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SYN-154: Tweak how the m.room.create check is done.
Don't perform the check in auth.is_host_in_room but instead do it in _do_join and also assert that there are no m.room.members in the room before doing so.
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@ -98,16 +98,7 @@ class Auth(object):
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defer.returnValue(member)
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defer.returnValue(member)
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@defer.inlineCallbacks
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@defer.inlineCallbacks
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def check_host_in_room(self, room_id, host, context=None):
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def check_host_in_room(self, room_id, host):
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if context:
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# XXX: check_host_in_room should really return True for a new
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# room created by this home server. There are no m.room.member
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# join events yet so we need to check for the m.room.create event
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# instead.
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if (u"m.room.create", u"") in context.auth_events:
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defer.returnValue(True)
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return
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curr_state = yield self.state.get_current_state(room_id)
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curr_state = yield self.state.get_current_state(room_id)
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for event in curr_state:
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for event in curr_state:
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@ -423,9 +423,18 @@ class RoomMemberHandler(BaseHandler):
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is_host_in_room = yield self.auth.check_host_in_room(
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is_host_in_room = yield self.auth.check_host_in_room(
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event.room_id,
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event.room_id,
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self.hs.hostname,
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self.hs.hostname
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context=context
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)
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)
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if not is_host_in_room:
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# is *anyone* in the room?
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room_member_keys = [
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v for (k,v) in context.current_state.keys() if k == "m.room.member"
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]
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if len(room_member_keys) == 0:
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# has the room been created so we can join it?
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create_event = context.current_state.get(("m.room.create", ""))
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if create_event:
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is_host_in_room = True
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if is_host_in_room:
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if is_host_in_room:
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should_do_dance = False
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should_do_dance = False
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