mirror of
https://github.com/louislam/uptime-kuma.git
synced 2024-12-20 21:24:44 -05:00
Merge pull request #641 from andreasbrett/patch-1
Harden 2FA/TOTP implementation according to rfc6238 (part 1)
This commit is contained in:
commit
9c80e1c732
@ -321,7 +321,7 @@ exports.entryPage = "dashboard";
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]);
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]);
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if (user.twofa_status == 0) {
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if (user.twofa_status == 0) {
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let newSecret = await genSecret();
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let newSecret = genSecret();
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let encodedSecret = base32.encode(newSecret);
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let encodedSecret = base32.encode(newSecret);
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// Google authenticator doesn't like equal signs
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// Google authenticator doesn't like equal signs
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57
src/util.js
57
src/util.js
@ -7,7 +7,7 @@
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// Backend uses the compiled file util.js
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// Backend uses the compiled file util.js
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// Frontend uses util.ts
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// Frontend uses util.ts
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Object.defineProperty(exports, "__esModule", { value: true });
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.getMonitorRelativeURL = exports.genSecret = exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.STATUS_PAGE_PARTIAL_DOWN = exports.STATUS_PAGE_ALL_UP = exports.STATUS_PAGE_ALL_DOWN = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0;
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exports.getMonitorRelativeURL = exports.genSecret = exports.getCryptoRandomInt = exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.STATUS_PAGE_PARTIAL_DOWN = exports.STATUS_PAGE_ALL_UP = exports.STATUS_PAGE_ALL_DOWN = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0;
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const _dayjs = require("dayjs");
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const _dayjs = require("dayjs");
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const dayjs = _dayjs;
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const dayjs = _dayjs;
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exports.isDev = process.env.NODE_ENV === "development";
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exports.isDev = process.env.NODE_ENV === "development";
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@ -102,12 +102,61 @@ function getRandomInt(min, max) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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}
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exports.getRandomInt = getRandomInt;
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exports.getRandomInt = getRandomInt;
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/**
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* Returns either the NodeJS crypto.randomBytes() function or its
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* browser equivalent implemented via window.crypto.getRandomValues()
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*/
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let getRandomBytes = ((typeof window !== 'undefined' && window.crypto)
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// Browsers
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? function () {
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return (numBytes) => {
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let randomBytes = new Uint8Array(numBytes);
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for (let i = 0; i < numBytes; i += 65536) {
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window.crypto.getRandomValues(randomBytes.subarray(i, i + Math.min(numBytes - i, 65536)));
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}
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return randomBytes;
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};
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}
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// Node
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: function () {
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return require("crypto").randomBytes;
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})();
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function getCryptoRandomInt(min, max) {
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// synchronous version of: https://github.com/joepie91/node-random-number-csprng
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const range = max - min;
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if (range >= Math.pow(2, 32))
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console.log("Warning! Range is too large.");
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let tmpRange = range;
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let bitsNeeded = 0;
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let bytesNeeded = 0;
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let mask = 1;
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while (tmpRange > 0) {
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if (bitsNeeded % 8 === 0)
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bytesNeeded += 1;
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bitsNeeded += 1;
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mask = mask << 1 | 1;
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tmpRange = tmpRange >>> 1;
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}
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const randomBytes = getRandomBytes(bytesNeeded);
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let randomValue = 0;
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for (let i = 0; i < bytesNeeded; i++) {
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randomValue |= randomBytes[i] << 8 * i;
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}
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randomValue = randomValue & mask;
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if (randomValue <= range) {
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return min + randomValue;
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}
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else {
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return getCryptoRandomInt(min, max);
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}
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}
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exports.getCryptoRandomInt = getCryptoRandomInt;
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function genSecret(length = 64) {
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function genSecret(length = 64) {
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let secret = "";
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let secret = "";
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let chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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let charsLength = chars.length;
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const charsLength = chars.length;
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for (let i = 0; i < length; i++) {
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for (let i = 0; i < length; i++) {
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secret += chars.charAt(Math.floor(Math.random() * charsLength));
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secret += chars.charAt(getCryptoRandomInt(0, charsLength - 1));
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}
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}
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return secret;
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return secret;
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}
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}
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66
src/util.ts
66
src/util.ts
@ -114,12 +114,72 @@ export function getRandomInt(min: number, max: number) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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}
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/**
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* Returns either the NodeJS crypto.randomBytes() function or its
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* browser equivalent implemented via window.crypto.getRandomValues()
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*/
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let getRandomBytes = (
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(typeof window !== 'undefined' && window.crypto)
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// Browsers
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? function () {
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return (numBytes: number) => {
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let randomBytes = new Uint8Array(numBytes);
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for (let i = 0; i < numBytes; i += 65536) {
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window.crypto.getRandomValues(randomBytes.subarray(i, i + Math.min(numBytes - i, 65536)));
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}
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return randomBytes;
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};
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}
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// Node
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: function() {
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return require("crypto").randomBytes;
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}
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)();
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export function getCryptoRandomInt(min: number, max: number):number {
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// synchronous version of: https://github.com/joepie91/node-random-number-csprng
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const range = max - min
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if (range >= Math.pow(2, 32))
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console.log("Warning! Range is too large.")
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let tmpRange = range
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let bitsNeeded = 0
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let bytesNeeded = 0
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let mask = 1
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while (tmpRange > 0) {
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if (bitsNeeded % 8 === 0) bytesNeeded += 1
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bitsNeeded += 1
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mask = mask << 1 | 1
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tmpRange = tmpRange >>> 1
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}
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const randomBytes = getRandomBytes(bytesNeeded)
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let randomValue = 0
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for (let i = 0; i < bytesNeeded; i++) {
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randomValue |= randomBytes[i] << 8 * i
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}
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randomValue = randomValue & mask;
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if (randomValue <= range) {
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return min + randomValue
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} else {
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return getCryptoRandomInt(min, max)
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}
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}
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export function genSecret(length = 64) {
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export function genSecret(length = 64) {
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let secret = "";
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let secret = "";
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let chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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let charsLength = chars.length;
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const charsLength = chars.length;
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for ( let i = 0; i < length; i++ ) {
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for ( let i = 0; i < length; i++ ) {
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secret += chars.charAt(Math.floor(Math.random() * charsLength));
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secret += chars.charAt(getCryptoRandomInt(0, charsLength - 1));
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}
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}
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return secret;
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return secret;
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}
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}
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