Fix bugs in invite/join dances.

We now do more implement more of the auth on the events so that we
don't reject valid events.
This commit is contained in:
Erik Johnston 2014-11-25 11:31:18 +00:00
parent 3536fd7d60
commit 64fc859dac
8 changed files with 221 additions and 148 deletions

View file

@ -120,7 +120,7 @@ class RoomMemberHandlerTestCase(unittest.TestCase):
self.datastore.get_room_member.return_value = defer.succeed(None)
event.state_events = {
event.old_state_events = {
(RoomMemberEvent.TYPE, "@alice:green"): self._create_member(
user_id="@alice:green",
room_id=room_id,
@ -129,9 +129,11 @@ class RoomMemberHandlerTestCase(unittest.TestCase):
user_id="@bob:red",
room_id=room_id,
),
(RoomMemberEvent.TYPE, target_user_id): event,
}
event.state_events = event.old_state_events
event.state_events[(RoomMemberEvent.TYPE, target_user_id)] = event
# Actual invocation
yield self.room_member_handler.change_membership(event)
@ -187,6 +189,16 @@ class RoomMemberHandlerTestCase(unittest.TestCase):
(RoomMemberEvent.TYPE, user_id): event,
}
event.old_state_events = {
(RoomMemberEvent.TYPE, "@alice:green"): self._create_member(
user_id="@alice:green",
room_id=room_id,
),
}
event.state_events = event.old_state_events
event.state_events[(RoomMemberEvent.TYPE, user_id)] = event
# Actual invocation
yield self.room_member_handler.change_membership(event)