Allow rejecting invites

This is done by using the same /leave flow as you would use if you had
already accepted the invite and wanted to leave.
This commit is contained in:
Daniel Wagner-Hall 2015-10-20 11:58:58 +01:00
parent 9261ef3a15
commit 137fafce4e
8 changed files with 353 additions and 93 deletions

View file

@ -389,7 +389,22 @@ class RoomMemberHandler(BaseHandler):
if event.membership == Membership.JOIN:
yield self._do_join(event, context, do_auth=do_auth)
else:
# This is not a JOIN, so we can handle it normally.
if event.membership == Membership.LEAVE:
is_host_in_room = yield self.is_host_in_room(room_id, context)
if not is_host_in_room:
# Rejecting an invite, rather than leaving a joined room
handler = self.hs.get_handlers().federation_handler
inviter = yield self.get_inviter(event)
if not inviter:
# return the same error as join_room_alias does
raise SynapseError(404, "No known servers")
yield handler.do_remotely_reject_invite(
[inviter.domain],
room_id,
event.user_id
)
defer.returnValue({"room_id": room_id})
return
# FIXME: This isn't idempotency.
if prev_state and prev_state.membership == event.membership:
@ -413,7 +428,7 @@ class RoomMemberHandler(BaseHandler):
defer.returnValue({"room_id": room_id})
@defer.inlineCallbacks
def join_room_alias(self, joinee, room_alias, do_auth=True, content={}):
def join_room_alias(self, joinee, room_alias, content={}):
directory_handler = self.hs.get_handlers().directory_handler
mapping = yield directory_handler.get_association(room_alias)
@ -447,8 +462,6 @@ class RoomMemberHandler(BaseHandler):
@defer.inlineCallbacks
def _do_join(self, event, context, room_hosts=None, do_auth=True):
joinee = UserID.from_string(event.state_key)
# room_id = RoomID.from_string(event.room_id, self.hs)
room_id = event.room_id
# XXX: We don't do an auth check if we are doing an invite
@ -456,48 +469,18 @@ class RoomMemberHandler(BaseHandler):
# that we are allowed to join when we decide whether or not we
# need to do the invite/join dance.
is_host_in_room = yield self.auth.check_host_in_room(
event.room_id,
self.hs.hostname
)
if not is_host_in_room:
# is *anyone* in the room?
room_member_keys = [
v for (k, v) in context.current_state.keys() if (
k == "m.room.member"
)
]
if len(room_member_keys) == 0:
# has the room been created so we can join it?
create_event = context.current_state.get(("m.room.create", ""))
if create_event:
is_host_in_room = True
is_host_in_room = yield self.is_host_in_room(room_id, context)
if is_host_in_room:
should_do_dance = False
elif room_hosts: # TODO: Shouldn't this be remote_room_host?
should_do_dance = True
else:
# TODO(markjh): get prev_state from snapshot
prev_state = yield self.store.get_room_member(
joinee.to_string(), room_id
)
if prev_state and prev_state.membership == Membership.INVITE:
inviter = UserID.from_string(prev_state.user_id)
should_do_dance = not self.hs.is_mine(inviter)
room_hosts = [inviter.domain]
elif "third_party_invite" in event.content:
if "sender" in event.content["third_party_invite"]:
inviter = UserID.from_string(
event.content["third_party_invite"]["sender"]
)
should_do_dance = not self.hs.is_mine(inviter)
room_hosts = [inviter.domain]
else:
inviter = yield self.get_inviter(event)
if not inviter:
# return the same error as join_room_alias does
raise SynapseError(404, "No known servers")
should_do_dance = not self.hs.is_mine(inviter)
room_hosts = [inviter.domain]
if should_do_dance:
handler = self.hs.get_handlers().federation_handler
@ -505,8 +488,7 @@ class RoomMemberHandler(BaseHandler):
room_hosts,
room_id,
event.user_id,
event.content, # FIXME To get a non-frozen dict
context
event.content # FIXME To get a non-frozen dict
)
else:
logger.debug("Doing normal join")
@ -523,6 +505,44 @@ class RoomMemberHandler(BaseHandler):
"user_joined_room", user=user, room_id=room_id
)
@defer.inlineCallbacks
def get_inviter(self, event):
# TODO(markjh): get prev_state from snapshot
prev_state = yield self.store.get_room_member(
event.user_id, event.room_id
)
if prev_state and prev_state.membership == Membership.INVITE:
defer.returnValue(UserID.from_string(prev_state.user_id))
return
elif "third_party_invite" in event.content:
if "sender" in event.content["third_party_invite"]:
inviter = UserID.from_string(
event.content["third_party_invite"]["sender"]
)
defer.returnValue(inviter)
defer.returnValue(None)
@defer.inlineCallbacks
def is_host_in_room(self, room_id, context):
is_host_in_room = yield self.auth.check_host_in_room(
room_id,
self.hs.hostname
)
if not is_host_in_room:
# is *anyone* in the room?
room_member_keys = [
v for (k, v) in context.current_state.keys() if (
k == "m.room.member"
)
]
if len(room_member_keys) == 0:
# has the room been created so we can join it?
create_event = context.current_state.get(("m.room.create", ""))
if create_event:
is_host_in_room = True
defer.returnValue(is_host_in_room)
@defer.inlineCallbacks
def get_joined_rooms_for_user(self, user):
"""Returns a list of roomids that the user has any of the given