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https://github.com/louislam/uptime-kuma.git
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Merge pull request #2566 from WhyKickAmooCow/master
Add GameDig monitor
This commit is contained in:
commit
3eab6e8238
5
db/patch-add-gamedig-monitor.sql
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5
db/patch-add-gamedig-monitor.sql
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@ -0,0 +1,5 @@
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BEGIN TRANSACTION;
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ALTER TABLE monitor
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ADD game VARCHAR(255);
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COMMIT
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756
package-lock.json
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756
package-lock.json
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File diff suppressed because it is too large
Load Diff
@ -88,6 +88,7 @@
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"express-basic-auth": "~1.2.1",
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"express-static-gzip": "~2.1.7",
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"form-data": "~4.0.0",
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"gamedig": "^4.0.5",
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"http-graceful-shutdown": "~3.1.7",
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"http-proxy-agent": "~5.0.0",
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"https-proxy-agent": "~5.0.1",
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@ -66,6 +66,7 @@ class Database {
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"patch-add-radius-monitor.sql": true,
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"patch-monitor-add-resend-interval.sql": true,
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"patch-maintenance-table2.sql": true,
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"patch-add-gamedig-monitor.sql": true,
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};
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/**
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@ -18,6 +18,7 @@ const { CacheableDnsHttpAgent } = require("../cacheable-dns-http-agent");
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const { DockerHost } = require("../docker");
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const Maintenance = require("./maintenance");
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const { UptimeCacheList } = require("../uptime-cache-list");
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const Gamedig = require("gamedig");
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/**
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* status:
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@ -108,6 +109,7 @@ class Monitor extends BeanModel {
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grpcEnableTls: this.getGrpcEnableTls(),
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radiusCalledStationId: this.radiusCalledStationId,
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radiusCallingStationId: this.radiusCallingStationId,
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game: this.game,
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};
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if (includeSensitiveData) {
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@ -488,6 +490,20 @@ class Monitor extends BeanModel {
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} else {
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throw new Error("Server not found on Steam");
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}
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} else if (this.type === "gamedig") {
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try {
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const state = await Gamedig.query({
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type: this.game,
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host: this.hostname,
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port: this.port
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});
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bean.msg = state.name;
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bean.status = UP;
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bean.ping = state.ping;
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} catch (e) {
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throw new Error(e.message);
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}
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} else if (this.type === "docker") {
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log.debug(`[${this.name}] Prepare Options for Axios`);
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@ -689,6 +689,7 @@ let needSetup = false;
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bean.retryInterval = monitor.retryInterval;
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bean.resendInterval = monitor.resendInterval;
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bean.hostname = monitor.hostname;
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bean.game = monitor.game;
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bean.maxretries = monitor.maxretries;
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bean.port = parseInt(monitor.port);
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bean.keyword = monitor.keyword;
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@ -2,6 +2,30 @@ const { log } = require("../../src/util");
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const { Settings } = require("../settings");
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const { sendInfo } = require("../client");
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const { checkLogin } = require("../util-server");
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const GameResolver = require("gamedig/lib/GameResolver");
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let gameResolver = new GameResolver();
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let gameList = null;
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/**
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* Get a game list via GameDig
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* @returns {any[]}
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*/
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function getGameList() {
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if (!gameList) {
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gameList = gameResolver._readGames().games.sort((a, b) => {
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if ( a.pretty < b.pretty ) {
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return -1;
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}
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if ( a.pretty > b.pretty ) {
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return 1;
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}
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return 0;
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});
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} else {
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return gameList;
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}
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}
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module.exports.generalSocketHandler = (socket, server) => {
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@ -17,4 +41,11 @@ module.exports.generalSocketHandler = (socket, server) => {
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}
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});
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socket.on("getGameList", async (callback) => {
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callback({
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ok: true,
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gameList: getGameList(),
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});
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});
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};
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@ -681,5 +681,6 @@
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"dataRetentionTimeError": "Retention period must be 0 or greater",
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"infiniteRetention": "Set to 0 for infinite retention.",
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"confirmDeleteTagMsg": "Are you sure you want to delete this tag? Monitors associated with this tag will not be deleted.",
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"Help": "Help"
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"Help": "Help",
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"Game": "Game"
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}
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@ -45,6 +45,9 @@
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<option value="steam">
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{{ $t("Steam Game Server") }}
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</option>
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<option value="gamedig">
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GameDig
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</option>
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<option value="mqtt">
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MQTT
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</option>
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@ -107,16 +110,27 @@
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</div>
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</div>
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<!-- Game -->
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<!-- GameDig only -->
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<div v-if="monitor.type === 'gamedig'" class="my-3">
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<label for="game" class="form-label"> {{ $t("Game") }} </label>
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<select id="game" v-model="monitor.game" class="form-select" required>
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<option v-for="game in gameList" :key="game.keys[0]" :value="game.keys[0]">
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{{ game.pretty }}
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</option>
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</select>
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</div>
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<!-- Hostname -->
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<!-- TCP Port / Ping / DNS / Steam / MQTT / Radius only -->
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<div v-if="monitor.type === 'port' || monitor.type === 'ping' || monitor.type === 'dns' || monitor.type === 'steam' || monitor.type === 'mqtt' || monitor.type === 'radius'" class="my-3">
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<div v-if="monitor.type === 'port' || monitor.type === 'ping' || monitor.type === 'dns' || monitor.type === 'steam' || monitor.type === 'gamedig' ||monitor.type === 'mqtt' || monitor.type === 'radius'" class="my-3">
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<label for="hostname" class="form-label">{{ $t("Hostname") }}</label>
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<input id="hostname" v-model="monitor.hostname" type="text" class="form-control" :pattern="`${monitor.type === 'mqtt' ? mqttIpOrHostnameRegexPattern : ipOrHostnameRegexPattern}`" required>
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</div>
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<!-- Port -->
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<!-- For TCP Port / Steam / MQTT / Radius Type -->
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<div v-if="monitor.type === 'port' || monitor.type === 'steam' || monitor.type === 'mqtt' || monitor.type === 'radius'" class="my-3">
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<div v-if="monitor.type === 'port' || monitor.type === 'steam' || monitor.type === 'gamedig' || monitor.type === 'mqtt' || monitor.type === 'radius'" class="my-3">
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<label for="port" class="form-label">{{ $t("Port") }}</label>
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<input id="port" v-model="monitor.port" type="number" class="form-control" required min="0" max="65535" step="1">
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</div>
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@ -626,7 +640,8 @@ export default {
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acceptedStatusCodeOptions: [],
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dnsresolvetypeOptions: [],
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ipOrHostnameRegexPattern: hostNameRegexPattern(),
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mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true)
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mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true),
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gameList: null,
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};
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},
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@ -703,7 +718,18 @@ message HealthCheckResponse {
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{
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"HeaderName": "HeaderValue"
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}` ]);
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}
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},
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currentGameObject() {
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if (this.gameList) {
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for (let game of this.gameList) {
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if (game.keys[0] === this.monitor.game) {
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return game;
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}
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}
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}
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return null;
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},
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},
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watch: {
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@ -747,6 +773,24 @@ message HealthCheckResponse {
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this.monitor.port = undefined;
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}
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}
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// Get the game list from server
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if (this.monitor.type === "gamedig") {
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this.$root.getSocket().emit("getGameList", (res) => {
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if (res.ok) {
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this.gameList = res.gameList;
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} else {
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toast.error(res.msg);
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}
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});
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}
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},
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currentGameObject(newGameObject, previousGameObject) {
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if (!this.monitor.port || (previousGameObject && previousGameObject.options.port === this.monitor.port)) {
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this.monitor.port = newGameObject.options.port;
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}
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this.monitor.game = newGameObject.keys[0];
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}
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},
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@ -937,7 +981,7 @@ message HealthCheckResponse {
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// Enable it if the Docker Host is added in EditMonitor.vue
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addedDockerHost(id) {
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this.monitor.docker_host = id;
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}
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},
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},
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};
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</script>
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