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			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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 *
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 * This file is part of PortaPack.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2, or (at your option)
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 * any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; see the file COPYING.  If not, write to
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 * the Free Software Foundation, Inc., 51 Franklin Street,
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 * Boston, MA 02110-1301, USA.
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 */
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#ifndef __AUDIO_OUTPUT_H__
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#define __AUDIO_OUTPUT_H__
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#include "dsp_types.hpp"
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#include "dsp_iir.hpp"
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#include "dsp_squelch.hpp"
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#include "stream_input.hpp"
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#include "block_decimator.hpp"
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#include "audio_stats_collector.hpp"
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#include <cstdint>
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#include <memory>
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class AudioOutput {
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public:
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	void configure(const bool do_proc);
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	void configure(
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		const iir_biquad_config_t& hpf_config,
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		const iir_biquad_config_t& deemph_config = iir_config_passthrough,
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		const float squelch_threshold = 0.0f
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	);
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	void write(const buffer_s16_t& audio);
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	void write(const buffer_f32_t& audio);
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	void set_stream(std::unique_ptr<StreamInput> new_stream) {
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		stream = std::move(new_stream);
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	}
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private:
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	static constexpr float k = 32768.0f;
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	static constexpr float ki = 1.0f / k;
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	BlockDecimator<float, 32> block_buffer { 1 };	
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	IIRBiquadFilter hpf { };
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	IIRBiquadFilter deemph { };
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	FMSquelch squelch { };
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	std::unique_ptr<StreamInput> stream { };
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	AudioStatsCollector audio_stats { };
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	uint64_t audio_present_history = 0;
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	bool do_processing = true;
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	void on_block(const buffer_f32_t& audio);
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	void fill_audio_buffer(const buffer_f32_t& audio, const bool send_to_fifo);
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	void feed_audio_stats(const buffer_f32_t& audio);
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};
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#endif/*__AUDIO_OUTPUT_H__*/
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