mirror of
https://github.com/comit-network/xmr-btc-swap.git
synced 2025-12-17 17:44:02 -05:00
* feat: use contrib/depends to build dependencies * fix: bump min iOS sdk to 13 * fix: macos targets * fix: show make output during build fix: mingw linking issues * chore: address AI review * check target only once, stream make output to stdout, init ios project * check whether patch is already applied before trying again * copy contrib/depends to target dir and build dependencies there * fix: use proper triplet for ios-sim * fix(dprint): ignore monero_c, monero and monero-seed folders * fix(swap): Missing import * fix(ci): Add gperf as a required dependency for Linux * add notes for unsafe usage to CLAUDE.md * add clean command to justfile * fix: minimumSystemVersion to 11.0 because tauri doesn't default behavior is wild * update crunchy dependency to fix linux->windows cross compilation issue * fix last commit * link c++ std lib and libgcc statically on windows * embed WebView2 Bootstrapper * disable ccache on ios, update tauri deps, set minimumSystemVersion to 13.0 * fix * fix: build env leaking into contrib/depends * fix: version '-sim' in target triple 'arm64-apple-ios13.0-simulator-sim' is invalid * get it working on ios * Upgrade to nightly Rust toolchain for unstable features - Change from Rust 1.85 to nightly to support yamux unstable features - This resolves the unsigned_is_multiple_of compilation error * fix * WINDOWS WORKS * Cargo.lock update * android progress * progress on gcc build script * remove windows binary dependencies from git, running just prepare-windows-build will re-create them * check for .dll's in src-tauri/build.rs and give hint how to build them * document new build requirement * add verification to gcc build script and error message when building windows from os other than linux * fix windows build * add just command for building windows ss * fix script: remove sudo, copy dlls when finished * move path setup to its own function * fix * try and fix ci * extract setup to single action * clean up ci * add actions/checkout everywhere * fix missing input prefix * fix missing autoconf * fix add build deps to env * fix add build deps to env * add deps for cross building windows * fix action call * only bundle dll's on windows * use ubuntu-latest, install yarn, don't use swap * add build dependencies, remove no longer existing docker test * add aclocal to macos setup * include macos build depends * change platform -> host for setup-build-environment, use matrix for building binaries for all platforms * fix: prepare build env for docker for ubuntu, don't get host value from matrix * manually install rust target * include openssl on ubuntu for sqlx * build cargo cache once before building individual tests * only manually install target if provided * fix: don't need special syntax for variables in if condition * fix libssl problem by upgrading sqlx cli * fix: specify host for prepare_docker_tests * a lot of fixes --------- Co-authored-by: Czarek Nakamoto <cyjan@mrcyjanek.net> Co-authored-by: einliterflasche <einliterflasche@pm.me> Co-authored-by: binarybaron <you@example.com> Co-authored-by: Raphael <81313171+Einliterflasche@users.noreply.github.com>
30 lines
1.8 KiB
XML
30 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17150" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Y6W-OH-hqX">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17122"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="System colors in document resources" minToolsVersion="11.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="s0d-6b-0kx">
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<objects>
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<viewController id="Y6W-OH-hqX" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="5EZ-qb-Rvc">
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<rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<viewLayoutGuide key="safeArea" id="vDu-zF-Fre"/>
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<color key="backgroundColor" systemColor="systemBackgroundColor"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="Ief-a0-LHa" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
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</objects>
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</scene>
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</scenes>
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<resources>
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<systemColor name="systemBackgroundColor">
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<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
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</systemColor>
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</resources>
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</document>
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