.distributor, user, room_id)
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else:
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if event.membership == Membership.LEAVE:
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is_host_in_room = yield self.is_host_in_room(room_id, context)
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@ -520,6 +563,7 @@ class RoomMemberHandler(BaseHandler):
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yield self._do_local_membership_update(
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event,
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context=context,
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ratelimit=ratelimit,
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)
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if prev_state and prev_state.membership == Membership.JOIN:
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@ -553,52 +597,6 @@ class RoomMemberHandler(BaseHandler):
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defer.returnValue((RoomID.from_string(room_id), hosts))
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@defer.inlineCallbacks
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def _do_join(self, event, context, room_hosts=None):
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room_id = event.room_id
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# XXX: We don't do an auth check if we are doing an invite
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# join dance for now, since we're kinda implicitly checking
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# that we are allowed to join when we decide whether or not we
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# need to do the invite/join dance.
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is_host_in_room = yield self.is_host_in_room(room_id, context)
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if is_host_in_room:
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should_do_dance = False
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elif room_hosts: # TODO: Shouldn't this be remote_room_host?
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should_do_dance = True
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else:
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inviter = yield self.get_inviter(event)
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if not inviter:
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# return the same error as join_room_alias does
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raise SynapseError(404, "No known servers")
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should_do_dance = not self.hs.is_mine(inviter)
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room_hosts = [inviter.domain]
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if should_do_dance:
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handler = self.hs.get_handlers().federation_handler
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yield handler.do_invite_join(
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room_hosts,
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room_id,
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event.user_id,
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event.content,
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)
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else:
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logger.debug("Doing normal join")
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yield self._do_local_membership_update(
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event,
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context=context,
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)
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prev_state = context.current_state.get((event.type, event.state_key))
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if not prev_state or prev_state.membership != Membership.JOIN:
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# Only fire user_joined_room if the user has acutally joined the
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# room. Don't bother if the user is just changing their profile
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# info.
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user = UserID.from_string(event.user_id)
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yield user_joined_room(self.distributor, user, room_id)
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@defer.inlineCallbacks
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def get_inviter(self, event):
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# TODO(markjh): get prev_state from snapshot
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@ -653,7 +651,7 @@ class RoomMemberHandler(BaseHandler):
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defer.returnValue(room_ids)
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@defer.inlineCallbacks
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def _do_local_membership_update(self, event, context):
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def _do_local_membership_update(self, event, context, ratelimit=True):
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yield run_on_reactor()
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target_user = UserID.from_string(event.state_key)
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@ -662,6 +660,7 @@ class RoomMemberHandler(BaseHandler):
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event,
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context,
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extra_users=[target_user],
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ratelimit=ratelimit,
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)
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@defer.inlineCallbacks
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