plugins { id "com.android.application" id "kotlin-android" id "dev.flutter.flutter-gradle-plugin" } def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } android { ndkVersion '26.3.11579264' ndkVersion '26.3.11579264' namespace "com.example.example" compileSdk flutter.compileSdkVersion ndkVersion flutter.ndkVersion compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } kotlinOptions { jvmTarget = '1.8' } sourceSets { main.java.srcDirs += 'src/main/kotlin' } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "com.example.example" // You can update the following values to match your application needs. // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration. minSdkVersion Math.max(flutter.minSdkVersion, 24) targetSdkVersion flutter.targetSdkVersion versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' } dependencies {}