xmr-btc-swap/src-tauri/gen/apple/LaunchScreen.storyboard
Mohan f2b23348d7
feat(monero-sys): Build system (#500)
* feat: use contrib/depends to build dependencies

* fix: bump min iOS sdk to 13

* fix: macos targets

* fix: show make output during build
fix: mingw linking issues

* chore: address AI review

* check target only once, stream make output to stdout, init ios project

* check whether patch is already applied before trying again

* copy contrib/depends to target dir and build dependencies there

* fix: use proper triplet for ios-sim

* fix(dprint): ignore monero_c, monero and monero-seed folders

* fix(swap): Missing import

* fix(ci): Add gperf as a required dependency for Linux

* add notes for unsafe usage to CLAUDE.md

* add clean command to justfile

* fix: minimumSystemVersion to 11.0 because tauri doesn't default behavior is wild

* update crunchy dependency to fix linux->windows cross compilation issue

* fix last commit

* link c++ std lib and libgcc statically on windows

* embed WebView2 Bootstrapper

* disable ccache on ios, update tauri deps, set minimumSystemVersion to 13.0

* fix

* fix: build env leaking into contrib/depends

* fix: version '-sim' in target triple 'arm64-apple-ios13.0-simulator-sim' is invalid

* get it working on ios

* Upgrade to nightly Rust toolchain for unstable features

- Change from Rust 1.85 to nightly to support yamux unstable features
- This resolves the unsigned_is_multiple_of compilation error

* fix

* WINDOWS WORKS

* Cargo.lock update

* android progress

* progress on gcc build script

* remove windows binary dependencies from git, running just prepare-windows-build will re-create them

* check for .dll's in src-tauri/build.rs and give hint how to build them

* document new build requirement

* add verification to gcc build script and error message when building windows from os other than linux

* fix windows build

* add just command for building windows  ss

* fix script: remove sudo, copy dlls when finished

* move path setup to its own function

* fix

* try and fix ci

* extract setup to single action

* clean up ci

* add actions/checkout everywhere

* fix missing input prefix

* fix missing autoconf

* fix add build deps to env

* fix add build deps to env

* add deps for cross building windows

* fix action call

* only bundle dll's on windows

* use ubuntu-latest, install yarn, don't use swap

* add build dependencies, remove no longer existing docker test

* add aclocal to macos setup

* include macos build depends

* change platform -> host for setup-build-environment, use matrix for building binaries for all platforms

* fix: prepare build env for docker for ubuntu, don't get host value from matrix

* manually install rust target

* include openssl on ubuntu for sqlx

* build cargo cache once before building individual tests

* only manually install target if provided

* fix: don't need special syntax for variables in if condition

* fix libssl problem by upgrading sqlx cli

* fix: specify host for prepare_docker_tests

* a lot of fixes

---------

Co-authored-by: Czarek Nakamoto <cyjan@mrcyjanek.net>
Co-authored-by: einliterflasche <einliterflasche@pm.me>
Co-authored-by: binarybaron <you@example.com>
Co-authored-by: Raphael <81313171+Einliterflasche@users.noreply.github.com>
2025-08-27 16:45:59 +02:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17150" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Y6W-OH-hqX">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17122"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="s0d-6b-0kx">
<objects>
<viewController id="Y6W-OH-hqX" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="5EZ-qb-Rvc">
<rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<viewLayoutGuide key="safeArea" id="vDu-zF-Fre"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Ief-a0-LHa" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<resources>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>