mirror of
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Merge remote-tracking branch 'upstream/release-v1.76'
This commit is contained in:
commit
33a339fbf0
33
CHANGES.md
33
CHANGES.md
@ -1,13 +1,40 @@
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|||||||
Synapse 1.76.0rc2 (2023-01-27)
|
Synapse 1.76.0 (2023-01-31)
|
||||||
==============================
|
===========================
|
||||||
|
|
||||||
The 1.76 release is the first to enable faster joins ([MSC3706](https://github.com/matrix-org/matrix-spec-proposals/pull/3706) and [MSC3902](https://github.com/matrix-org/matrix-spec-proposals/pull/3902)) by default. Admins can opt-out: see [the upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/upgrade.md#faster-joins-are-enabled-by-default) for more details.
|
The 1.76 release is the first to enable faster joins ([MSC3706](https://github.com/matrix-org/matrix-spec-proposals/pull/3706) and [MSC3902](https://github.com/matrix-org/matrix-spec-proposals/pull/3902)) by default. Admins can opt-out: see [the upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/docs/upgrade.md#faster-joins-are-enabled-by-default) for more details.
|
||||||
|
|
||||||
The upgrade from 1.75 to 1.76 changes the account data replication streams in a backwards-incompatible manner. Server operators running a multi-worker deployment should consult [the upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/docs/upgrade.md#changes-to-the-account-data-replication-streams).
|
The upgrade from 1.75 to 1.76 changes the account data replication streams in a backwards-incompatible manner. Server operators running a multi-worker deployment should consult [the upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/docs/upgrade.md#changes-to-the-account-data-replication-streams).
|
||||||
|
|
||||||
Those who are `poetry install`ing from source using our lockfile should ensure their poetry version is 1.3.2 or higher; [see upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/docs/upgrade.md#minimum-version-of-poetry-is-now-132).
|
Those who are `poetry install`ing from source using our lockfile should ensure their poetry version is 1.3.2 or higher; [see upgrade notes](https://github.com/matrix-org/synapse/blob/release-v1.76/docs/upgrade.md#minimum-version-of-poetry-is-now-132).
|
||||||
|
|
||||||
|
|
||||||
|
Notes on faster joins
|
||||||
|
---------------------
|
||||||
|
|
||||||
|
The faster joins project sees the most benefit when joining a room with a large number of members (joined or historical). We expect it to be particularly useful for joining large public rooms like the [Matrix HQ](https://matrix.to/#/#matrix:matrix.org) or [Synapse Admins](https://matrix.to/#/#synapse:matrix.org) rooms.
|
||||||
|
|
||||||
|
After a faster join, Synapse considers that room "partially joined". In this state, you should be able to
|
||||||
|
|
||||||
|
- read incoming messages;
|
||||||
|
- see incoming state changes, e.g. room topic changes; and
|
||||||
|
- send messages, if the room is unencrypted.
|
||||||
|
|
||||||
|
Synapse has to spend more effort to complete the join in the background. Once this finishes, you will be able to
|
||||||
|
|
||||||
|
- send messages, if the room is in encrypted;
|
||||||
|
- retrieve room history from before your join, if permitted by the room settings; and
|
||||||
|
- access the full list of room members.
|
||||||
|
|
||||||
|
|
||||||
|
Improved Documentation
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
- Describe the ideas and the internal machinery behind faster joins. ([\#14677](https://github.com/matrix-org/synapse/issues/14677))
|
||||||
|
|
||||||
|
|
||||||
|
Synapse 1.76.0rc2 (2023-01-27)
|
||||||
|
==============================
|
||||||
|
|
||||||
Bugfixes
|
Bugfixes
|
||||||
--------
|
--------
|
||||||
|
|
||||||
|
6
debian/changelog
vendored
6
debian/changelog
vendored
@ -1,3 +1,9 @@
|
|||||||
|
matrix-synapse-py3 (1.76.0) stable; urgency=medium
|
||||||
|
|
||||||
|
* New Synapse release 1.76.0.
|
||||||
|
|
||||||
|
-- Synapse Packaging team <packages@matrix.org> Tue, 31 Jan 2023 08:21:47 -0800
|
||||||
|
|
||||||
matrix-synapse-py3 (1.76.0~rc2) stable; urgency=medium
|
matrix-synapse-py3 (1.76.0~rc2) stable; urgency=medium
|
||||||
|
|
||||||
* New Synapse release 1.76.0rc2.
|
* New Synapse release 1.76.0rc2.
|
||||||
|
@ -97,6 +97,7 @@
|
|||||||
- [Log Contexts](log_contexts.md)
|
- [Log Contexts](log_contexts.md)
|
||||||
- [Replication](replication.md)
|
- [Replication](replication.md)
|
||||||
- [TCP Replication](tcp_replication.md)
|
- [TCP Replication](tcp_replication.md)
|
||||||
|
- [Faster remote joins](development/synapse_architecture/faster_joins.md)
|
||||||
- [Internal Documentation](development/internal_documentation/README.md)
|
- [Internal Documentation](development/internal_documentation/README.md)
|
||||||
- [Single Sign-On]()
|
- [Single Sign-On]()
|
||||||
- [SAML](development/saml.md)
|
- [SAML](development/saml.md)
|
||||||
|
375
docs/development/synapse_architecture/faster_joins.md
Normal file
375
docs/development/synapse_architecture/faster_joins.md
Normal file
@ -0,0 +1,375 @@
|
|||||||
|
# How do faster joins work?
|
||||||
|
|
||||||
|
This is a work-in-progress set of notes with two goals:
|
||||||
|
- act as a reference, explaining how Synapse implements faster joins; and
|
||||||
|
- record the rationale behind our choices.
|
||||||
|
|
||||||
|
See also [MSC3902](https://github.com/matrix-org/matrix-spec-proposals/pull/3902).
|
||||||
|
|
||||||
|
The key idea is described by [MSC706](https://github.com/matrix-org/matrix-spec-proposals/pull/3902). This allows servers to
|
||||||
|
request a lightweight response to the federation `/send_join` endpoint.
|
||||||
|
This is called a **faster join**, also known as a **partial join**. In these
|
||||||
|
notes we'll usually use the word "partial" as it matches the database schema.
|
||||||
|
|
||||||
|
## Overview: processing events in a partially-joined room
|
||||||
|
|
||||||
|
The response to a partial join consists of
|
||||||
|
- the requested join event `J`,
|
||||||
|
- a list of the servers in the room (according to the state before `J`),
|
||||||
|
- a subset of the state of the room before `J`,
|
||||||
|
- the full auth chain of that state subset.
|
||||||
|
|
||||||
|
Synapse marks the room as partially joined by adding a row to the database table
|
||||||
|
`partial_state_rooms`. It also marks the join event `J` as "partially stated",
|
||||||
|
meaning that we have neither received nor computed the full state before/after
|
||||||
|
`J`. This is done by adding a row to `partial_state_events`.
|
||||||
|
|
||||||
|
<details><summary>DB schema</summary>
|
||||||
|
|
||||||
|
```
|
||||||
|
matrix=> \d partial_state_events
|
||||||
|
Table "matrix.partial_state_events"
|
||||||
|
Column │ Type │ Collation │ Nullable │ Default
|
||||||
|
══════════╪══════╪═══════════╪══════════╪═════════
|
||||||
|
room_id │ text │ │ not null │
|
||||||
|
event_id │ text │ │ not null │
|
||||||
|
|
||||||
|
matrix=> \d partial_state_rooms
|
||||||
|
Table "matrix.partial_state_rooms"
|
||||||
|
Column │ Type │ Collation │ Nullable │ Default
|
||||||
|
════════════════════════╪════════╪═══════════╪══════════╪═════════
|
||||||
|
room_id │ text │ │ not null │
|
||||||
|
device_lists_stream_id │ bigint │ │ not null │ 0
|
||||||
|
join_event_id │ text │ │ │
|
||||||
|
joined_via │ text │ │ │
|
||||||
|
|
||||||
|
matrix=> \d partial_state_rooms_servers
|
||||||
|
Table "matrix.partial_state_rooms_servers"
|
||||||
|
Column │ Type │ Collation │ Nullable │ Default
|
||||||
|
═════════════╪══════╪═══════════╪══════════╪═════════
|
||||||
|
room_id │ text │ │ not null │
|
||||||
|
server_name │ text │ │ not null │
|
||||||
|
```
|
||||||
|
|
||||||
|
Indices, foreign-keys and check constraints are omitted for brevity.
|
||||||
|
</details>
|
||||||
|
|
||||||
|
While partially joined to a room, Synapse receives events `E` from remote
|
||||||
|
homeservers as normal, and can create events at the request of its local users.
|
||||||
|
However, we run into trouble when we enforce the [checks on an event].
|
||||||
|
|
||||||
|
> 1. Is a valid event, otherwise it is dropped. For an event to be valid, it
|
||||||
|
must contain a room_id, and it must comply with the event format of that
|
||||||
|
> room version.
|
||||||
|
> 2. Passes signature checks, otherwise it is dropped.
|
||||||
|
> 3. Passes hash checks, otherwise it is redacted before being processed further.
|
||||||
|
> 4. Passes authorization rules based on the event’s auth events, otherwise it
|
||||||
|
> is rejected.
|
||||||
|
> 5. **Passes authorization rules based on the state before the event, otherwise
|
||||||
|
> it is rejected.**
|
||||||
|
> 6. **Passes authorization rules based on the current state of the room,
|
||||||
|
> otherwise it is “soft failed”.**
|
||||||
|
|
||||||
|
[checks on an event]: https://spec.matrix.org/v1.5/server-server-api/#checks-performed-on-receipt-of-a-pdu
|
||||||
|
|
||||||
|
We can enforce checks 1--4 without any problems.
|
||||||
|
But we cannot enforce checks 5 or 6 with complete certainty, since Synapse does
|
||||||
|
not know the full state before `E`, nor that of the room.
|
||||||
|
|
||||||
|
### Partial state
|
||||||
|
|
||||||
|
Instead, we make a best-effort approximation.
|
||||||
|
While the room is considered partially joined, Synapse tracks the "partial
|
||||||
|
state" before events.
|
||||||
|
This works in a similar way as regular state:
|
||||||
|
|
||||||
|
- The partial state before `J` is that given to us by the partial join response.
|
||||||
|
- The partial state before an event `E` is the resolution of the partial states
|
||||||
|
after each of `E`'s `prev_event`s.
|
||||||
|
- If `E` is rejected or a message event, the partial state after `E` is the
|
||||||
|
partial state before `E`.
|
||||||
|
- Otherwise, the partial state after `E` is the partial state before `E`, plus
|
||||||
|
`E` itself.
|
||||||
|
|
||||||
|
More concisely, partial state propagates just like full state; the only
|
||||||
|
difference is that we "seed" it with an incomplete initial state.
|
||||||
|
Synapse records that we have only calculated partial state for this event with
|
||||||
|
a row in `partial_state_events`.
|
||||||
|
|
||||||
|
While the room remains partially stated, check 5 on incoming events to that
|
||||||
|
room becomes:
|
||||||
|
|
||||||
|
> 5. Passes authorization rules based on **the resolution between the partial
|
||||||
|
> state before `E` and `E`'s auth events.** If the event fails to pass
|
||||||
|
> authorization rules, it is rejected.
|
||||||
|
|
||||||
|
Additionally, check 6 is deleted: no soft-failures are enforced.
|
||||||
|
|
||||||
|
While partially joined, the current partial state of the room is defined as the
|
||||||
|
resolution across the partial states after all forward extremities in the room.
|
||||||
|
|
||||||
|
_Remark._ Events with partial state are _not_ considered
|
||||||
|
[outliers](../room-dag-concepts.md#outliers).
|
||||||
|
|
||||||
|
### Approximation error
|
||||||
|
|
||||||
|
Using partial state means the auth checks can fail in a few different ways[^2].
|
||||||
|
|
||||||
|
[^2]: Is this exhaustive?
|
||||||
|
|
||||||
|
- We may erroneously accept an incoming event in check 5 based on partial state
|
||||||
|
when it would have been rejected based on full state, or vice versa.
|
||||||
|
- This means that an event could erroneously be added to the current partial
|
||||||
|
state of the room when it would not be present in the full state of the room,
|
||||||
|
or vice versa.
|
||||||
|
- Additionally, we may have skipped soft-failing an event that would have been
|
||||||
|
soft-failed based on full state.
|
||||||
|
|
||||||
|
(Note that the discrepancies described in the last two bullets are user-visible.)
|
||||||
|
|
||||||
|
This means that we have to be very careful when we want to lookup pieces of room
|
||||||
|
state in a partially-joined room. Our approximation of the state may be
|
||||||
|
incorrect or missing. But we can make some educated guesses. If
|
||||||
|
|
||||||
|
- our partial state is likely to be correct, or
|
||||||
|
- the consequences of our partial state being incorrect are minor,
|
||||||
|
|
||||||
|
then we proceed as normal, and let the resync process fix up any mistakes (see
|
||||||
|
below).
|
||||||
|
|
||||||
|
When is our partial state likely to be correct?
|
||||||
|
|
||||||
|
- It's more accurate the closer we are to the partial join event. (So we should
|
||||||
|
ideally complete the resync as soon as possible.)
|
||||||
|
- Non-member events: we will have received them as part of the partial join
|
||||||
|
response, if they were part of the room state at that point. We may
|
||||||
|
incorrectly accept or reject updates to that state (at first because we lack
|
||||||
|
remote membership information; later because of compounding errors), so these
|
||||||
|
can become incorrect over time.
|
||||||
|
- Local members' memberships: we are the only ones who can create join and
|
||||||
|
knock events for our users. We can't be completely confident in the
|
||||||
|
correctness of bans, invites and kicks from other homeservers, but the resync
|
||||||
|
process should correct any mistakes.
|
||||||
|
- Remote members' memberships: we did not receive these in the /send_join
|
||||||
|
response, so we have essentially no idea if these are correct or not.
|
||||||
|
|
||||||
|
In short, we deem it acceptable to trust the partial state for non-membership
|
||||||
|
and local membership events. For remote membership events, we wait for the
|
||||||
|
resync to complete, at which point we have the full state of the room and can
|
||||||
|
proceed as normal.
|
||||||
|
|
||||||
|
### Fixing the approximation with a resync
|
||||||
|
|
||||||
|
The partial-state approximation is only a temporary affair. In the background,
|
||||||
|
synapse beings a "resync" process. This is a continuous loop, starting at the
|
||||||
|
partial join event and proceeding downwards through the event graph. For each
|
||||||
|
`E` seen in the room since partial join, Synapse will fetch
|
||||||
|
|
||||||
|
- the event ids in the state of the room before `E`, via
|
||||||
|
[`/state_ids`](https://spec.matrix.org/v1.5/server-server-api/#get_matrixfederationv1state_idsroomid);
|
||||||
|
- the event ids in the full auth chain of `E`, included in the `/state_ids`
|
||||||
|
response; and
|
||||||
|
- any events from the previous two bullets that Synapse hasn't persisted, via
|
||||||
|
[`/state](https://spec.matrix.org/v1.5/server-server-api/#get_matrixfederationv1stateroomid).
|
||||||
|
|
||||||
|
This means Synapse has (or can compute) the full state before `E`, which allows
|
||||||
|
Synapse to properly authorise or reject `E`. At this point ,the event
|
||||||
|
is considered to have "full state" rather than "partial state". We record this
|
||||||
|
by removing `E` from the `partial_state_events` table.
|
||||||
|
|
||||||
|
\[**TODO:** Does Synapse persist a new state group for the full state
|
||||||
|
before `E`, or do we alter the (partial-)state group in-place? Are state groups
|
||||||
|
ever marked as partially-stated? \]
|
||||||
|
|
||||||
|
This scheme means it is possible for us to have accepted and sent an event to
|
||||||
|
clients, only to reject it during the resync. From a client's perspective, the
|
||||||
|
effect is similar to a retroactive
|
||||||
|
state change due to state resolution---i.e. a "state reset".[^3]
|
||||||
|
|
||||||
|
[^3]: Clients should refresh caches to detect such a change. Rumour has it that
|
||||||
|
sliding sync will fix this.
|
||||||
|
|
||||||
|
When all events since the join `J` have been fully-stated, the room resync
|
||||||
|
process is complete. We record this by removing the room from
|
||||||
|
`partial_state_rooms`.
|
||||||
|
|
||||||
|
## Faster joins on workers
|
||||||
|
|
||||||
|
For the time being, the resync process happens on the master worker.
|
||||||
|
A new replication stream `un_partial_stated_room` is added. Whenever a resync
|
||||||
|
completes and a partial-state room becomes fully stated, a new message is sent
|
||||||
|
into that stream containing the room ID.
|
||||||
|
|
||||||
|
## Notes on specific cases
|
||||||
|
|
||||||
|
> **NB.** The notes below are rough. Some of them are hidden under `<details>`
|
||||||
|
disclosures because they have yet to be implemented in mainline Synapse.
|
||||||
|
|
||||||
|
### Creating events during a partial join
|
||||||
|
|
||||||
|
When sending out messages during a partial join, we assume our partial state is
|
||||||
|
accurate and proceed as normal. For this to have any hope of succeeding at all,
|
||||||
|
our partial state must contain an entry for each of the (type, state key) pairs
|
||||||
|
[specified by the auth rules](https://spec.matrix.org/v1.3/rooms/v10/#authorization-rules):
|
||||||
|
|
||||||
|
- `m.room.create`
|
||||||
|
- `m.room.join_rules`
|
||||||
|
- `m.room.power_levels`
|
||||||
|
- `m.room.third_party_invite`
|
||||||
|
- `m.room.member`
|
||||||
|
|
||||||
|
The first four of these should be present in the state before `J` that is given
|
||||||
|
to us in the partial join response; only membership events are omitted. In order
|
||||||
|
for us to consider the user joined, we must have their membership event. That
|
||||||
|
means the only possible omission is the target's membership in an invite, kick
|
||||||
|
or ban.
|
||||||
|
|
||||||
|
The worst possibility is that we locally invite someone who is banned according to
|
||||||
|
the full state, because we lack their ban in our current partial state. The rest
|
||||||
|
of the federation---at least, those who are fully joined---should correctly
|
||||||
|
enforce the [membership transition constraints](
|
||||||
|
https://spec.matrix.org/v1.3/client-server-api/#room-membership
|
||||||
|
). So any the erroneous invite should be ignored by fully-joined
|
||||||
|
homeservers and resolved by the resync for partially-joined homeservers.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
In more generality, there are two problems we're worrying about here:
|
||||||
|
|
||||||
|
- We might create an event that is valid under our partial state, only to later
|
||||||
|
find out that is actually invalid according to the full state.
|
||||||
|
- Or: we might refuse to create an event that is invalid under our partial
|
||||||
|
state, even though it would be perfectly valid under the full state.
|
||||||
|
|
||||||
|
However we expect such problems to be unlikely in practise, because
|
||||||
|
|
||||||
|
- We trust that the room has sensible power levels, e.g. that bad actors with
|
||||||
|
high power levels are demoted before their ban.
|
||||||
|
- We trust that the resident server provides us up-to-date power levels, join
|
||||||
|
rules, etc.
|
||||||
|
- State changes in rooms are relatively infrequent, and the resync period is
|
||||||
|
relatively quick.
|
||||||
|
|
||||||
|
#### Sending out the event over federation
|
||||||
|
|
||||||
|
**TODO:** needs prose fleshing out.
|
||||||
|
|
||||||
|
Normally: send out in a fed txn to all HSes in the room.
|
||||||
|
We only know that some HSes were in the room at some point. Wat do.
|
||||||
|
Send it out to the list of servers from the first join.
|
||||||
|
**TODO** what do we do here if we have full state?
|
||||||
|
If the prev event was created by us, we can risk sending it to the wrong HS. (Motivation: privacy concern of the content. Not such a big deal for a public room or an encrypted room. But non-encrypted invite-only...)
|
||||||
|
But don't want to send out sensitive data in other HS's events in this way.
|
||||||
|
|
||||||
|
Suppose we discover after resync that we shouldn't have sent out one our events (not a prev_event) to a target HS. Not much we can do.
|
||||||
|
What about if we didn't send them an event but shouldn't've?
|
||||||
|
E.g. what if someone joined from a new HS shortly after you did? We wouldn't talk to them.
|
||||||
|
Could imagine sending out the "Missed" events after the resync but... painful to work out what they shuld have seen if they joined/left.
|
||||||
|
Instead, just send them the latest event (if they're still in the room after resync) and let them backfill.(?)
|
||||||
|
- Don't do this currently.
|
||||||
|
- If anyone who has received our messages sends a message to a HS we missed, they can backfill our messages
|
||||||
|
- Gap: rooms which are infrequently used and take a long time to resync.
|
||||||
|
|
||||||
|
### Joining after a partial join
|
||||||
|
|
||||||
|
**NB.** Not yet implemented.
|
||||||
|
|
||||||
|
<details>
|
||||||
|
|
||||||
|
**TODO:** needs prose fleshing out. Liase with Matthieu. Explain why /send_join
|
||||||
|
(Rich was surprised we didn't just create it locally. Answer: to try and avoid
|
||||||
|
a join which then gets rejected after resync.)
|
||||||
|
|
||||||
|
We don't know for sure that any join we create would be accepted.
|
||||||
|
E.g. the joined user might have been banned; the join rules might have changed in a way that we didn't realise... some way in which the partial state was mistaken.
|
||||||
|
Instead, do another partial make-join/send-join handshake to confirm that the join works.
|
||||||
|
- Probably going to get a bunch of duplicate state events and auth events.... but the point of partial joins is that these should be small. Many are already persisted = good.
|
||||||
|
- What if the second send_join response includes a different list of reisdent HSes? Could ignore it.
|
||||||
|
- Could even have a special flag that says "just make me a join", i.e. don't bother giving me state or servers in room. Deffo want the auth chain tho.
|
||||||
|
- SQ: wrt device lists it's a lot safer to ignore it!!!!!
|
||||||
|
- What if the state at the second join is inconsistent with what we have? Ignore it?
|
||||||
|
|
||||||
|
</details>
|
||||||
|
|
||||||
|
### Leaving (and kicks and bans) after a partial join
|
||||||
|
|
||||||
|
**NB.** Not yet implemented.
|
||||||
|
|
||||||
|
<details>
|
||||||
|
|
||||||
|
When you're fully joined to a room, to have `U` leave a room their homeserver
|
||||||
|
needs to
|
||||||
|
|
||||||
|
- create a new leave event for `U` which will be accepted by other homeservers,
|
||||||
|
and
|
||||||
|
- send that event `U` out to the homeservers in the federation.
|
||||||
|
|
||||||
|
When is a leave event accepted? See
|
||||||
|
[v10 auth rules](https://spec.matrix.org/v1.5/rooms/v10/#authorization-rules):
|
||||||
|
|
||||||
|
> 4. If type is m.room.member: [...]
|
||||||
|
>
|
||||||
|
> 5. If membership is leave:
|
||||||
|
>
|
||||||
|
> 1. If the sender matches state_key, allow if and only if that user’s current membership state is invite, join, or knock.
|
||||||
|
> 2. [...]
|
||||||
|
|
||||||
|
I think this means that (well-formed!) self-leaves are governed entirely by
|
||||||
|
4.5.1. This means that if we correctly calculate state which says that `U` is
|
||||||
|
invited, joined or knocked and include it in the leave's auth events, our event
|
||||||
|
is accepted by checks 4 and 5 on incoming events.
|
||||||
|
|
||||||
|
> 4. Passes authorization rules based on the event’s auth events, otherwise
|
||||||
|
> it is rejected.
|
||||||
|
> 5. Passes authorization rules based on the state before the event, otherwise
|
||||||
|
> it is rejected.
|
||||||
|
|
||||||
|
The only way to fail check 6 is if the receiving server's current state of the
|
||||||
|
room says that `U` is banned, has left, or has no membership event. But this is
|
||||||
|
fine: the receiving server already thinks that `U` isn't in the room.
|
||||||
|
|
||||||
|
> 6. Passes authorization rules based on the current state of the room,
|
||||||
|
> otherwise it is “soft failed”.
|
||||||
|
|
||||||
|
For the second point (publishing the leave event), the best thing we can do is
|
||||||
|
to is publish to all HSes we know to be currently in the room. If they miss that
|
||||||
|
event, they might send us traffic in the room that we don't care about. This is
|
||||||
|
a problem with leaving after a "full" join; we don't seek to fix this with
|
||||||
|
partial joins.
|
||||||
|
|
||||||
|
(With that said: there's nothing machine-readable in the /send response. I don't
|
||||||
|
think we can deduce "destination has left the room" from a failure to /send an
|
||||||
|
event into that room?)
|
||||||
|
|
||||||
|
#### Can we still do this during a partial join?
|
||||||
|
|
||||||
|
We can create leave events and can choose what gets included in our auth events,
|
||||||
|
so we can be sure that we pass check 4 on incoming events. For check 5, we might
|
||||||
|
have an incorrect view of the state before an event.
|
||||||
|
The only way we might erroneously think a leave is valid is if
|
||||||
|
|
||||||
|
- the partial state before the leave has `U` joined, invited or knocked, but
|
||||||
|
- the full state before the leave has `U` banned, left or not present,
|
||||||
|
|
||||||
|
in which case the leave doesn't make anything worse: other HSes already consider
|
||||||
|
us as not in the room, and will continue to do so after seeing the leave.
|
||||||
|
|
||||||
|
The remaining obstacle is then: can we safely broadcast the leave event? We may
|
||||||
|
miss servers or incorrectly think that a server is in the room. Or the
|
||||||
|
destination server may be offline and miss the transaction containing our leave
|
||||||
|
event.This should self-heal when they see an event whose `prev_events` descends
|
||||||
|
from our leave.
|
||||||
|
|
||||||
|
Another option we considered was to use federation `/send_leave` to ask a
|
||||||
|
fully-joined server to send out the event on our behalf. But that introduces
|
||||||
|
complexity without much benefit. Besides, as Rich put it,
|
||||||
|
|
||||||
|
> sending out leaves is pretty best-effort currently
|
||||||
|
|
||||||
|
so this is probably good enough as-is.
|
||||||
|
|
||||||
|
#### Cleanup after the last leave
|
||||||
|
|
||||||
|
**TODO**: what cleanup is necessary? Is it all just nice-to-have to save unused
|
||||||
|
work?
|
||||||
|
</details>
|
@ -92,7 +92,7 @@ process, for example:
|
|||||||
|
|
||||||
## Faster joins are enabled by default
|
## Faster joins are enabled by default
|
||||||
|
|
||||||
When joining a room for the first time, Synapse 1.76.0rc1 will request a partial join from the other server by default. Previously, server admins had to opt-in to this using an experimental config flag.
|
When joining a room for the first time, Synapse 1.76.0 will request a partial join from the other server by default. Previously, server admins had to opt-in to this using an experimental config flag.
|
||||||
|
|
||||||
Server admins can opt out of this feature for the time being by setting
|
Server admins can opt out of this feature for the time being by setting
|
||||||
|
|
||||||
|
@ -89,7 +89,7 @@ manifest-path = "rust/Cargo.toml"
|
|||||||
|
|
||||||
[tool.poetry]
|
[tool.poetry]
|
||||||
name = "matrix-synapse"
|
name = "matrix-synapse"
|
||||||
version = "1.76.0rc2"
|
version = "1.76.0"
|
||||||
description = "Homeserver for the Matrix decentralised comms protocol"
|
description = "Homeserver for the Matrix decentralised comms protocol"
|
||||||
authors = ["Matrix.org Team and Contributors <packages@matrix.org>"]
|
authors = ["Matrix.org Team and Contributors <packages@matrix.org>"]
|
||||||
license = "Apache-2.0"
|
license = "Apache-2.0"
|
||||||
|
Loading…
Reference in New Issue
Block a user