Merge pull request #641 from andreasbrett/patch-1

Harden 2FA/TOTP implementation according to rfc6238 (part 1)
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Louis Lam 2021-10-19 10:17:04 +08:00 committed by GitHub
commit 9c80e1c732
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3 changed files with 117 additions and 8 deletions

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@ -321,7 +321,7 @@ exports.entryPage = "dashboard";
]); ]);
if (user.twofa_status == 0) { if (user.twofa_status == 0) {
let newSecret = await genSecret(); let newSecret = genSecret();
let encodedSecret = base32.encode(newSecret); let encodedSecret = base32.encode(newSecret);
// Google authenticator doesn't like equal signs // Google authenticator doesn't like equal signs

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@ -7,7 +7,7 @@
// Backend uses the compiled file util.js // Backend uses the compiled file util.js
// Frontend uses util.ts // Frontend uses util.ts
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.getMonitorRelativeURL = exports.genSecret = exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.STATUS_PAGE_PARTIAL_DOWN = exports.STATUS_PAGE_ALL_UP = exports.STATUS_PAGE_ALL_DOWN = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0; exports.getMonitorRelativeURL = exports.genSecret = exports.getCryptoRandomInt = exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.STATUS_PAGE_PARTIAL_DOWN = exports.STATUS_PAGE_ALL_UP = exports.STATUS_PAGE_ALL_DOWN = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0;
const _dayjs = require("dayjs"); const _dayjs = require("dayjs");
const dayjs = _dayjs; const dayjs = _dayjs;
exports.isDev = process.env.NODE_ENV === "development"; exports.isDev = process.env.NODE_ENV === "development";
@ -102,12 +102,61 @@ function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min; return Math.floor(Math.random() * (max - min + 1)) + min;
} }
exports.getRandomInt = getRandomInt; exports.getRandomInt = getRandomInt;
/**
* Returns either the NodeJS crypto.randomBytes() function or its
* browser equivalent implemented via window.crypto.getRandomValues()
*/
let getRandomBytes = ((typeof window !== 'undefined' && window.crypto)
// Browsers
? function () {
return (numBytes) => {
let randomBytes = new Uint8Array(numBytes);
for (let i = 0; i < numBytes; i += 65536) {
window.crypto.getRandomValues(randomBytes.subarray(i, i + Math.min(numBytes - i, 65536)));
}
return randomBytes;
};
}
// Node
: function () {
return require("crypto").randomBytes;
})();
function getCryptoRandomInt(min, max) {
// synchronous version of: https://github.com/joepie91/node-random-number-csprng
const range = max - min;
if (range >= Math.pow(2, 32))
console.log("Warning! Range is too large.");
let tmpRange = range;
let bitsNeeded = 0;
let bytesNeeded = 0;
let mask = 1;
while (tmpRange > 0) {
if (bitsNeeded % 8 === 0)
bytesNeeded += 1;
bitsNeeded += 1;
mask = mask << 1 | 1;
tmpRange = tmpRange >>> 1;
}
const randomBytes = getRandomBytes(bytesNeeded);
let randomValue = 0;
for (let i = 0; i < bytesNeeded; i++) {
randomValue |= randomBytes[i] << 8 * i;
}
randomValue = randomValue & mask;
if (randomValue <= range) {
return min + randomValue;
}
else {
return getCryptoRandomInt(min, max);
}
}
exports.getCryptoRandomInt = getCryptoRandomInt;
function genSecret(length = 64) { function genSecret(length = 64) {
let secret = ""; let secret = "";
let chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
let charsLength = chars.length; const charsLength = chars.length;
for (let i = 0; i < length; i++) { for (let i = 0; i < length; i++) {
secret += chars.charAt(Math.floor(Math.random() * charsLength)); secret += chars.charAt(getCryptoRandomInt(0, charsLength - 1));
} }
return secret; return secret;
} }

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@ -114,12 +114,72 @@ export function getRandomInt(min: number, max: number) {
return Math.floor(Math.random() * (max - min + 1)) + min; return Math.floor(Math.random() * (max - min + 1)) + min;
} }
/**
* Returns either the NodeJS crypto.randomBytes() function or its
* browser equivalent implemented via window.crypto.getRandomValues()
*/
let getRandomBytes = (
(typeof window !== 'undefined' && window.crypto)
// Browsers
? function () {
return (numBytes: number) => {
let randomBytes = new Uint8Array(numBytes);
for (let i = 0; i < numBytes; i += 65536) {
window.crypto.getRandomValues(randomBytes.subarray(i, i + Math.min(numBytes - i, 65536)));
}
return randomBytes;
};
}
// Node
: function() {
return require("crypto").randomBytes;
}
)();
export function getCryptoRandomInt(min: number, max: number):number {
// synchronous version of: https://github.com/joepie91/node-random-number-csprng
const range = max - min
if (range >= Math.pow(2, 32))
console.log("Warning! Range is too large.")
let tmpRange = range
let bitsNeeded = 0
let bytesNeeded = 0
let mask = 1
while (tmpRange > 0) {
if (bitsNeeded % 8 === 0) bytesNeeded += 1
bitsNeeded += 1
mask = mask << 1 | 1
tmpRange = tmpRange >>> 1
}
const randomBytes = getRandomBytes(bytesNeeded)
let randomValue = 0
for (let i = 0; i < bytesNeeded; i++) {
randomValue |= randomBytes[i] << 8 * i
}
randomValue = randomValue & mask;
if (randomValue <= range) {
return min + randomValue
} else {
return getCryptoRandomInt(min, max)
}
}
export function genSecret(length = 64) { export function genSecret(length = 64) {
let secret = ""; let secret = "";
let chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
let charsLength = chars.length; const charsLength = chars.length;
for ( let i = 0; i < length; i++ ) { for ( let i = 0; i < length; i++ ) {
secret += chars.charAt(Math.floor(Math.random() * charsLength)); secret += chars.charAt(getCryptoRandomInt(0, charsLength - 1));
} }
return secret; return secret;
} }