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Fix bug which caused rejected events to be stored with the wrong room state (#6320)
Fixes a bug where rejected events were persisted with the wrong state group. Also fixes an occasional internal-server-error when receiving events over federation which are rejected and (possibly because they are backwards-extremities) have no prev_group. Fixes #6289.
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7 changed files with 283 additions and 101 deletions
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@ -12,13 +12,19 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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from synapse.api.constants import EventTypes
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from synapse.api.errors import AuthError, Codes
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from synapse.federation.federation_base import event_from_pdu_json
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from synapse.logging.context import LoggingContext, run_in_background
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from synapse.rest import admin
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from synapse.rest.client.v1 import login, room
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from tests import unittest
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logger = logging.getLogger(__name__)
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class FederationTestCase(unittest.HomeserverTestCase):
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servlets = [
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@ -79,3 +85,123 @@ class FederationTestCase(unittest.HomeserverTestCase):
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self.assertEqual(failure.code, 403, failure)
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self.assertEqual(failure.errcode, Codes.FORBIDDEN, failure)
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self.assertEqual(failure.msg, "You are not invited to this room.")
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def test_rejected_message_event_state(self):
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"""
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Check that we store the state group correctly for rejected non-state events.
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Regression test for #6289.
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"""
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OTHER_SERVER = "otherserver"
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OTHER_USER = "@otheruser:" + OTHER_SERVER
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# create the room
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user_id = self.register_user("kermit", "test")
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tok = self.login("kermit", "test")
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room_id = self.helper.create_room_as(room_creator=user_id, tok=tok)
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# pretend that another server has joined
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join_event = self._build_and_send_join_event(OTHER_SERVER, OTHER_USER, room_id)
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# check the state group
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sg = self.successResultOf(
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self.store._get_state_group_for_event(join_event.event_id)
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)
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# build and send an event which will be rejected
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ev = event_from_pdu_json(
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{
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"type": EventTypes.Message,
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"content": {},
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"room_id": room_id,
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"sender": "@yetanotheruser:" + OTHER_SERVER,
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"depth": join_event["depth"] + 1,
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"prev_events": [join_event.event_id],
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"auth_events": [],
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"origin_server_ts": self.clock.time_msec(),
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},
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join_event.format_version,
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)
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with LoggingContext(request="send_rejected"):
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d = run_in_background(self.handler.on_receive_pdu, OTHER_SERVER, ev)
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self.get_success(d)
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# that should have been rejected
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e = self.get_success(self.store.get_event(ev.event_id, allow_rejected=True))
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self.assertIsNotNone(e.rejected_reason)
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# ... and the state group should be the same as before
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sg2 = self.successResultOf(self.store._get_state_group_for_event(ev.event_id))
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self.assertEqual(sg, sg2)
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def test_rejected_state_event_state(self):
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"""
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Check that we store the state group correctly for rejected state events.
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Regression test for #6289.
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"""
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OTHER_SERVER = "otherserver"
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OTHER_USER = "@otheruser:" + OTHER_SERVER
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# create the room
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user_id = self.register_user("kermit", "test")
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tok = self.login("kermit", "test")
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room_id = self.helper.create_room_as(room_creator=user_id, tok=tok)
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# pretend that another server has joined
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join_event = self._build_and_send_join_event(OTHER_SERVER, OTHER_USER, room_id)
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# check the state group
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sg = self.successResultOf(
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self.store._get_state_group_for_event(join_event.event_id)
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)
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# build and send an event which will be rejected
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ev = event_from_pdu_json(
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{
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"type": "org.matrix.test",
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"state_key": "test_key",
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"content": {},
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"room_id": room_id,
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"sender": "@yetanotheruser:" + OTHER_SERVER,
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"depth": join_event["depth"] + 1,
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"prev_events": [join_event.event_id],
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"auth_events": [],
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"origin_server_ts": self.clock.time_msec(),
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},
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join_event.format_version,
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)
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with LoggingContext(request="send_rejected"):
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d = run_in_background(self.handler.on_receive_pdu, OTHER_SERVER, ev)
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self.get_success(d)
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# that should have been rejected
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e = self.get_success(self.store.get_event(ev.event_id, allow_rejected=True))
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self.assertIsNotNone(e.rejected_reason)
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# ... and the state group should be the same as before
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sg2 = self.successResultOf(self.store._get_state_group_for_event(ev.event_id))
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self.assertEqual(sg, sg2)
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def _build_and_send_join_event(self, other_server, other_user, room_id):
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join_event = self.get_success(
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self.handler.on_make_join_request(other_server, room_id, other_user)
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)
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# the auth code requires that a signature exists, but doesn't check that
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# signature... go figure.
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join_event.signatures[other_server] = {"x": "y"}
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with LoggingContext(request="send_join"):
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d = run_in_background(
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self.handler.on_send_join_request, other_server, join_event
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)
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self.get_success(d)
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# sanity-check: the room should show that the new user is a member
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r = self.get_success(self.store.get_current_state_ids(room_id))
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self.assertEqual(r[(EventTypes.Member, other_user)], join_event.event_id)
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return join_event
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