assemblybuffer work

This commit is contained in:
John Smith 2023-06-21 23:35:33 -04:00
parent 9cce36e649
commit 3d3582e688
5 changed files with 235 additions and 2 deletions

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@ -0,0 +1,224 @@
use super::*;
use range_set_blaze::RangeSetBlaze;
use std::io::{Error, ErrorKind};
use std::sync::atomic::{AtomicU16, Ordering};
// AssemblyBuffer Version 1 properties
const VERSION_1: u8 = 1;
type LengthType = u16;
type SequenceType = u16;
const HEADER_LEN: usize = 8;
const MAX_MESSAGE_LEN: usize = LengthType::MAX as usize;
// XXX: keep statistics on all drops and why we dropped them
// XXX: move to config
const FRAGMENT_LEN: usize = 1280 - HEADER_LEN;
const MAX_CONCURRENT_HOSTS: usize = 256;
const MAX_ASSEMBLIES_PER_HOST: usize = 256;
const MAX_BUFFER_PER_HOST: usize = 256 * 1024;
/////////////////////////////////////////////////////////
pub struct Message {
data: Vec<u8>,
remote_addr: SocketAddr,
}
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
struct PeerKey {
remote_addr: SocketAddr,
}
#[derive(Clone, Eq, PartialEq)]
struct MessageAssembly {
seq: SequenceType,
data: Vec<u8>,
parts: RangeSetBlaze<LengthType>,
}
#[derive(Clone, Eq, PartialEq)]
struct PeerMessages {
assemblies: Vec<MessageAssembly>,
}
impl PeerMessages {
pub fn new() -> Self {
Self {
assemblies: Vec::new(),
}
}
}
/////////////////////////////////////////////////////////
struct AssemblyBufferInner {
peer_message_map: HashMap<PeerKey, PeerMessages>,
}
struct AssemblyBufferUnlockedInner {
outbound_lock_table: AsyncTagLockTable<SocketAddr>,
next_seq: AtomicU16,
}
/// Packet reassembly and fragmentation handler
/// No retry, no acknowledgment, no flow control
/// Just trying to survive lower path MTU for larger messages
#[derive(Clone)]
pub struct AssemblyBuffer {
inner: Arc<Mutex<AssemblyBufferInner>>,
unlocked_inner: Arc<AssemblyBufferUnlockedInner>,
}
impl AssemblyBuffer {
pub fn new_unlocked_inner() -> AssemblyBufferUnlockedInner {
AssemblyBufferUnlockedInner {
outbound_lock_table: AsyncTagLockTable::new(),
next_seq: AtomicU16::new(0),
}
}
pub fn new_inner() -> AssemblyBufferInner {
AssemblyBufferInner {
peer_message_map: HashMap::new(),
}
}
pub fn new(frag_len: usize) -> Self {
Self {
inner: Arc::new(Mutex::new(Self::new_inner())),
unlocked_inner: Arc::new(Self::new_unlocked_inner()),
}
}
/// Receive a packet chunk and add to the message assembly
/// if a message has been completely, return it
pub fn receive_packet(&self, frame: &[u8], remote_addr: SocketAddr) -> Option<Message> {
// If we receive a zero length frame, send it
if frame.len() == 0 {
return Some(Message {
data: frame.to_vec(),
remote_addr,
});
}
// If we receive a frame smaller than or equal to the length of the header, drop it
// or if this frame is larger than our max message length, then drop it
if frame.len() <= HEADER_LEN || frame.len() > MAX_MESSAGE_LEN {
return None;
}
// --- Decode the header
// Drop versions we don't understand
if frame[0] != VERSION_1 {
return None;
}
// Version 1 header
let seq = SequenceType::from_be_bytes(frame[2..4].try_into().unwrap());
let off = LengthType::from_be_bytes(frame[4..6].try_into().unwrap());
let len = LengthType::from_be_bytes(frame[6..HEADER_LEN].try_into().unwrap());
let chunk = &frame[HEADER_LEN..];
// See if we have a whole message and not a fragment
if off == 0 && len as usize == chunk.len() {
return Some(Message {
data: frame.to_vec(),
remote_addr,
});
}
// Drop fragments with offsets greater than or equal to the message length
if off >= len {
return None;
}
// Drop fragments where the chunk would be applied beyond the message length
if off as usize + chunk.len() > len as usize {
return None;
}
// Get or create the peer message assemblies
// and drop the packet if we have too many peers
let mut inner = self.inner.lock();
let peer_key = PeerKey { remote_addr };
let peer_messages = match inner.peer_message_map.entry(peer_key) {
std::collections::hash_map::Entry::Occupied(e) => e.get_mut(),
std::collections::hash_map::Entry::Vacant(v) => {
// See if we have room for one more
if inner.peer_message_map.len() == MAX_CONCURRENT_HOSTS {
return None;
}
// Add the peer
v.insert(PeerMessages::new())
}
};
None
}
/// Add framing to chunk to send to the wire
fn frame_chunk(chunk: &[u8], offset: usize, message_len: usize, seq: SequenceType) -> Vec<u8> {
assert!(chunk.len() > 0);
assert!(message_len <= MAX_MESSAGE_LEN);
assert!(offset + chunk.len() <= message_len);
let off: LengthType = offset as LengthType;
let len: LengthType = message_len as LengthType;
unsafe {
// Uninitialized vector, careful!
let mut out = unaligned_u8_vec_uninit(chunk.len() + HEADER_LEN);
// Write out header
out[0] = VERSION_1;
out[1] = 0; // reserved
out[2..4].copy_from_slice(&seq.to_be_bytes()); // sequence number
out[4..6].copy_from_slice(&off.to_be_bytes()); // offset of chunk inside message
out[6..HEADER_LEN].copy_from_slice(&len.to_be_bytes()); // total length of message
// Write out body
out[HEADER_LEN..out.len()].copy_from_slice(chunk);
out
}
}
/// Split a message into packets and send them serially, ensuring
/// that they are sent consecutively to a particular remote address,
/// never interleaving packets from one message and other to minimize reassembly problems
pub async fn split_message<F>(&self, message: Message, sender: F) -> std::io::Result<()>
where
F: Fn(Vec<u8>, SocketAddr) -> SendPinBoxFuture<std::io::Result<()>>,
{
if message.data.len() > MAX_MESSAGE_LEN {
return Err(Error::from(ErrorKind::InvalidData));
}
// Do not frame or split anything zero bytes long, just send it
if message.data.len() == 0 {
sender(message.data, message.remote_addr).await?;
return Ok(());
}
// Lock per remote addr
let _tag_lock = self
.unlocked_inner
.outbound_lock_table
.lock_tag(message.remote_addr)
.await;
// Get a message seq
let seq = self.unlocked_inner.next_seq.fetch_add(1, Ordering::Relaxed);
// Chunk it up
let mut offset = 0usize;
let message_len = message.data.len();
for chunk in message.data.chunks(FRAGMENT_LEN) {
// Frame chunk
let framed_chunk = Self::frame_chunk(chunk, offset, message_len, seq);
// Send chunk
sender(framed_chunk, message.remote_addr).await?;
// Go to next chunk
offset += chunk.len()
}
Ok(())
}
}

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@ -4,6 +4,8 @@ pub mod udp;
pub mod wrtc;
pub mod ws;
mod assembly_buffer;
use super::*;
use std::io;

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@ -1,14 +1,19 @@
use super::*;
use assembly_buffer::*;
use sockets::*;
#[derive(Clone)]
pub struct RawUdpProtocolHandler {
socket: Arc<UdpSocket>,
assembly_buffer: AssemblyBuffer,
}
impl RawUdpProtocolHandler {
pub fn new(socket: Arc<UdpSocket>) -> Self {
Self { socket }
Self {
socket,
assembly_buffer: AssemblyBuffer::new(),
}
}
// #[instrument(level = "trace", err, skip(self, data), fields(data.len = data.len(), ret.len, ret.descriptor))]

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@ -878,6 +878,8 @@ impl RPCProcessor {
) {
// Record for node if this was not sent via a route
if safety_route.is_none() && remote_private_route.is_none() {
log_rpc!(debug "RPC Question Lost: {:?}", node_ref);
node_ref.stats_question_lost();
// Also clear the last_connections for the entry so we make a new connection next time

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@ -152,7 +152,7 @@ where
.into_timeout_or();
Ok(res
.on_timeout(|| {
log_rpc!(debug "op wait timed out: {}", handle.op_id);
// log_rpc!(debug "op wait timed out: {}", handle.op_id);
// debug_print_backtrace();
self.cancel_op_waiter(handle.op_id);
})