Fold federation/handler into handlers/federation

This commit is contained in:
Mark Haines 2014-08-26 19:49:42 +01:00
parent 6966971a28
commit d2798de660
9 changed files with 165 additions and 189 deletions

View file

@ -20,6 +20,9 @@ from ._base import BaseHandler
from synapse.api.events.room import InviteJoinEvent, RoomMemberEvent
from synapse.api.constants import Membership
from synapse.util.logutils import log_function
from synapse.federation.pdu_codec import PduCodec
from synapse.api.errors import AuthError
from twisted.internet import defer
@ -30,8 +33,14 @@ logger = logging.getLogger(__name__)
class FederationHandler(BaseHandler):
"""Handles events that originated from federation.
Responsible for:
a) handling received Pdus before handing them on as Events to the rest
of the home server (including auth and state conflict resoultion)
b) converting events that were produced by local clients that may need
to be sent to remote home servers.
"""
"""Handles events that originated from federation."""
def __init__(self, hs):
super(FederationHandler, self).__init__(hs)
@ -42,6 +51,112 @@ class FederationHandler(BaseHandler):
self.waiting_for_join_list = {}
self.store = hs.get_datastore()
self.replication_layer = hs.get_replication_layer()
self.state_handler = hs.get_state_handler()
# self.auth_handler = gs.get_auth_handler()
self.server_name = hs.hostname
self.lock_manager = hs.get_room_lock_manager()
self.replication_layer.set_handler(self)
self.pdu_codec = PduCodec(hs)
@log_function
@defer.inlineCallbacks
def handle_new_event(self, event, snapshot):
""" Takes in an event from the client to server side, that has already
been authed and handled by the state module, and sends it to any
remote home servers that may be interested.
Args:
event
snapshot (.storage.Snapshot): THe snapshot the event happened after
Returns:
Deferred: Resolved when it has successfully been queued for
processing.
"""
yield self.fill_out_prev_events(event, snapshot)
pdu = self.pdu_codec.pdu_from_event(event)
if not hasattr(pdu, "destinations") or not pdu.destinations:
pdu.destinations = []
yield self.replication_layer.send_pdu(pdu)
@log_function
def get_state_for_room(self, destination, room_id):
return self.replication_layer.get_state_for_context(
destination, room_id
)
@log_function
@defer.inlineCallbacks
def on_receive_pdu(self, pdu, backfilled):
""" Called by the ReplicationLayer when we have a new pdu. We need to
do auth checks and put it throught the StateHandler.
"""
event = self.pdu_codec.event_from_pdu(pdu)
try:
with (yield self.lock_manager.lock(pdu.context)):
if event.is_state and not backfilled:
is_new_state = yield self.state_handler.handle_new_state(
pdu
)
if not is_new_state:
return
else:
is_new_state = False
yield self.on_receive(event, is_new_state, backfilled)
except AuthError:
# TODO: Implement something in federation that allows us to
# respond to PDU.
raise
return
@defer.inlineCallbacks
def _on_new_state(self, pdu, new_state_event):
# TODO: Do any store stuff here. Notifiy C2S about this new
# state.
yield self.store.update_current_state(
pdu_id=pdu.pdu_id,
origin=pdu.origin,
context=pdu.context,
pdu_type=pdu.pdu_type,
state_key=pdu.state_key
)
yield self.on_receive(new_state_event)
@defer.inlineCallbacks
def fill_out_prev_events(self, event, snapshot):
if hasattr(event, "prev_events"):
return
results = snapshot.prev_pdus
es = [
"%s@%s" % (p_id, origin) for p_id, origin, _ in results
]
event.prev_events = [e for e in es if e != event.event_id]
if results:
event.depth = max([int(v) for _, _, v in results]) + 1
else:
event.depth = 0
@log_function
@defer.inlineCallbacks
def on_receive(self, event, is_new_state, backfilled):
@ -86,8 +201,7 @@ class FederationHandler(BaseHandler):
if not room:
# Huh, let's try and get the current state
try:
federation = self.hs.get_federation()
yield federation.get_state_for_room(
yield self.get_state_for_room(
event.origin, event.room_id
)
@ -119,11 +233,10 @@ class FederationHandler(BaseHandler):
"user_joined_room", user=user, room_id=event.room_id
)
@log_function
@defer.inlineCallbacks
def backfill(self, dest, room_id, limit):
events = yield self.hs.get_federation().backfill(dest, room_id, limit)
events = yield self._backfill(dest, room_id, limit)
for event in events:
try:
@ -133,10 +246,23 @@ class FederationHandler(BaseHandler):
defer.returnValue(events)
@defer.inlineCallbacks
def _backfill(self, dest, room_id, limit):
pdus = yield self.replication_layer.backfill(dest, room_id, limit)
if not pdus:
defer.returnValue([])
events = [
self.pdu_codec.event_from_pdu(pdu)
for pdu in pdus
]
defer.returnValue(events)
@log_function
@defer.inlineCallbacks
def do_invite_join(self, target_host, room_id, joinee, content):
federation = self.hs.get_federation()
hosts = yield self.store.get_joined_hosts_for_room(room_id)
if self.hs.hostname in hosts:
@ -146,7 +272,7 @@ class FederationHandler(BaseHandler):
# First get current state to see if we are already joined.
try:
yield federation.get_state_for_room(target_host, room_id)
yield self.get_state_for_room(target_host, room_id)
hosts = yield self.store.get_joined_hosts_for_room(room_id)
if self.hs.hostname in hosts:
@ -166,7 +292,7 @@ class FederationHandler(BaseHandler):
new_event.destinations = [target_host]
yield federation.handle_new_event(new_event)
yield self.handle_new_event(new_event)
# TODO (erikj): Time out here.
d = defer.Deferred()