WIP preload_app

This commit is contained in:
Daniel Jobson 2024-09-03 15:27:38 +02:00
parent c3baad9a23
commit af7df7c9e8
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GPG Key ID: 3707A9DBF4BB8F1A
3 changed files with 106 additions and 3 deletions

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@ -88,7 +88,8 @@ FIRMWARE_DEPS = \
$(P)/fw/tk1/blake2s/blake2s.h \
$(P)/fw/tk1/spi.h \
$(P)/fw/tk1/flash.h \
$(P)/fw/tk1/partition_table.h
$(P)/fw/tk1/partition_table.h \
$(P)/fw/tk1/preload_app.h
FIRMWARE_OBJS = \
$(P)/fw/tk1/main.o \
@ -100,7 +101,8 @@ FIRMWARE_OBJS = \
$(P)/fw/tk1/blake2s/blake2s.o \
$(P)/fw/tk1/spi.o \
$(P)/fw/tk1/flash.o \
$(P)/fw/tk1/partition_table.o
$(P)/fw/tk1/partition_table.o \
$(P)/fw/tk1/preload_app.o
FIRMWARE_SOURCES = \
$(P)/fw/tk1/main.c \
@ -111,7 +113,8 @@ FIRMWARE_SOURCES = \
$(P)/fw/tk1/blake2s/blake2s.c \
$(P)/fw/tk1/spi.c \
$(P)/fw/tk1/flash.c \
$(P)/fw/tk1/partition_table.c
$(P)/fw/tk1/partition_table.c \
$(P)/fw/tk1/preload_app.c
TESTFW_OBJS = \
$(P)/fw/testfw/main.o \

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@ -0,0 +1,84 @@
// Copyright (C) 2024 - Tillitis AB
// SPDX-License-Identifier: GPL-2.0-only
#include "preload_app.h"
#include "../tk1_mem.h"
#include "flash.h"
#include "lib.h"
#include "partition_table.h"
#include <stdbool.h>
#include <stdint.h>
/* Returns non-zero if the app is valid */
bool preload_check_valid_app(partition_table_t *part_table)
{
if (part_table->pre_app_data.status == 0x00 &&
part_table->pre_app_data.size == 0) {
/*No valid app*/
return false;
// TODO: Should we also check nonce, authentication digest for
// non-zero?
}
return true;
}
/* Loads a preloaded app from flash to app RAM */
int preload_start(partition_table_t *part_table)
{
/*Check for a valid app in flash */
if (!preload_check_valid_app(part_table)) {
return -1;
}
uint8_t *loadaddr = (uint8_t *)TK1_RAM_BASE;
// TODO: Check authentication digest
// TODO: Should this function set *app_size?
/* Read from flash, straight into RAM */
int ret = flash_read_data(ADDR_PRE_LOADED_APP, loadaddr,
part_table->pre_app_data.size);
return ret;
}
int preload_store(partition_table_t *part_table)
{
// TODO: Can reuse the app loading context in main, to keep track of
// where to store.
// Most likely needs to aggregate some data, before it writes to flash.
/*Check for a valid app in flash, bale out if it already exists */
if (preload_check_valid_app(part_table)) {
return -1;
}
return 0;
}
int preload_delete(partition_table_t *part_table)
{
/*Check for a valid app in flash */
if (!preload_check_valid_app(part_table)) {
return 0;
// TODO: Nothing here, return zero like all is good?
}
part_table->pre_app_data.size = 0;
part_table->pre_app_data.status = 0;
memset(part_table->pre_app_data.auth.nonce, 0x00,
sizeof(part_table->pre_app_data.auth.nonce));
memset(part_table->pre_app_data.auth.authentication_digest, 0x00,
sizeof(part_table->pre_app_data.auth.authentication_digest));
part_table_write(part_table);
flash_block_64_erase(ADDR_PRE_LOADED_APP); // Erase first 64 KB block
flash_block_64_erase(ADDR_PRE_LOADED_APP +
0x10000); // Erase second 64 KB block
return 0;
}

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@ -0,0 +1,16 @@
// Copyright (C) 2024 - Tillitis AB
// SPDX-License-Identifier: GPL-2.0-only
#ifndef PRELOAD_APP_H
#define PRELOAD_APP_H
#include "partition_table.h"
#include <stdbool.h>
#include <stdint.h>
bool preload_check_valid_app(partition_table_t *part_table);
int preload_start(partition_table_t *part_table);
int preload_store(partition_table_t *part_table);
int preload_delete(partition_table_t *part_table);
#endif