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Fix current_state_events table to not lie
If we try and persist two state events that have the same ancestor we calculate the wrong current state when persisting those events.
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@ -433,11 +433,36 @@ class EventsStore(SQLBaseStore):
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if not new_latest_event_ids:
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if not new_latest_event_ids:
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current_state = {}
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current_state = {}
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elif was_updated:
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elif was_updated:
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# We work out the current state by passing the state sets to the
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# state resolution algorithm. It may ask for some events, including
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# the events we have yet to persist, so we need a slightly more
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# complicated event lookup function than simply looking the events
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# up in the db.
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events_map = {ev.event_id: ev for ev, _ in events_context}
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@defer.inlineCallbacks
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def get_events(ev_ids):
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# We get the events by first looking at the list of events we
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# are trying to persist, and then fetching the rest from the DB.
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db = []
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to_return = {}
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for ev_id in ev_ids:
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ev = events_map.get(ev_id, None)
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if ev:
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to_return[ev_id] = ev
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else:
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db.append(ev_id)
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if db:
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evs = yield self.get_events(
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ev_ids, get_prev_content=False, check_redacted=False,
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)
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to_return.update(evs)
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defer.returnValue(to_return)
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current_state = yield resolve_events(
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current_state = yield resolve_events(
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state_sets,
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state_sets,
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state_map_factory=lambda ev_ids: self.get_events(
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state_map_factory=get_events,
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ev_ids, get_prev_content=False, check_redacted=False,
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),
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)
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)
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else:
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else:
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return
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return
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