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2 changed files with 73 additions and 51 deletions
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@ -461,7 +461,9 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
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)
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self.reactor.pump([0]) # Wait for presence updates to be handled
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# Test that a new server gets told about existing presence #
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#
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# Test that a new server gets told about existing presence
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#
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self.federation_sender.reset_mock()
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@ -482,7 +484,9 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
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destinations=["server2"], states=[expected_state]
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)
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# Test that only the new server gets sent presence and not existing servers #
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#
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# Test that only the new server gets sent presence and not existing servers
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#
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self.federation_sender.reset_mock()
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self._add_new_user(room_id, "@bob:server3")
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@ -517,7 +521,9 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
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self.reactor.pump([0]) # Wait for presence updates to be handled
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# Test that when a local join happens remote servers get told about it #
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#
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# Test that when a local join happens remote servers get told about it
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#
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self.federation_sender.reset_mock()
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@ -547,7 +553,6 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
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room_version = self.get_success(self.store.get_room_version(room_id))
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# No we want to have other servers "join"
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builder = EventBuilder(
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state=self.state,
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auth=self.auth,
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@ -555,7 +560,6 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
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clock=self.clock,
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hostname=hostname,
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signing_key=self.random_signing_key,
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format_version=room_version_to_event_format(room_version),
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room_id=room_id,
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type=EventTypes.Member,
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