add logging for all the places we call resolve_state_groups. my kingdom for a backtrace that actually works.

This commit is contained in:
Matthew Hodgson 2017-01-05 13:40:39 +00:00
parent 8cfc0165e9
commit d79d165761
3 changed files with 6 additions and 0 deletions

View file

@ -123,6 +123,7 @@ class StateHandler(object):
if not latest_event_ids:
latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
logger.info("calling resolve_state_groups from get_current_state");
ret = yield self.resolve_state_groups(room_id, latest_event_ids)
state = ret.state
@ -147,6 +148,7 @@ class StateHandler(object):
if not latest_event_ids:
latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
logger.info("calling resolve_state_groups from get_current_state_ids");
ret = yield self.resolve_state_groups(room_id, latest_event_ids)
state = ret.state
@ -158,6 +160,7 @@ class StateHandler(object):
@defer.inlineCallbacks
def get_current_user_in_room(self, room_id, latest_event_ids=None):
logger.info("calling resolve_state_groups from get_current_user_in_room");
if not latest_event_ids:
latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
entry = yield self.resolve_state_groups(room_id, latest_event_ids)
@ -223,6 +226,7 @@ class StateHandler(object):
context.prev_state_events = []
defer.returnValue(context)
logger.info("calling resolve_state_groups from compute_event_context");
if event.is_state():
entry = yield self.resolve_state_groups(
event.room_id, [e for e, _ in event.prev_events],