mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-24 23:09:26 -05:00
950bc2b1d2
AFSK RX always logs to file Removed frequency and bw settings from modem setup view Updated binary Bugfix: Binary display shifted one bit Bugfix: Frequency manager views freezing if SD card not present Bugfix: Menuview blinking arrow not showing up at the right position Bugfix: Freeze if console written to while it's hidden Broken: LCR TX, needs UI update
275 lines
6.1 KiB
C++
275 lines
6.1 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_menu.hpp"
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#include "rtc_time.hpp"
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namespace ui {
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/* MenuItemView **********************************************************/
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void MenuItemView::select() {
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if( item.on_select ) {
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item.on_select();
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}
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}
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void MenuItemView::highlight() {
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set_highlighted(true);
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set_dirty();
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}
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void MenuItemView::unhighlight() {
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set_highlighted(false);
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set_dirty();
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}
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void MenuItemView::paint(Painter& painter) {
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Coord offset_x;
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const auto r = screen_rect();
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const auto paint_style = (highlighted() && (parent()->has_focus() || keep_highlight_)) ? style().invert() : style();
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const auto font_height = paint_style.font.line_height();
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ui::Color final_item_color = (highlighted() && (parent()->has_focus() || keep_highlight_)) ? paint_style.foreground : item.color;
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ui::Color final_bg_color = (highlighted() && (parent()->has_focus() || keep_highlight_)) ? item.color : paint_style.background;
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if (final_item_color.v == final_bg_color.v) final_item_color = paint_style.foreground;
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painter.fill_rectangle(
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r,
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final_bg_color
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);
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if (item.bitmap) {
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painter.draw_bitmap(
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{ r.location().x() + 4, r.location().y() + 4 },
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*item.bitmap,
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final_item_color,
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final_bg_color
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);
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offset_x = 26;
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} else
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offset_x = 8;
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Style text_style {
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.font = paint_style.font,
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.background = final_bg_color,
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.foreground = final_item_color
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};
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painter.draw_string(
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{ r.location().x() + offset_x, r.location().y() + (r.size().height() - font_height) / 2 },
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text_style,
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item.text
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);
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}
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/* MenuView **************************************************************/
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MenuView::MenuView(
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Rect new_parent_rect,
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bool keep_highlight
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) : keep_highlight_ { keep_highlight }
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{
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set_parent_rect(new_parent_rect);
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set_focusable(true);
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signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
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this->on_tick_second();
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};
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add_child(&arrow_more);
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arrow_more.set_focusable(false);
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arrow_more.set_foreground(Color::black());
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}
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MenuView::~MenuView() {
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rtc_time::signal_tick_second -= signal_token_tick_second;
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for (auto item : menu_items_) {
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delete item;
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}
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}
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void MenuView::set_parent_rect(const Rect new_parent_rect) {
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View::set_parent_rect(new_parent_rect);
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displayed_max_ = (parent_rect().size().height() / 24);
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arrow_more.set_parent_rect( { 228, (Coord)(displayed_max_ * item_height), 8, 8 } );
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}
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void MenuView::on_tick_second() {
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if (more_ && blink_)
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arrow_more.set_foreground(Color::white());
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else
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arrow_more.set_foreground(Color::black());
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blink_ = !blink_;
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arrow_more.set_dirty();
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}
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void MenuView::clear() {
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for (auto item : menu_items_) {
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remove_child(item);
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delete item;
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}
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menu_items_.clear();
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update_items();
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}
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void MenuView::add_item(MenuItem new_item) {
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auto item = new MenuItemView { new_item, keep_highlight_ };
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menu_items_.push_back(item);
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add_child(item);
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update_items();
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}
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void MenuView::add_items(std::initializer_list<MenuItem> new_items) {
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for (auto item : new_items) {
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add_item(item);
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}
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}
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void MenuView::update_items() {
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size_t i = 0;
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int32_t y_pos;
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if (menu_items_.size() > displayed_max_ + offset_) {
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more_ = true;
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blink_ = true;
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} else
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more_ = false;
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for (auto item : menu_items_) {
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y_pos = (i - offset_) * item_height;
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item->set_parent_rect({
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{ 0, y_pos },
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{ size().width(), (Coord)item_height }
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});
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if ((y_pos < 0) || (y_pos > (Coord)(screen_rect().size().height() - item_height)))
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item->hidden(true);
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else
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item->hidden(false);
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i++;
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}
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set_dirty();
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}
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MenuItemView* MenuView::item_view(size_t index) const {
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return menu_items_[index];
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}
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size_t MenuView::highlighted() const {
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return highlighted_;
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}
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bool MenuView::set_highlighted(int32_t new_value) {
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int32_t item_count = (int32_t)menu_items_.size();
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if (new_value < 0)
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return false;
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if (new_value >= item_count)
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new_value = item_count - 1;
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if (((uint32_t)new_value > offset_) && ((new_value - offset_) >= displayed_max_)) {
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// Shift MenuView up
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offset_ = new_value - displayed_max_ + 1;
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update_items();
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} else if ((uint32_t)new_value < offset_) {
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// Shift MenuView down
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offset_ = new_value;
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update_items();
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}
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item_view(highlighted_)->unhighlight();
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highlighted_ = new_value;
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item_view(highlighted_)->highlight();
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return true;
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}
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void MenuView::on_focus() {
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item_view(highlighted())->highlight();
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}
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void MenuView::on_blur() {
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if (!keep_highlight_) item_view(highlighted())->unhighlight();
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}
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bool MenuView::on_key(const KeyEvent key) {
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switch(key) {
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case KeyEvent::Up:
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return set_highlighted(highlighted() - 1);
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case KeyEvent::Down:
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return set_highlighted(highlighted() + 1);
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case KeyEvent::Select:
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case KeyEvent::Right:
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item_view(highlighted())->select();
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return true;
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case KeyEvent::Left:
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if( on_left ) {
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on_left();
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}
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return true;
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default:
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return false;
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}
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}
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bool MenuView::on_encoder(const EncoderEvent event) {
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set_highlighted(highlighted() + event);
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return true;
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}
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/* TODO: This could be handled by default behavior, if the UI stack were to
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* transmit consumable events from the top of the hit-stack down, and each
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* MenuItem could respond to a touch and update its parent MenuView.
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*/
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/*
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bool MenuView::on_touch(const TouchEvent event) {
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size_t i = 0;
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for(const auto child : children_) {
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if( child->screen_rect().contains(event.point) ) {
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return set_highlighted(i);
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}
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i++;
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}
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return false;
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}
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*/
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} /* namespace ui */
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