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Increase DB/CPU perf of _is_server_still_joined check. (#6936)
* Increase DB/CPU perf of `_is_server_still_joined` check. For rooms with large amount of state a single user leaving could cause us to go and load a lot of membership events and then pull out membership state in a large number of batches. * Newsfile * Update synapse/storage/persist_events.py Co-Authored-By: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Fix adding if too soon * Update docstring * Review comments * Woops typo Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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3 changed files with 60 additions and 15 deletions
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@ -727,6 +727,7 @@ class EventsPersistenceStorage(object):
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# Check if any of the given events are a local join that appear in the
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# current state
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events_to_check = [] # Event IDs that aren't an event we're persisting
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for (typ, state_key), event_id in delta.to_insert.items():
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if typ != EventTypes.Member or not self.is_mine_id(state_key):
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continue
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@ -736,8 +737,33 @@ class EventsPersistenceStorage(object):
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if event.membership == Membership.JOIN:
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return True
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# There's been a change of membership but we don't have a local join
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# event in the new events, so we need to check the full state.
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# The event is not in `ev_ctx_rm`, so we need to pull it out of
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# the DB.
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events_to_check.append(event_id)
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# Check if any of the changes that we don't have events for are joins.
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if events_to_check:
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rows = await self.main_store.get_membership_from_event_ids(events_to_check)
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is_still_joined = any(row["membership"] == Membership.JOIN for row in rows)
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if is_still_joined:
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return True
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# None of the new state events are local joins, so we check the database
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# to see if there are any other local users in the room. We ignore users
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# whose state has changed as we've already their new state above.
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users_to_ignore = [
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state_key
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for _, state_key in itertools.chain(delta.to_insert, delta.to_delete)
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if self.is_mine_id(state_key)
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]
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if await self.main_store.is_local_host_in_room_ignoring_users(
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room_id, users_to_ignore
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):
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return True
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# The server will leave the room, so we go and find out which remote
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# users will still be joined when we leave.
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if current_state is None:
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current_state = await self.main_store.get_current_state_ids(room_id)
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current_state = dict(current_state)
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@ -746,19 +772,6 @@ class EventsPersistenceStorage(object):
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current_state.update(delta.to_insert)
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event_ids = [
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event_id
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for (typ, state_key,), event_id in current_state.items()
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if typ == EventTypes.Member and self.is_mine_id(state_key)
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]
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rows = await self.main_store.get_membership_from_event_ids(event_ids)
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is_still_joined = any(row["membership"] == Membership.JOIN for row in rows)
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if is_still_joined:
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return True
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# The server will leave the room, so we go and find out which remote
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# users will still be joined when we leave.
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remote_event_ids = [
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event_id
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for (typ, state_key,), event_id in current_state.items()
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