// Common Util for frontend and backend // // DOT NOT MODIFY util.js! // Need to run "tsc" to compile if there are any changes. // // Backend uses the compiled file util.js // Frontend uses util.ts import * as _dayjs from "dayjs"; const dayjs = _dayjs; export const isDev = process.env.NODE_ENV === "development"; export const appName = "Uptime Kuma"; export const DOWN = 0; export const UP = 1; export const PENDING = 2; export const STATUS_PAGE_ALL_DOWN = 0; export const STATUS_PAGE_ALL_UP = 1; export const STATUS_PAGE_PARTIAL_DOWN = 2; /** Flip the status of s */ export function flipStatus(s: number) { if (s === UP) { return DOWN; } if (s === DOWN) { return UP; } return s; } /** * Delays for specified number of seconds * @param ms Number of milliseconds to sleep for */ export function sleep(ms: number) { return new Promise(resolve => setTimeout(resolve, ms)); } /** * PHP's ucfirst * @param str */ export function ucfirst(str: string) { if (!str) { return str; } const firstLetter = str.substr(0, 1); return firstLetter.toUpperCase() + str.substr(1); } /** * @deprecated Use log.debug * @since https://github.com/louislam/uptime-kuma/pull/910 * @param msg */ export function debug(msg: any) { log.log("", msg, "debug"); } class Logger { /** * UPTIME_KUMA_HIDE_LOG=debug_monitor,info_monitor * * Example: * [ * "debug_monitor", // Hide all logs that level is debug and the module is monitor * "info_monitor", * ] */ hideLog : any = { info: [], warn: [], error: [], debug: [], }; constructor() { if (typeof process !== "undefined" && process.env.UPTIME_KUMA_HIDE_LOG) { let list = process.env.UPTIME_KUMA_HIDE_LOG.split(",").map(v => v.toLowerCase()); for (let pair of list) { // split first "_" only let values = pair.split(/_(.*)/s); if (values.length >= 2) { this.hideLog[values[0]].push(values[1]); } } this.debug("server", "UPTIME_KUMA_HIDE_LOG is set"); this.debug("server", this.hideLog); } } /** * Write a message to the log * @param module The module the log comes from * @param msg Message to write * @param level Log level. One of INFO, WARN, ERROR, DEBUG or can be customized. */ log(module: string, msg: any, level: string) { if (this.hideLog[level] && this.hideLog[level].includes(module)) { return; } module = module.toUpperCase(); level = level.toUpperCase(); const now = new Date().toISOString(); const formattedMessage = (typeof msg === "string") ? `${now} [${module}] ${level}: ${msg}` : msg; if (level === "INFO") { console.info(formattedMessage); } else if (level === "WARN") { console.warn(formattedMessage); } else if (level === "ERROR") { console.error(formattedMessage); } else if (level === "DEBUG") { if (isDev) { console.log(formattedMessage); } } else { console.log(formattedMessage); } } /** * Log an INFO message * @param module Module log comes from * @param msg Message to write */ info(module: string, msg: any) { this.log(module, msg, "info"); } /** * Log a WARN message * @param module Module log comes from * @param msg Message to write */ warn(module: string, msg: any) { this.log(module, msg, "warn"); } /** * Log an ERROR message * @param module Module log comes from * @param msg Message to write */ error(module: string, msg: any) { this.log(module, msg, "error"); } /** * Log a DEBUG message * @param module Module log comes from * @param msg Message to write */ debug(module: string, msg: any) { this.log(module, msg, "debug"); } /** * Log an exeption as an ERROR * @param module Module log comes from * @param exception The exeption to include * @param msg The message to write */ exception(module: string, exception: any, msg: any) { let finalMessage = exception if (msg) { finalMessage = `${msg}: ${exception}` } this.log(module, finalMessage , "error"); } } export const log = new Logger(); declare global { interface String { replaceAll(str: string, newStr: string): string; } } /** * String.prototype.replaceAll() polyfill * https://gomakethings.com/how-to-replace-a-section-of-a-string-with-another-one-with-vanilla-js/ * @author Chris Ferdinandi * @license MIT */ export function polyfill() { if (!String.prototype.replaceAll) { String.prototype.replaceAll = function (str: string, newStr: string) { // If a regex pattern if (Object.prototype.toString.call(str).toLowerCase() === "[object regexp]") { return this.replace(str, newStr); } // If a string return this.replace(new RegExp(str, "g"), newStr); }; } } export class TimeLogger { startTime: number; constructor() { this.startTime = dayjs().valueOf(); } /** * Output time since start of monitor * @param name Name of monitor */ print(name: string) { if (isDev && process.env.TIMELOGGER === "1") { console.log(name + ": " + (dayjs().valueOf() - this.startTime) + "ms") } } } /** * Returns a random number between min (inclusive) and max (exclusive) */ export function getRandomArbitrary(min: number, max: number) { return Math.random() * (max - min) + min; } /** * From: https://stackoverflow.com/questions/1527803/generating-random-whole-numbers-in-javascript-in-a-specific-range * * Returns a random integer between min (inclusive) and max (inclusive). * The value is no lower than min (or the next integer greater than min * if min isn't an integer) and no greater than max (or the next integer * lower than max if max isn't an integer). * Using Math.round() will give you a non-uniform distribution! */ export function getRandomInt(min: number, max: number) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min; } /** * Returns either the NodeJS crypto.randomBytes() function or its * browser equivalent implemented via window.crypto.getRandomValues() */ let getRandomBytes = ( (typeof window !== 'undefined' && window.crypto) // Browsers ? function () { return (numBytes: number) => { let randomBytes = new Uint8Array(numBytes); for (let i = 0; i < numBytes; i += 65536) { window.crypto.getRandomValues(randomBytes.subarray(i, i + Math.min(numBytes - i, 65536))); } return randomBytes; }; } // Node : function() { return require("crypto").randomBytes; } )(); /** * Get a random integer suitable for use in cryptography between upper * and lower bounds. * @param min Minimum value of integer * @param max Maximum value of integer * @returns Cryptographically suitable random integer */ export function getCryptoRandomInt(min: number, max: number):number { // synchronous version of: https://github.com/joepie91/node-random-number-csprng const range = max - min if (range >= Math.pow(2, 32)) console.log("Warning! Range is too large.") let tmpRange = range let bitsNeeded = 0 let bytesNeeded = 0 let mask = 1 while (tmpRange > 0) { if (bitsNeeded % 8 === 0) bytesNeeded += 1 bitsNeeded += 1 mask = mask << 1 | 1 tmpRange = tmpRange >>> 1 } const randomBytes = getRandomBytes(bytesNeeded) let randomValue = 0 for (let i = 0; i < bytesNeeded; i++) { randomValue |= randomBytes[i] << 8 * i } randomValue = randomValue & mask; if (randomValue <= range) { return min + randomValue } else { return getCryptoRandomInt(min, max) } } /** * Generate a secret * @param length Lenght of secret to generate * @returns */ export function genSecret(length = 64) { let secret = ""; const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; const charsLength = chars.length; for ( let i = 0; i < length; i++ ) { secret += chars.charAt(getCryptoRandomInt(0, charsLength - 1)); } return secret; } /** * Get the path of a monitor * @param id ID of monitor * @returns Formatted relative path */ export function getMonitorRelativeURL(id: string) { return "/dashboard/" + id; }