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114 lines
3.1 KiB
Rust
114 lines
3.1 KiB
Rust
use crate::xx::*;
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pub use rust_fsm::*;
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cfg_if! {
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if #[cfg(target_arch = "wasm32")] {
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pub type StateChangeCallback<T> = Arc<
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dyn Fn(<T as StateMachineImpl>::State, <T as StateMachineImpl>::State)
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+ 'static,
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>;
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} else {
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pub type StateChangeCallback<T> = Arc<
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dyn Fn(<T as StateMachineImpl>::State, <T as StateMachineImpl>::State)
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+ Send
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+ Sync
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+ 'static,
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>;
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}
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}
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struct CallbackStateMachineInner<T>
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where
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T: StateMachineImpl,
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T::State: Copy + Unpin + core::fmt::Debug,
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{
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state: T::State,
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callback: Option<StateChangeCallback<T>>,
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eventual: EventualValueClone<T::State>,
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}
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impl<T> core::fmt::Debug for CallbackStateMachineInner<T>
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where
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T: StateMachineImpl,
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T::State: Copy + Unpin + core::fmt::Debug,
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{
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fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
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write!(f, "CallbackStateMachineInner(state: {:?})", self.state)
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}
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}
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#[derive(Debug, Clone)]
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pub struct CallbackStateMachine<T>
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where
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T: StateMachineImpl,
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T::State: Copy + Unpin + core::fmt::Debug,
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{
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inner: Arc<Mutex<CallbackStateMachineInner<T>>>,
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}
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impl<T> CallbackStateMachine<T>
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where
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T: StateMachineImpl,
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T::State: Copy + Unpin + core::fmt::Debug,
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{
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pub fn new() -> Self {
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Self {
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inner: Arc::new(Mutex::new(CallbackStateMachineInner {
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state: T::INITIAL_STATE,
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callback: None,
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eventual: EventualValueClone::new(),
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})),
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}
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}
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pub fn set_state_change_callback(&self, callback: StateChangeCallback<T>) {
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self.inner.lock().callback = Some(callback);
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}
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// pub fn clear_state_change_callback(&self) {
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// self.inner.lock().callback = None;
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// }
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// pub fn state_eventual_instance(&self) -> (T::State, EventualValueCloneFuture<T::State>) {
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// let inner = self.inner.lock();
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// (inner.state, inner.eventual.instance())
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// }
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pub async fn consume(&self, input: &T::Input) -> Result<Option<T::Output>, ()> {
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let current_state = self.inner.lock().state;
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if let Some(new_state) = T::transition(¤t_state, input) {
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let output = T::output(¤t_state, input);
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let old_state = current_state;
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let (callback, eventual) = {
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let mut inner = self.inner.lock();
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inner.state = new_state;
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let eventual =
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core::mem::replace(&mut inner.eventual, EventualValueClone::<T::State>::new());
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(inner.callback.clone(), eventual)
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};
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if let Some(cb) = callback {
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cb(old_state, new_state);
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}
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eventual.resolve(new_state).await;
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Ok(output)
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} else {
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Err(())
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}
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}
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pub fn state(&self) -> T::State {
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self.inner.lock().state
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}
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}
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impl<T> Default for CallbackStateMachine<T>
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where
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T: StateMachineImpl,
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T::State: Copy + Unpin + core::fmt::Debug,
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{
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fn default() -> Self {
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Self::new()
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}
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}
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