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https://github.com/louislam/uptime-kuma.git
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Show game list for GameDig monitor
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parent
aab04f6644
commit
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@ -502,7 +502,7 @@ class Monitor extends BeanModel {
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bean.status = UP;
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bean.status = UP;
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bean.ping = state.ping;
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bean.ping = state.ping;
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} catch (e) {
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} catch (e) {
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throw new Error("Server is offline");
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throw new Error(e.message);
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}
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}
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} else if (this.type === "docker") {
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} else if (this.type === "docker") {
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log.debug(`[${this.name}] Prepare Options for Axios`);
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log.debug(`[${this.name}] Prepare Options for Axios`);
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@ -2,6 +2,30 @@ const { log } = require("../../src/util");
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const { Settings } = require("../settings");
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const { Settings } = require("../settings");
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const { sendInfo } = require("../client");
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const { sendInfo } = require("../client");
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const { checkLogin } = require("../util-server");
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const { checkLogin } = require("../util-server");
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const GameResolver = require("gamedig/lib/GameResolver");
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let gameResolver = new GameResolver();
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let gameList = null;
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/**
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* Get a game list via GameDig
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* @returns {any[]}
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*/
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function getGameList() {
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if (!gameList) {
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gameList = gameResolver._readGames().games.sort((a, b) => {
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if ( a.pretty < b.pretty ) {
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return -1;
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}
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if ( a.pretty > b.pretty ) {
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return 1;
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}
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return 0;
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});
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} else {
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return gameList;
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}
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}
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module.exports.generalSocketHandler = (socket, server) => {
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module.exports.generalSocketHandler = (socket, server) => {
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@ -17,4 +41,11 @@ module.exports.generalSocketHandler = (socket, server) => {
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}
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}
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});
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});
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socket.on("getGameList", async (callback) => {
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callback({
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ok: true,
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gameList: getGameList(),
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});
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});
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};
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};
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@ -114,7 +114,11 @@
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<!-- GameDig only -->
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<!-- GameDig only -->
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<div v-if="monitor.type === 'gamedig'" class="my-3">
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<div v-if="monitor.type === 'gamedig'" class="my-3">
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<label for="game" class="form-label"> {{ $t("Game") }} </label>
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<label for="game" class="form-label"> {{ $t("Game") }} </label>
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<input id="game" v-model="monitor.game" type="text" class="form-control" required>
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<select id="game" v-model="monitor.game" class="form-select" required>
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<option v-for="game in gameList" :key="game.keys[0]" :value="game.keys[0]">
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{{ game.pretty }}
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</option>
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</select>
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</div>
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</div>
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<!-- Hostname -->
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<!-- Hostname -->
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@ -636,7 +640,8 @@ export default {
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acceptedStatusCodeOptions: [],
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acceptedStatusCodeOptions: [],
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dnsresolvetypeOptions: [],
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dnsresolvetypeOptions: [],
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ipOrHostnameRegexPattern: hostNameRegexPattern(),
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ipOrHostnameRegexPattern: hostNameRegexPattern(),
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mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true)
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mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true),
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gameList: null,
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};
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};
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},
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},
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@ -713,7 +718,18 @@ message HealthCheckResponse {
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{
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{
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"HeaderName": "HeaderValue"
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"HeaderName": "HeaderValue"
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}` ]);
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}` ]);
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},
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currentGameObject() {
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if (this.gameList) {
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for (let game of this.gameList) {
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if (game.keys[0] === this.monitor.game) {
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return game;
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}
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}
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}
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}
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return null;
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},
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},
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},
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watch: {
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watch: {
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@ -757,6 +773,24 @@ message HealthCheckResponse {
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this.monitor.port = undefined;
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this.monitor.port = undefined;
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}
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}
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}
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}
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// Get the game list from server
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if (this.monitor.type === "gamedig") {
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this.$root.getSocket().emit("getGameList", (res) => {
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if (res.ok) {
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this.gameList = res.gameList;
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} else {
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toast.error(res.msg);
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}
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});
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}
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},
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currentGameObject(newGameObject, previousGameObject) {
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if (!this.monitor.port || (previousGameObject && previousGameObject.options.port === this.monitor.port)) {
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this.monitor.port = newGameObject.options.port;
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}
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this.monitor.game = newGameObject.keys[0];
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}
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}
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},
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},
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@ -947,7 +981,7 @@ message HealthCheckResponse {
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// Enable it if the Docker Host is added in EditMonitor.vue
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// Enable it if the Docker Host is added in EditMonitor.vue
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addedDockerHost(id) {
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addedDockerHost(id) {
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this.monitor.docker_host = id;
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this.monitor.docker_host = id;
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}
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},
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},
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},
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};
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};
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</script>
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</script>
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