Remove redundant get_success calls in test code (#12346)

There are a bunch of places we call get_success on an immediate value, which is unnecessary. Let's rip them out, and remove the redundant functionality in get_success and friends.
This commit is contained in:
Richard van der Hoff 2022-04-01 16:10:31 +01:00 committed by GitHub
parent c4cf916ed7
commit 33ebee47e4
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13 changed files with 76 additions and 123 deletions

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@ -214,9 +214,7 @@ class ServerNoticeTestCase(unittest.HomeserverTestCase):
self.assertEqual(messages[0]["sender"], "@notices:test")
# invalidate cache of server notices room_ids
self.get_success(
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
)
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
# send second message
channel = self.make_request(
@ -291,9 +289,7 @@ class ServerNoticeTestCase(unittest.HomeserverTestCase):
# invalidate cache of server notices room_ids
# if server tries to send to a cached room_id the user gets the message
# in old room
self.get_success(
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
)
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
# send second message
channel = self.make_request(
@ -380,9 +376,7 @@ class ServerNoticeTestCase(unittest.HomeserverTestCase):
# invalidate cache of server notices room_ids
# if server tries to send to a cached room_id it gives an error
self.get_success(
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
)
self.server_notices_manager.get_or_create_notice_room_for_user.invalidate_all()
# send second message
channel = self.make_request(