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Add more information to TODOs. Explain m.room.join_rules.
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@ -847,9 +847,8 @@ defined in the following state events:
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Joining rooms
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-------------
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.. TODO-doc kegan
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- TODO: What does the home server have to do to join a user to a room?
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See SPEC-30.
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.. TODO-doc What does the home server have to do to join a user to a room?
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- See SPEC-30.
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Users need to join a room in order to send and receive events in that room. A
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user can join a room by making a request to |/join/<room_alias_or_id>|_ with::
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@ -886,20 +885,21 @@ received an invite.
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Inviting users
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--------------
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.. TODO-doc kegan
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- Can invite users to a room if the room config key TODO is set to TODO. Must have required power level.
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.. TODO-doc Invite-join dance
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- Outline invite join dance. What is it? Why is it required? How does it work?
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- What does the home server have to do?
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- TODO: In what circumstances will direct member editing NOT be equivalent to ``/invite``?
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The purpose of inviting users to a room is to notify them that the room exists
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so they can choose to become a member of that room. Some rooms require that all
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users who join a room are previously invited to it (an "invite-only" room).
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Whether a given room is an "invite-only" room is determined by the room config
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key ``TODO``. It can have one of the following values:
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key ``m.room.join_rules``. It can have one of the following values:
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- TODO Room config invite only value explanation
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- TODO Room config free-to-join value explanation
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``public``
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This room is free for anyone to join without an invite.
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``invite``
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This room can only be joined if you were invited.
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Only users who have a membership state of ``join`` in a room can invite new
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users to said room. The person being invited must not be in the ``join`` state
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@ -924,9 +924,14 @@ See the `Room events`_ section for more information on ``m.room.member``.
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Leaving rooms
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-------------
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.. TODO-spec kegan
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- TODO: Grace period before deletion?
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- TODO: Under what conditions should a room NOT be purged?
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.. TODO-spec - HS deleting rooms they are no longer a part of. Not implemented.
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- This is actually Very Tricky. If all clients a HS is serving leave a room,
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the HS will no longer get any new events for that room, because the servers
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who get the events are determined on the *membership list*. There should
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probably be a way for a HS to lurk on a room even if there are 0 of their
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members in the room.
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- Grace period before deletion?
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- Under what conditions should a room NOT be purged?
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A user can leave a room to stop receiving events for that room. A user must
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@ -1078,6 +1083,10 @@ presence events will also be returned. There are two APIs provided:
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.. TODO-doc kegan
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- TODO: JSON response format for both types
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- TODO: when would you use global? when would you use scoped?
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- Room-scoped initial sync is Very Tricky because typically people would
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want to sync the room then listen for any new content from that point
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onwards. The event stream cannot do this for a single room currently.
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Not sure if room-scoped initial sync should be included at this time.
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Getting events for a room
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-------------------------
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