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last connection work
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e7ae6b04bd
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@ -806,7 +806,7 @@ impl NetworkManager {
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// Do our half of the hole punch by sending an empty packet
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// Both sides will do this and then the receipt will get sent over the punched hole
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network_result_try!(
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let connection_descriptor = network_result_try!(
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self.net()
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.send_data_to_dial_info(
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hole_punch_dial_info_detail.dial_info.clone(),
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@ -817,6 +817,9 @@ impl NetworkManager {
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// XXX: do we need a delay here? or another hole punch packet?
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// Set the hole punch as our 'last connection' to ensure we return the receipt over the direct hole punch
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peer_nr.set_last_connection(connection_descriptor, intf::get_timestamp());
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// Return the receipt using the same dial info send the receipt to it
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rpc.rpc_call_return_receipt(Destination::Direct(peer_nr), None, receipt)
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.await
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@ -1178,6 +1181,8 @@ impl NetworkManager {
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// Do our half of the hole punch by sending an empty packet
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// Both sides will do this and then the receipt will get sent over the punched hole
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// Don't bother storing the returned connection descriptor as the 'last connection' because the other side of the hole
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// punch should come through and create a real 'last connection' for us if this succeeds
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network_result_try!(
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self.net()
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.send_data_to_dial_info(hole_punch_did.dial_info, Vec::new())
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@ -1294,7 +1299,12 @@ impl NetworkManager {
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} else {
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SendDataKind::GlobalDirect
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};
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network_result_try!(this.net().send_data_to_dial_info(dial_info, data).await?);
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let connection_descriptor = network_result_try!(
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this.net().send_data_to_dial_info(dial_info, data).await?
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);
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// If we connected to this node directly, save off the last connection so we can use it again
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node_ref.set_last_connection(connection_descriptor, intf::get_timestamp());
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Ok(NetworkResult::value(send_data_kind))
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}
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ContactMethod::SignalReverse(relay_nr, target_node_ref) => {
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@ -493,13 +493,15 @@ impl Network {
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}
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// Send data directly to a dial info, possibly without knowing which node it is going to
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// Returns a descriptor for the connection used to send the data
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#[instrument(level="trace", err, skip(self, data), fields(data.len = data.len()))]
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pub async fn send_data_to_dial_info(
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&self,
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dial_info: DialInfo,
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data: Vec<u8>,
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) -> EyreResult<NetworkResult<()>> {
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) -> EyreResult<NetworkResult<ConnectionDescriptor>> {
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let data_len = data.len();
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let connection_descriptor;
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if dial_info.protocol_type() == ProtocolType::UDP {
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// Handle connectionless protocol
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let peer_socket_addr = dial_info.to_socket_addr();
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@ -507,10 +509,9 @@ impl Network {
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Some(ph) => ph,
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None => bail!("no appropriate UDP protocol handler for dial_info"),
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};
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let _ = network_result_try!(ph
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connection_descriptor = network_result_try!(ph
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.send_message(data, peer_socket_addr)
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.await
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.into_network_result()
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.wrap_err("failed to send data to dial info")?);
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} else {
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// Handle connection-oriented protocols
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@ -527,13 +528,14 @@ impl Network {
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"failed to send",
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)));
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}
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connection_descriptor = conn.connection_descriptor();
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}
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// Network accounting
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self.network_manager()
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.stats_packet_sent(dial_info.to_ip_addr(), data_len as u64);
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Ok(NetworkResult::value(()))
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Ok(NetworkResult::value(connection_descriptor))
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}
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/////////////////////////////////////////////////////////////////
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@ -42,7 +42,7 @@ impl RawUdpProtocolHandler {
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&self,
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data: Vec<u8>,
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socket_addr: SocketAddr,
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) -> io::Result<NetworkResult<()>> {
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) -> io::Result<NetworkResult<ConnectionDescriptor>> {
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if data.len() > MAX_MESSAGE_SIZE {
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bail_io_error_other!("sending too large UDP message");
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}
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@ -56,7 +56,17 @@ impl RawUdpProtocolHandler {
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bail_io_error_other!("UDP partial send")
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}
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Ok(NetworkResult::value(()))
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let peer_addr = PeerAddress::new(
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SocketAddress::from_socket_addr(socket_addr),
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ProtocolType::UDP,
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);
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let local_socket_addr = self.socket.local_addr()?;
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let descriptor = ConnectionDescriptor::new(
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peer_addr,
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SocketAddress::from_socket_addr(local_socket_addr),
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);
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Ok(NetworkResult::value(descriptor))
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}
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#[instrument(level = "trace", err)]
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@ -191,7 +191,7 @@ impl Network {
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&self,
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dial_info: DialInfo,
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data: Vec<u8>,
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) -> EyreResult<NetworkResult<()>> {
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) -> EyreResult<NetworkResult<ConnectionDescriptor>> {
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let data_len = data.len();
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if dial_info.protocol_type() == ProtocolType::UDP {
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bail!("no support for UDP protocol");
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@ -201,18 +201,25 @@ impl Network {
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}
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// Handle connection-oriented protocols
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let conn = self
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.connection_manager()
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.get_or_create_connection(None, dial_info.clone())
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.await?;
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let conn = network_result_try!(
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self.connection_manager()
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.get_or_create_connection(Some(local_addr), dial_info.clone())
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.await?
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);
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let res = conn.send_async(data).await;
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if res.is_ok() {
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// Network accounting
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self.network_manager()
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.stats_packet_sent(dial_info.to_ip_addr(), data_len as u64);
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if let ConnectionHandleSendResult::NotSent(_) = conn.send_async(data).await {
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return Ok(NetworkResult::NoConnection(io::Error::new(
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io::ErrorKind::ConnectionReset,
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"failed to send",
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)));
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}
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res
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let connection_descriptor = conn.connection_descriptor();
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// Network accounting
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self.network_manager()
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.stats_packet_sent(dial_info.to_ip_addr(), data_len as u64);
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Ok(NetworkResult::value(connection_descriptor))
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}
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/////////////////////////////////////////////////////////////////
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@ -267,6 +267,10 @@ impl NodeRef {
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self.operate_mut(|e| e.clear_last_connection())
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}
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pub fn set_last_connection(&self, connection_descriptor: ConnectionDescriptor, ts: u64) {
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self.operate_mut(|e| e.set_last_connection(connection_descriptor, ts))
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}
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pub fn has_any_dial_info(&self) -> bool {
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self.operate(|e| {
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e.node_info()
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