mirror of
https://github.com/louislam/uptime-kuma.git
synced 2024-12-18 20:24:36 -05:00
Show game list for GameDig monitor
This commit is contained in:
parent
aab04f6644
commit
83e0401dd8
@ -502,7 +502,7 @@ class Monitor extends BeanModel {
|
||||
bean.status = UP;
|
||||
bean.ping = state.ping;
|
||||
} catch (e) {
|
||||
throw new Error("Server is offline");
|
||||
throw new Error(e.message);
|
||||
}
|
||||
} else if (this.type === "docker") {
|
||||
log.debug(`[${this.name}] Prepare Options for Axios`);
|
||||
|
@ -2,6 +2,30 @@ const { log } = require("../../src/util");
|
||||
const { Settings } = require("../settings");
|
||||
const { sendInfo } = require("../client");
|
||||
const { checkLogin } = require("../util-server");
|
||||
const GameResolver = require("gamedig/lib/GameResolver");
|
||||
|
||||
let gameResolver = new GameResolver();
|
||||
let gameList = null;
|
||||
|
||||
/**
|
||||
* Get a game list via GameDig
|
||||
* @returns {any[]}
|
||||
*/
|
||||
function getGameList() {
|
||||
if (!gameList) {
|
||||
gameList = gameResolver._readGames().games.sort((a, b) => {
|
||||
if ( a.pretty < b.pretty ) {
|
||||
return -1;
|
||||
}
|
||||
if ( a.pretty > b.pretty ) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
} else {
|
||||
return gameList;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports.generalSocketHandler = (socket, server) => {
|
||||
|
||||
@ -17,4 +41,11 @@ module.exports.generalSocketHandler = (socket, server) => {
|
||||
}
|
||||
});
|
||||
|
||||
socket.on("getGameList", async (callback) => {
|
||||
callback({
|
||||
ok: true,
|
||||
gameList: getGameList(),
|
||||
});
|
||||
});
|
||||
|
||||
};
|
||||
|
@ -114,7 +114,11 @@
|
||||
<!-- GameDig only -->
|
||||
<div v-if="monitor.type === 'gamedig'" class="my-3">
|
||||
<label for="game" class="form-label"> {{ $t("Game") }} </label>
|
||||
<input id="game" v-model="monitor.game" type="text" class="form-control" required>
|
||||
<select id="game" v-model="monitor.game" class="form-select" required>
|
||||
<option v-for="game in gameList" :key="game.keys[0]" :value="game.keys[0]">
|
||||
{{ game.pretty }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<!-- Hostname -->
|
||||
@ -636,7 +640,8 @@ export default {
|
||||
acceptedStatusCodeOptions: [],
|
||||
dnsresolvetypeOptions: [],
|
||||
ipOrHostnameRegexPattern: hostNameRegexPattern(),
|
||||
mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true)
|
||||
mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true),
|
||||
gameList: null,
|
||||
};
|
||||
},
|
||||
|
||||
@ -713,7 +718,18 @@ message HealthCheckResponse {
|
||||
{
|
||||
"HeaderName": "HeaderValue"
|
||||
}` ]);
|
||||
}
|
||||
},
|
||||
|
||||
currentGameObject() {
|
||||
if (this.gameList) {
|
||||
for (let game of this.gameList) {
|
||||
if (game.keys[0] === this.monitor.game) {
|
||||
return game;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
},
|
||||
|
||||
},
|
||||
watch: {
|
||||
@ -757,6 +773,24 @@ message HealthCheckResponse {
|
||||
this.monitor.port = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the game list from server
|
||||
if (this.monitor.type === "gamedig") {
|
||||
this.$root.getSocket().emit("getGameList", (res) => {
|
||||
if (res.ok) {
|
||||
this.gameList = res.gameList;
|
||||
} else {
|
||||
toast.error(res.msg);
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
currentGameObject(newGameObject, previousGameObject) {
|
||||
if (!this.monitor.port || (previousGameObject && previousGameObject.options.port === this.monitor.port)) {
|
||||
this.monitor.port = newGameObject.options.port;
|
||||
}
|
||||
this.monitor.game = newGameObject.keys[0];
|
||||
}
|
||||
|
||||
},
|
||||
@ -947,7 +981,7 @@ message HealthCheckResponse {
|
||||
// Enable it if the Docker Host is added in EditMonitor.vue
|
||||
addedDockerHost(id) {
|
||||
this.monitor.docker_host = id;
|
||||
}
|
||||
},
|
||||
},
|
||||
};
|
||||
</script>
|
||||
|
Loading…
Reference in New Issue
Block a user