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Implement an on_new_event
callback (#11126)
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
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parent
7004f43da1
commit
c7a5e49664
8 changed files with 165 additions and 12 deletions
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@ -36,6 +36,7 @@ CHECK_THREEPID_CAN_BE_INVITED_CALLBACK = Callable[
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CHECK_VISIBILITY_CAN_BE_MODIFIED_CALLBACK = Callable[
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[str, StateMap[EventBase], str], Awaitable[bool]
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]
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ON_NEW_EVENT_CALLBACK = Callable[[EventBase, StateMap[EventBase]], Awaitable]
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def load_legacy_third_party_event_rules(hs: "HomeServer") -> None:
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@ -152,6 +153,7 @@ class ThirdPartyEventRules:
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self._check_visibility_can_be_modified_callbacks: List[
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CHECK_VISIBILITY_CAN_BE_MODIFIED_CALLBACK
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] = []
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self._on_new_event_callbacks: List[ON_NEW_EVENT_CALLBACK] = []
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def register_third_party_rules_callbacks(
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self,
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@ -163,6 +165,7 @@ class ThirdPartyEventRules:
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check_visibility_can_be_modified: Optional[
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CHECK_VISIBILITY_CAN_BE_MODIFIED_CALLBACK
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] = None,
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on_new_event: Optional[ON_NEW_EVENT_CALLBACK] = None,
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) -> None:
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"""Register callbacks from modules for each hook."""
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if check_event_allowed is not None:
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@ -181,6 +184,9 @@ class ThirdPartyEventRules:
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check_visibility_can_be_modified,
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)
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if on_new_event is not None:
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self._on_new_event_callbacks.append(on_new_event)
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async def check_event_allowed(
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self, event: EventBase, context: EventContext
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) -> Tuple[bool, Optional[dict]]:
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@ -321,6 +327,31 @@ class ThirdPartyEventRules:
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return True
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async def on_new_event(self, event_id: str) -> None:
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"""Let modules act on events after they've been sent (e.g. auto-accepting
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invites, etc.)
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Args:
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event_id: The ID of the event.
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Raises:
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ModuleFailureError if a callback raised any exception.
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"""
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# Bail out early without hitting the store if we don't have any callbacks
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if len(self._on_new_event_callbacks) == 0:
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return
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event = await self.store.get_event(event_id)
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state_events = await self._get_state_map_for_room(event.room_id)
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for callback in self._on_new_event_callbacks:
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try:
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await callback(event, state_events)
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except Exception as e:
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logger.exception(
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"Failed to run module API callback %s: %s", callback, e
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)
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async def _get_state_map_for_room(self, room_id: str) -> StateMap[EventBase]:
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"""Given a room ID, return the state events of that room.
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