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Change call signalling messages to be their own types of room events rather than room messages with different msgtypes: room messages should be things that the client can display as a unit message to the user.
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171d8b032f
commit
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5 changed files with 27 additions and 18 deletions
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@ -84,11 +84,10 @@ angular.module('MatrixCall', [])
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});
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var content = {
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msgtype: "m.call.hangup",
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version: 0,
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call_id: this.call_id,
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};
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matrixService.sendMessage(this.room_id, undefined, content).then(this.messageSent, this.messageSendFailed);
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matrixService.sendEvent(this.room_id, 'm.call.hangup', undefined, content).then(this.messageSent, this.messageSendFailed);
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this.state = 'ended';
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};
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@ -135,12 +134,11 @@ angular.module('MatrixCall', [])
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console.trace(event);
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if (event.candidate) {
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var content = {
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msgtype: "m.call.candidate",
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version: 0,
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call_id: this.call_id,
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candidate: event.candidate
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};
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matrixService.sendMessage(this.room_id, undefined, content).then(this.messageSent, this.messageSendFailed);
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matrixService.sendEvent(this.room_id, 'm.call.candidate', undefined, content).then(this.messageSent, this.messageSendFailed);
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}
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}
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@ -163,12 +161,11 @@ angular.module('MatrixCall', [])
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this.peerConn.setLocalDescription(description);
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var content = {
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msgtype: "m.call.invite",
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version: 0,
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call_id: this.call_id,
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offer: description
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};
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matrixService.sendMessage(this.room_id, undefined, content).then(this.messageSent, this.messageSendFailed);
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matrixService.sendEvent(this.room_id, 'm.call.invite', undefined, content).then(this.messageSent, this.messageSendFailed);
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this.state = 'invite_sent';
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};
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@ -176,12 +173,11 @@ angular.module('MatrixCall', [])
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console.trace("Created answer: "+description);
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this.peerConn.setLocalDescription(description);
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var content = {
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msgtype: "m.call.answer",
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version: 0,
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call_id: this.call_id,
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answer: description
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};
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matrixService.sendMessage(this.room_id, undefined, content).then(this.messageSent, this.messageSendFailed);
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matrixService.sendEvent(this.room_id, 'm.call.answer', undefined, content).then(this.messageSent, this.messageSendFailed);
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this.state = 'connecting';
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};
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