mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-30 09:46:32 -05:00
369 lines
9.0 KiB
C++
369 lines
9.0 KiB
C++
/*
|
|
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
|
*
|
|
* This file is part of PortaPack.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "event_m0.hpp"
|
|
|
|
#include "portapack.hpp"
|
|
#include "portapack_persistent_memory.hpp"
|
|
#include "debug.hpp"
|
|
|
|
#include "sd_card.hpp"
|
|
#include "rtc_time.hpp"
|
|
|
|
#include "message.hpp"
|
|
#include "message_queue.hpp"
|
|
|
|
#include "irq_controls.hpp"
|
|
|
|
#include "buffer_exchange.hpp"
|
|
|
|
#include "ch.h"
|
|
|
|
#include "lpc43xx_cpp.hpp"
|
|
using namespace lpc43xx;
|
|
|
|
#include <array>
|
|
|
|
#include "ui_font_fixed_8x16.hpp"
|
|
|
|
extern "C" {
|
|
|
|
CH_IRQ_HANDLER(M4Core_IRQHandler) {
|
|
CH_IRQ_PROLOGUE();
|
|
|
|
chSysLockFromIsr();
|
|
BufferExchange::handle_isr();
|
|
EventDispatcher::check_fifo_isr();
|
|
chSysUnlockFromIsr();
|
|
|
|
creg::m4txevent::clear();
|
|
|
|
CH_IRQ_EPILOGUE();
|
|
}
|
|
|
|
}
|
|
|
|
class MessageHandlerMap {
|
|
public:
|
|
using MessageHandler = std::function<void(Message* const p)>;
|
|
|
|
void register_handler(const Message::ID id, MessageHandler&& handler) {
|
|
if( map_[toUType(id)] != nullptr ) {
|
|
chDbgPanic("MsgDblReg");
|
|
}
|
|
map_[toUType(id)] = std::move(handler);
|
|
}
|
|
|
|
void unregister_handler(const Message::ID id) {
|
|
map_[toUType(id)] = nullptr;
|
|
}
|
|
|
|
void send(Message* const message) {
|
|
if( message->id < Message::ID::MAX ) {
|
|
auto& fn = map_[toUType(message->id)];
|
|
if( fn ) {
|
|
fn(message);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
using MapType = std::array<MessageHandler, toUType(Message::ID::MAX)>;
|
|
MapType map_ { };
|
|
};
|
|
|
|
static MessageHandlerMap message_map;
|
|
Thread* EventDispatcher::thread_event_loop = nullptr;
|
|
bool EventDispatcher::is_running = false;
|
|
bool EventDispatcher::display_sleep = false;
|
|
|
|
EventDispatcher::EventDispatcher(
|
|
ui::Widget* const top_widget,
|
|
ui::Context& context
|
|
) : top_widget { top_widget },
|
|
painter { },
|
|
context(context)
|
|
{
|
|
init_message_queues();
|
|
|
|
thread_event_loop = chThdSelf();
|
|
is_running = true;
|
|
touch_manager.on_event = [this](const ui::TouchEvent event) {
|
|
this->on_touch_event(event);
|
|
};
|
|
}
|
|
|
|
void EventDispatcher::run() {
|
|
while(is_running) {
|
|
const auto events = wait();
|
|
dispatch(events);
|
|
}
|
|
}
|
|
|
|
void EventDispatcher::request_stop() {
|
|
is_running = false;
|
|
}
|
|
|
|
void EventDispatcher::set_display_sleep(const bool sleep) {
|
|
// TODO: Distribute display sleep message more broadly, shut down data generation
|
|
// on baseband side, since all that data is being discarded during sleep.
|
|
if( sleep ) {
|
|
portapack::backlight()->off();
|
|
portapack::display.sleep();
|
|
} else {
|
|
portapack::display.wake();
|
|
// Don't turn on backlight here.
|
|
// Let frame sync handler turn on backlight after repaint.
|
|
}
|
|
EventDispatcher::display_sleep = sleep;
|
|
};
|
|
|
|
eventmask_t EventDispatcher::wait() {
|
|
return chEvtWaitAny(ALL_EVENTS);
|
|
}
|
|
|
|
void EventDispatcher::dispatch(const eventmask_t events) {
|
|
if( shared_memory.m4_panic_msg[0] != 0 ) {
|
|
if (shared_memory.bb_data.data[0] == 0)
|
|
draw_guru_meditation(CORTEX_M4, shared_memory.m4_panic_msg);
|
|
else
|
|
draw_guru_meditation(
|
|
CORTEX_M4,
|
|
shared_memory.m4_panic_msg,
|
|
(struct extctx *)&shared_memory.bb_data.data[8],
|
|
*(uint32_t *)&shared_memory.bb_data.data[4]);
|
|
}
|
|
|
|
if( events & EVT_MASK_APPLICATION ) {
|
|
handle_application_queue();
|
|
}
|
|
|
|
if( events & EVT_MASK_LOCAL ) {
|
|
handle_local_queue();
|
|
}
|
|
|
|
if( events & EVT_MASK_RTC_TICK ) {
|
|
handle_rtc_tick();
|
|
}
|
|
|
|
if( events & EVT_MASK_SWITCHES ) {
|
|
handle_switches();
|
|
}
|
|
|
|
/*if( events & EVT_MASK_LCD_FRAME_SYNC ) {
|
|
blink_timer();
|
|
}*/
|
|
|
|
if( !EventDispatcher::display_sleep ) {
|
|
if( events & EVT_MASK_LCD_FRAME_SYNC ) {
|
|
handle_lcd_frame_sync();
|
|
}
|
|
|
|
if( events & EVT_MASK_ENCODER ) {
|
|
handle_encoder();
|
|
}
|
|
|
|
if( events & EVT_MASK_TOUCH ) {
|
|
handle_touch();
|
|
}
|
|
}
|
|
}
|
|
|
|
void EventDispatcher::handle_application_queue() {
|
|
shared_memory.application_queue.handle([](Message* const message) {
|
|
message_map.send(message);
|
|
});
|
|
}
|
|
|
|
void EventDispatcher::handle_local_queue() {
|
|
shared_memory.app_local_queue.handle([](Message* const message) {
|
|
message_map.send(message);
|
|
});
|
|
}
|
|
|
|
void EventDispatcher::handle_rtc_tick() {
|
|
sd_card::poll_inserted();
|
|
|
|
portapack::temperature_logger.second_tick();
|
|
|
|
const auto backlight_timer = portapack::persistent_memory::config_backlight_timer();
|
|
if (backlight_timer.timeout_enabled()) {
|
|
if (portapack::bl_tick_counter == backlight_timer.timeout_seconds())
|
|
set_display_sleep(true);
|
|
else
|
|
portapack::bl_tick_counter++;
|
|
}
|
|
|
|
rtc_time::on_tick_second();
|
|
|
|
portapack::persistent_memory::cache::persist();
|
|
}
|
|
|
|
ui::Widget* EventDispatcher::touch_widget(ui::Widget* const w, ui::TouchEvent event) {
|
|
if( !w->hidden() ) {
|
|
// To achieve reverse depth ordering (last object drawn is
|
|
// considered "top"), descend first.
|
|
for(const auto child : w->children()) {
|
|
const auto touched_widget = touch_widget(child, event);
|
|
if( touched_widget ) {
|
|
return touched_widget;
|
|
}
|
|
}
|
|
|
|
const auto r = w->screen_rect();
|
|
if( r.contains(event.point) ) {
|
|
if( w->on_touch(event) ) {
|
|
// This widget responded. Return it up the call stack.
|
|
return w;
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void EventDispatcher::on_touch_event(ui::TouchEvent event) {
|
|
/* TODO: Capture widget receiving the Start event, send Move and
|
|
* End events to the same widget.
|
|
*/
|
|
/* Capture Start widget.
|
|
* If touch is over Start widget at Move event, then the widget
|
|
* should be highlighted. If the touch is not over the Start
|
|
* widget at Move event, widget should un-highlight.
|
|
* If touch is over Start widget at End event, then the widget
|
|
* action should occur.
|
|
*/
|
|
if( event.type == ui::TouchEvent::Type::Start ) {
|
|
captured_widget = touch_widget(this->top_widget, event);
|
|
}
|
|
|
|
if( captured_widget ) {
|
|
captured_widget->on_touch(event);
|
|
}
|
|
}
|
|
|
|
void EventDispatcher::handle_lcd_frame_sync() {
|
|
DisplayFrameSyncMessage message;
|
|
message_map.send(&message);
|
|
painter.paint_widget_tree(top_widget);
|
|
|
|
portapack::backlight()->on();
|
|
}
|
|
|
|
void EventDispatcher::handle_switches() {
|
|
const auto switches_state = get_switches_state();
|
|
|
|
portapack::bl_tick_counter = 0;
|
|
|
|
if( switches_state.count() == 0 ) {
|
|
// If all keys are released, we are no longer in a key event.
|
|
in_key_event = false;
|
|
}
|
|
|
|
if( in_key_event ) {
|
|
if (switches_state[(size_t)ui::KeyEvent::Left] && switches_state[(size_t)ui::KeyEvent::Up])
|
|
{
|
|
const auto event = static_cast<ui::KeyEvent>(ui::KeyEvent::Back);
|
|
context.focus_manager().update(top_widget, event);
|
|
}
|
|
|
|
// If we're in a key event, return. We will ignore all additional key
|
|
// presses until the first key is released. We also want to ignore events
|
|
// where the last key held generates a key event when other pressed keys
|
|
// are released.
|
|
return;
|
|
}
|
|
|
|
if( EventDispatcher::display_sleep ) {
|
|
// Swallow event, wake up display.
|
|
if( switches_state.any() ) {
|
|
set_display_sleep(false);
|
|
}
|
|
return;
|
|
}
|
|
|
|
for(size_t i=0; i<switches_state.size(); i++) {
|
|
// TODO: Ignore multiple keys at the same time?
|
|
if( switches_state[i] ) {
|
|
const auto event = static_cast<ui::KeyEvent>(i);
|
|
if( !event_bubble_key(event) ) {
|
|
context.focus_manager().update(top_widget, event);
|
|
}
|
|
|
|
in_key_event = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EventDispatcher::handle_encoder() {
|
|
portapack::bl_tick_counter = 0;
|
|
|
|
if( EventDispatcher::display_sleep ) {
|
|
// Swallow event, wake up display.
|
|
set_display_sleep(false);
|
|
return;
|
|
}
|
|
|
|
const uint32_t encoder_now = get_encoder_position();
|
|
const int32_t delta = static_cast<int32_t>(encoder_now - encoder_last);
|
|
encoder_last = encoder_now;
|
|
const auto event = static_cast<ui::EncoderEvent>(delta);
|
|
event_bubble_encoder(event);
|
|
}
|
|
|
|
void EventDispatcher::handle_touch() {
|
|
portapack::bl_tick_counter = 0;
|
|
|
|
touch_manager.feed(get_touch_frame());
|
|
}
|
|
|
|
bool EventDispatcher::event_bubble_key(const ui::KeyEvent event) {
|
|
auto target = context.focus_manager().focus_widget();
|
|
while( (target != nullptr) && !target->on_key(event) ) {
|
|
target = target->parent();
|
|
}
|
|
|
|
/* Return true if event was consumed. */
|
|
return (target != nullptr);
|
|
}
|
|
|
|
void EventDispatcher::event_bubble_encoder(const ui::EncoderEvent event) {
|
|
auto target = context.focus_manager().focus_widget();
|
|
while( (target != nullptr) && !target->on_encoder(event) ) {
|
|
target = target->parent();
|
|
}
|
|
}
|
|
|
|
void EventDispatcher::init_message_queues() {
|
|
new (&shared_memory) SharedMemory;
|
|
}
|
|
|
|
MessageHandlerRegistration::MessageHandlerRegistration(
|
|
const Message::ID message_id,
|
|
MessageHandlerMap::MessageHandler&& callback
|
|
) : message_id { message_id }
|
|
{
|
|
message_map.register_handler(message_id, std::move(callback));
|
|
}
|
|
|
|
MessageHandlerRegistration::~MessageHandlerRegistration() {
|
|
message_map.unregister_handler(message_id);
|
|
}
|