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https://github.com/eried/portapack-mayhem.git
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c2314f4838
* Support open in notepad from fileman * Align Filename Exit button with UI
192 lines
4.9 KiB
C++
192 lines
4.9 KiB
C++
/*
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* Copyright (C) 2023 Kyle Reed
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_TEXT_EDITOR_H__
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#define __UI_TEXT_EDITOR_H__
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#include "ui.hpp"
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#include "ui_font_fixed_5x8.hpp"
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#include "ui_navigation.hpp"
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#include "ui_painter.hpp"
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#include "ui_widget.hpp"
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//#include "ui_textentry.hpp"
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#include "circular_buffer.hpp"
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#include "file.hpp"
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#include "optional.hpp"
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#include <string>
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#include <vector>
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namespace ui {
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enum class LineEnding : uint8_t {
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LF,
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CRLF
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};
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enum class ScrollDirection : uint8_t {
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Vertical,
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Horizontal
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};
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/* Wraps a file and provides an API for accessing lines efficiently. */
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class FileWrapper {
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public:
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using Error = std::filesystem::filesystem_error;
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using Offset = uint32_t; // TODO: make enums?
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using Line = uint32_t;
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using Column = uint32_t;
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using Range = struct {
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// Offset of the line start.
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Offset start;
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// Offset of one past the line end.
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Offset end;
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};
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FileWrapper();
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/* Prevent copies. */
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FileWrapper(const FileWrapper&) = delete;
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FileWrapper& operator=(const FileWrapper&) = delete;
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Optional<Error> open(const std::filesystem::path& path);
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std::string get_text(Line line, Column col, Offset length);
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File::Size size() const { return file_.size(); }
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uint32_t line_count() const { return line_count_; }
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Optional<Range> line_range(Line line);
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Offset line_length(Line line);
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private:
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/* Number of newline offsets to cache. */
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static constexpr Offset max_newlines = 64;
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void initialize();
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std::string read(Offset offset, Offset length = 30);
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/* Returns the offset into the newline cache if valid. */
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Optional<Offset> offset_for_line(Line line) const;
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/* Ensure specified line is in the newline cache. */
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void ensure_cached(Line line);
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/* Helpers for finding the prev/next newline. */
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Optional<Offset> previous_newline(Offset start);
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Optional<Offset> next_newline(Offset start);
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File file_{};
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/* Total number of lines in the file. */
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Offset line_count_{0};
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/* The offset and line of the newlines cache. */
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Offset start_offset_{0};
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Offset start_line_{0};
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LineEnding line_ending_{LineEnding::LF};
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CircularBuffer<Offset, max_newlines + 1> newlines_{};
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};
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class TextEditorView : public View {
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public:
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TextEditorView(NavigationView& nav);
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TextEditorView(
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NavigationView& nav,
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const std::filesystem::path& path);
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std::string title() const override {
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return "Notepad";
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};
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void on_focus() override;
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void paint(Painter& painter) override;
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bool on_key(KeyEvent delta) override;
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bool on_encoder(EncoderEvent delta) override;
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private:
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static constexpr uint8_t max_line = 32;
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static constexpr uint8_t max_col = 48;
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static constexpr int8_t char_width = 5;
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static constexpr int8_t char_height = 8;
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static constexpr Style style_default{
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.font = font::fixed_5x8,
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.background = Color::black(),
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.foreground = Color::white(),
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};
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/* Returns true if the cursor was updated. */
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bool apply_scrolling_constraints(
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int16_t delta_line,
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int16_t delta_col);
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void refresh_ui();
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void open_file(const std::filesystem::path& path);
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void paint_text(Painter& painter, uint32_t line, uint16_t col);
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void paint_cursor(Painter& painter);
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// Gets the length of the current line.
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uint16_t line_length();
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NavigationView& nav_;
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FileWrapper file_{};
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struct {
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// Previous cursor state.
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uint32_t line{};
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uint16_t col{};
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// Previous draw state.
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uint32_t first_line{};
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uint16_t first_col{};
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bool redraw_text{true};
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bool has_file{false};
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} paint_state_{};
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struct {
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uint32_t line{};
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uint16_t col{};
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ScrollDirection dir{ScrollDirection::Vertical};
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} cursor_{};
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// TODO: The scrollable view should be its own widget
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// otherwise control navigation doesn't work.
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Button button_open{
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{24 * 8, 34 * 8, 6 * 8, 4 * 8},
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"Open"};
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Text text_position{
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{0 * 8, 34 * 8, 24 * 8, 2 * 8},
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""};
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Text text_size{
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{0 * 8, 36 * 8, 24 * 8, 2 * 8},
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""};
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};
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} // namespace ui
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#endif // __UI_TEXT_EDITOR_H__
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