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https://gitlab.com/veilid/veilid.git
synced 2024-12-25 15:29:32 -05:00
fallback for inbound relaying
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parent
4d7e7ab3bd
commit
6ed458260a
@ -11,17 +11,14 @@ impl NetworkManager {
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///
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/// Sending to a node requires determining a NetworkClass compatible contact method
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/// between the source and destination node
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pub(crate) fn send_data(
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pub(crate) async fn send_data(
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&self,
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destination_node_ref: NodeRef,
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data: Vec<u8>,
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) -> SendPinBoxFuture<EyreResult<NetworkResult<SendDataMethod>>> {
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let this = self.clone();
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Box::pin(
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async move {
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) -> EyreResult<NetworkResult<SendDataMethod>> {
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// First try to send data to the last flow we've seen this peer on
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let data = if let Some(flow) = destination_node_ref.last_flow() {
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match this
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match self
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.net()
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.send_data_to_existing_flow(flow, data)
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.await?
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@ -51,7 +48,19 @@ impl NetworkManager {
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// No existing connection was found or usable, so we proceed to see how to make a new one
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// Get the best way to contact this node
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let possibly_relayed_contact_method = this.get_node_contact_method(destination_node_ref.clone())?;
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let possibly_relayed_contact_method = self.get_node_contact_method(destination_node_ref.clone())?;
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self.try_possibly_relayed_contact_method(possibly_relayed_contact_method, destination_node_ref, data).await
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}
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pub(crate) fn try_possibly_relayed_contact_method(&self,
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possibly_relayed_contact_method: NodeContactMethod,
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destination_node_ref: NodeRef,
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data: Vec<u8>,
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) -> SendPinBoxFuture<EyreResult<NetworkResult<SendDataMethod>>> {
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let this = self.clone();
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Box::pin(
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async move {
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// If we need to relay, do it
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let (contact_method, target_node_ref, opt_relayed_contact_method) = match possibly_relayed_contact_method.clone() {
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@ -96,16 +105,28 @@ impl NetworkManager {
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)
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}
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NodeContactMethod::SignalReverse(relay_nr, target_node_ref) => {
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network_result_try!(
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this.send_data_ncm_signal_reverse(relay_nr, target_node_ref, data)
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.await?
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)
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let nres =
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this.send_data_ncm_signal_reverse(relay_nr.clone(), target_node_ref.clone(), data.clone())
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.await?;
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if matches!(nres, NetworkResult::Timeout) {
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// Failed to holepunch, fallback to inbound relay
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log_network_result!(debug "Reverse connection failed to {}, falling back to inbound relay via {}", target_node_ref, relay_nr);
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network_result_try!(this.try_possibly_relayed_contact_method(NodeContactMethod::InboundRelay(relay_nr), destination_node_ref, data).await?)
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} else {
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network_result_try!(nres)
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}
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}
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NodeContactMethod::SignalHolePunch(relay_nr, target_node_ref) => {
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network_result_try!(
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this.send_data_ncm_signal_hole_punch(relay_nr, target_node_ref, data)
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.await?
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)
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let nres =
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this.send_data_ncm_signal_hole_punch(relay_nr.clone(), target_node_ref.clone(), data.clone())
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.await?;
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if matches!(nres, NetworkResult::Timeout) {
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// Failed to holepunch, fallback to inbound relay
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log_network_result!(debug "Hole punch failed to {}, falling back to inbound relay via {}", target_node_ref, relay_nr);
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network_result_try!(this.try_possibly_relayed_contact_method(NodeContactMethod::InboundRelay(relay_nr), destination_node_ref, data).await?)
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} else {
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network_result_try!(nres)
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}
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}
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NodeContactMethod::Existing => {
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network_result_try!(
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