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Only lazy load self-members on initial sync
Given we have disabled lazy loading for incr syncs in #3840, we can make self-LL more efficient by only doing it on initial sync. Also adds a bounds check for if/when we change our mind, so that we don't try to include LL members on sync responses with no timeline.
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changelog.d/3936.bugfix
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changelog.d/3936.bugfix
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Fix out-of-bounds error when LLing yourself
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@ -713,10 +713,6 @@ class SyncHandler(object):
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)
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)
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]
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]
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# always make sure we LL ourselves so we know we're in the room
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# (if we are), to fix https://github.com/vector-im/riot-web/issues/7209
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types.append((EventTypes.Member, sync_config.user.to_string()))
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# only apply the filtering to room members
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# only apply the filtering to room members
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filtered_types = [EventTypes.Member]
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filtered_types = [EventTypes.Member]
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@ -726,6 +722,13 @@ class SyncHandler(object):
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}
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}
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if full_state:
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if full_state:
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if lazy_load_members:
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# always make sure we LL ourselves so we know we're in the room
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# (if we are) to fix https://github.com/vector-im/riot-web/issues/7209
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# We only need apply this on full state syncs given we disabled
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# LL for incr syncs in #3840.
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types.append((EventTypes.Member, sync_config.user.to_string()))
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if batch:
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if batch:
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current_state_ids = yield self.store.get_state_ids_for_event(
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current_state_ids = yield self.store.get_state_ids_for_event(
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batch.events[-1].event_id, types=types,
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batch.events[-1].event_id, types=types,
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@ -794,7 +797,7 @@ class SyncHandler(object):
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else:
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else:
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state_ids = {}
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state_ids = {}
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if lazy_load_members:
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if lazy_load_members:
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if types:
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if types and batch.events:
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# We're returning an incremental sync, with no
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# We're returning an incremental sync, with no
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# "gap" since the previous sync, so normally there would be
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# "gap" since the previous sync, so normally there would be
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# no state to return.
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# no state to return.
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