Ensure fed-sender catchup does not block for full state (#15248)

* Reproduce bad scenario in test
* Avoid catchup optimisation for partial state rooms
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David Robertson 2023-03-13 12:31:19 +00:00 committed by GitHub
parent 4bb26c95a9
commit c071cd5a0e
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4 changed files with 125 additions and 3 deletions

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@ -497,8 +497,8 @@ class PerDestinationQueue:
#
# Note: `catchup_pdus` will have exactly one PDU per room.
for pdu in catchup_pdus:
# The PDU from the DB will be the last PDU in the room from
# *this server* that wasn't sent to the remote. However, other
# The PDU from the DB will be the newest PDU in the room from
# *this server* that we tried---but were unable---to send to the remote.
# servers may have sent lots of events since then, and we want
# to try and tell the remote only about the *latest* events in
# the room. This is so that it doesn't get inundated by events
@ -516,6 +516,11 @@ class PerDestinationQueue:
# If the event is in the extremities, then great! We can just
# use that without having to do further checks.
room_catchup_pdus = [pdu]
elif await self._store.is_partial_state_room(pdu.room_id):
# We can't be sure which events the destination should
# see using only partial state. Avoid doing so, and just retry
# sending our the newest PDU the remote is missing from us.
room_catchup_pdus = [pdu]
else:
# If not, fetch the extremities and figure out which we can
# send.