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Refactoring and cleanups
A few non-functional changes: * A bunch of docstrings to document types * Split `EventsStore._persist_events_txn` up a bit. Hopefully it's a bit more readable. * Rephrase `EventFederationStore._update_min_depth_for_room_txn` to avoid mind-bending conditional. * Rephrase rejected/outlier conditional in `_update_outliers_txn` to avoid mind-bending conditional.
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5 changed files with 265 additions and 81 deletions
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@ -177,17 +177,12 @@ class StateHandler(object):
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@defer.inlineCallbacks
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def compute_event_context(self, event, old_state=None):
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""" Fills out the context with the `current state` of the graph. The
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`current state` here is defined to be the state of the event graph
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just before the event - i.e. it never includes `event`
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If `event` has `auth_events` then this will also fill out the
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`auth_events` field on `context` from the `current_state`.
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"""Build an EventContext structure for the event.
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Args:
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event (EventBase)
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event (synapse.events.EventBase):
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Returns:
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an EventContext
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synapse.events.snapshot.EventContext:
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"""
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context = EventContext()
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