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105 lines
2.7 KiB
Go
105 lines
2.7 KiB
Go
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package goredis
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import (
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"errors"
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)
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// Transaction doc: http://redis.io/topics/transactions
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// MULTI, EXEC, DISCARD and WATCH are the foundation of transactions in Redis.
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// A Redis script is transactional by definition,
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// so everything you can do with a Redis transaction, you can also do with a script,
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// and usually the script will be both simpler and faster.
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type Transaction struct {
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redis *Redis
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conn *connection
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}
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// Transaction new a *transaction from *redis
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func (r *Redis) Transaction() (*Transaction, error) {
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c, err := r.pool.Get()
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if err != nil {
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return nil, err
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}
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if err := c.SendCommand("MULTI"); err != nil {
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r.pool.Put(c)
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return nil, err
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}
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if _, err := c.RecvReply(); err != nil {
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r.pool.Put(c)
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return nil, err
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}
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return &Transaction{r, c}, nil
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}
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// Close closes the transaction, put the under connection back for reuse
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func (t *Transaction) Close() {
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t.redis.pool.Put(t.conn)
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}
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// Discard flushes all previously queued commands in a transaction
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// and restores the connection state to normal.
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// If WATCH was used, DISCARD unwatches all keys.
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func (t *Transaction) Discard() error {
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if err := t.conn.SendCommand("DISCARD"); err != nil {
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return err
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}
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_, err := t.conn.RecvReply()
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return err
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}
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// Watch marks the given keys to be watched for conditional execution of a transaction.
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func (t *Transaction) Watch(keys ...string) error {
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args := packArgs("WATCH", keys)
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if err := t.conn.SendCommand(args...); err != nil {
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return err
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}
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_, err := t.conn.RecvReply()
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return err
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}
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// UnWatch flushes all the previously watched keys for a transaction.
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// If you call EXEC or DISCARD, there's no need to manually call UNWATCH.
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func (t *Transaction) UnWatch() error {
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if err := t.conn.SendCommand("UNWATCH"); err != nil {
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return err
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}
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_, err := t.conn.RecvReply()
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return err
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}
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// Exec executes all previously queued commands in a transaction
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// and restores the connection state to normal.
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// When using WATCH, EXEC will execute commands only if the watched keys were not modified,
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// allowing for a check-and-set mechanism.
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func (t *Transaction) Exec() ([]*Reply, error) {
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if err := t.conn.SendCommand("EXEC"); err != nil {
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return nil, err
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}
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rp, err := t.conn.RecvReply()
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if err != nil {
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return nil, err
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}
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return rp.MultiValue()
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}
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// Command send raw redis command to redis server
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// and redis will return QUEUED back
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func (t *Transaction) Command(args ...interface{}) error {
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args2 := packArgs(args...)
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if err := t.conn.SendCommand(args2...); err != nil {
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return err
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}
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rp, err := t.conn.RecvReply()
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if err != nil {
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return err
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}
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s, err := rp.StatusValue()
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if err != nil {
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return err
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}
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if s != "QUEUED" {
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return errors.New(s)
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}
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return nil
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}
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