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Fix issue with adding multiple instances of chatserver.
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1
server/.rustfmt.toml
vendored
1
server/.rustfmt.toml
vendored
@ -1 +1,2 @@
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tab_spaces = 2
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edition="2018"
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@ -2,11 +2,13 @@ extern crate lemmy_server;
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#[macro_use]
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extern crate diesel_migrations;
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use actix::prelude::*;
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use actix_web::*;
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use diesel::r2d2::{ConnectionManager, Pool};
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use diesel::PgConnection;
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use lemmy_server::routes::{federation, feeds, index, nodeinfo, webfinger, websocket};
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use lemmy_server::settings::Settings;
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use lemmy_server::websocket::server::*;
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use std::io;
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embed_migrations!();
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@ -27,6 +29,9 @@ async fn main() -> io::Result<()> {
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let conn = pool.get().unwrap();
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embedded_migrations::run(&conn).unwrap();
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// Set up websocket server
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let server = ChatServer::startup(pool.clone()).start();
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println!(
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"Starting http server at {}:{}",
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settings.bind, settings.port
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@ -37,6 +42,7 @@ async fn main() -> io::Result<()> {
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App::new()
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.wrap(middleware::Logger::default())
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.data(pool.clone())
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.data(server.clone())
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// The routes
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.configure(federation::config)
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.configure(feeds::config)
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@ -1,27 +1,12 @@
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use crate::websocket::server::*;
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use crate::Settings;
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use actix::prelude::*;
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use actix_web::web;
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use actix_web::*;
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use actix_web_actors::ws;
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use diesel::r2d2::{ConnectionManager, Pool};
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use diesel::PgConnection;
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use std::time::{Duration, Instant};
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pub fn config(cfg: &mut web::ServiceConfig) {
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// TODO couldn't figure out how to get this method to recieve the other pool
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let settings = Settings::get();
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let manager = ConnectionManager::<PgConnection>::new(&settings.get_database_url());
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let pool = Pool::builder()
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.max_size(settings.database.pool_size)
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.build(manager)
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.unwrap_or_else(|_| panic!("Error connecting to {}", settings.get_database_url()));
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// Start chat server actor in separate thread
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let server = ChatServer::startup(pool).start();
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cfg
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.data(server)
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.service(web::resource("/api/v1/ws").to(chat_route));
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cfg.service(web::resource("/api/v1/ws").to(chat_route));
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}
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/// How often heartbeat pings are sent
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@ -38,8 +23,7 @@ async fn chat_route(
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// TODO not sure if the blocking should be here or not
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ws::start(
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WSSession {
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// db: db.get_ref().clone(),
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cs_addr: chat_server.get_ref().clone(),
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cs_addr: chat_server.get_ref().to_owned(),
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id: 0,
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hb: Instant::now(),
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ip: req
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@ -87,21 +87,6 @@ pub struct ChatServer {
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db: Pool<ConnectionManager<PgConnection>>,
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}
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// impl Default for ChatServer {
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// fn default(nah: String) -> ChatServer {
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// // default room
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// let rooms = HashMap::new();
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// ChatServer {
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// sessions: HashMap::new(),
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// rate_limits: HashMap::new(),
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// rooms,
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// rng: rand::thread_rng(),
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// nah: nah,
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// }
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// }
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// }
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impl ChatServer {
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pub fn startup(db: Pool<ConnectionManager<PgConnection>>) -> ChatServer {
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// default room
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