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https://github.com/eried/portapack-mayhem.git
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abd154b3c7
Base class for text entry
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UNISTROKE_H__
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#define __UNISTROKE_H__
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#include "ui.hpp"
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#include "ui_widget.hpp"
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#include "ui_painter.hpp"
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#include "ui_textentry.hpp"
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#include "unistroke.hpp"
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namespace ui {
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class HandWriteView : public TextEntryView {
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public:
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HandWriteView(NavigationView& nav, std::string * str, size_t max_length);
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HandWriteView(const HandWriteView&) = delete;
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HandWriteView(HandWriteView&&) = delete;
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HandWriteView& operator=(const HandWriteView&) = delete;
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HandWriteView& operator=(HandWriteView&&) = delete;
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void paint(Painter& painter) override;
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void on_show() override;
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bool on_touch(const TouchEvent event) override;
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private:
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const char special_chars[5] = { '\'', '.', '?', '!', '=' };
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const HandWriting * handwriting { };
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Painter * _painter { };
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uint8_t dir_cnt { 0 };
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uint8_t dir_prev { 0 };
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uint8_t flash_timer { 0 };
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bool tracing { false };
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uint8_t stroke_index { 0 };
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uint8_t sample_skip { 0 }, move_wait { 0 };
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uint8_t stroke_list[8];
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Point start_pos { }, current_pos { }, last_pos { };
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bool _lowercase = false;
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void sample_pen();
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void add_stroke(uint8_t dir);
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void guess_letter();
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void clear_zone(const Color color, const bool flash);
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void on_button(Button& button);
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std::array<Button, 10> num_buttons { };
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std::array<Button, 5> special_buttons { };
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Button button_case {
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{ 8, 270, 32, 28 },
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"UC"
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};
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Button button_ok {
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{ 190, 270, 40, 28 },
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"OK"
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};
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MessageHandlerRegistration message_handler_sample {
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Message::ID::DisplayFrameSync,
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[this](const Message* const) {
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this->sample_pen();
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}
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};
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};
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} /* namespace ui */
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#endif/*__UNISTROKE_H__*/
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